Kenetic Satomb- Three wheels cansel out attacks
Genisis Valkriek- Spring loaded so three blades will reflect backward, causing both defense and mirror attack
Bezerk Roktavor- Extended wing collison
Drain Fafnir- Rubber collision used for drain spin; counter clockwise
Tempest Wyvron: Free spinning blades
Alter Cognite- Weight changed from Balanced to Unbalanced and can be Stamina and Attack
Krusher Doomsisor- Plastic slides, making the bey not only defend itself once, but also causing mass damage
Surge Xcalius- Metal collision; also the closer to bursting, the taller the bey
Shelter Regulus- Offensive in high stamina, defensive in low stamina (which i think is the WORST god ability bhind Garuda and Gardian Kerbeus it should be vise versa)
Maximum Garuda- It's very big and it is non-bladed so it can absorb hits
Blast Jinnus- Layer goes upward, beys "cannot colide" with him in this state
Legend Spryzen- Dual rotation with a metal god chip
Deep Caynox: Spring loaded so the layer goes down, causing a ring out
Boom Khalzar- Is spring loaded in half way burst to complete burst
Arc Balkesh- Hidden sheild defense at quarter and half way to bursting; counter clockwise
Twin Noctemis- Switches between Upper mode for ring outs, and Smasher mode for Burst and Stamina attack
Spryzen Requium- Dual rotation, metal god chip, rubber collision and can alter between all 3 modes pre-battle
Nightmare Luinor- Metal contact
Duo Appolo and Artemes- Defence for Appolo, Attack for Artemes; Beys can have both sides to make Duo Eclipse
Gardian Kerbeus- Plastic moves inward to cancel out damage
Galaxy Zeutron- 4 metal balls, 2 on each end, go outward, making heavy-weight contact (PAUSE)
Orlealcum- Layer is outward in high stamina, then is inward in low stamina
onto turbo beys that ALL have metal:
Wonder Valtreyek: High speed attack
Z Achelies- Can either attack from above or on the same level; Also, two of its blades have the possibility of going inward, canceling out damage
Spiral Treptune- Rubber inside the bey, which always cancels out attacks
Emporer Forneus- 6 out of 12 of its beys are higher than the other 6, causing it to attack from above
Crash Roktavor- Same as it's last evolution
Heat Salamander- Attack mode and Defense mode; counterclockwise
Brutal Longinus- Heavyweight contact;counterclowckwise
Archer Hercules- Same as Orlealcum
Buster Xcaliber- The biggest blade can either be short contact or long contact
Vise Leopard- Spring loaded so the metal goesupwards and strikes from below
Giest Fafnir- spring loaded AND rubber contact; counterclockwise
Revive Phenoix- Top part can detach in or before combat; This same plastic ring can also be used as a frame in some rare cases
Dead Hades- 8-point heavy contact
Dead Pheinox- 8-point contact with a plastic ring that can detach in or before combat; In rare instances, the plastic ring can be used as a frame
Hazard Kerbeus- Spring loaded for the layer to act like Genisis Valtriek
Cho-Z Valtriek- Same as its god evolution
Cho-Z Achelies: Same as its Turbo evolution
Cho-Z Spryzen- ???...?! : (I have no clue as to what his god ability is; I haven't even seen him at all in my entire life yet... so far
to me) :
Cho-Z Appolo, Artimes, and Eclipse: Same as is god evolution
Amatarios- Completly sharp contact points
and Finally Zillion Zeutron- Two metal balls move outward to each end, making heavy weight contact (PAUSE)
(This took me an entire hour, 35 minuetes and 45, seconds, Oh. My. God valkerie...)