Jan. 12, 2011 3:45 AM
Well, I said this before.. And I think it was maybe I couple pages back, but I really think that gravity perseus' l/r spin and ch120's height change are things that can make a HUGE difference in a battle.
Momiji manju, you wrote that 230 can be defeated by 145 height opponents, and that is exactly how ch120 comes into play. We've all seen l ldrago provide very consistent results at the ch120 height, and that was primarily the height that was used in that combo, because it provided good contact against gb145, r145, etc. But now, against 230, a simple height change makes the difference, providing a good contact point against 230 height. It makes it a while lot more versatile than simply leaving it at 120 height.
Now, about gravity perseus, it's l/r spin is also a very versatile feature. I saw momo, and I think Fyuuor wrote that left spin beyblades work better against 230 height defense. And gravity Perseus work extremely well against traditional 145 height defense beyblades in right spin, making this have abilities to take on multiple situations. If gravity Perseus is against another attack type, then you just pick which spin direction will best help you outspin or knockout the other attacker.
Now to the stamina side of the story:
Now, I think that your MF l drago 100 wf combo is amazing kei, but I think that since the drastic changes in the game have led to less use of low heights, this combo may be in need of updating, which is why I requested MF l drago ch120 wf in Nojo's thread. Once again, ch120 is what makes the huge difference in this combo. 120 height against 85 -105 height, and 145 height against 125-230. This will hopefully help create destabilizing against all heights.
I had an interesting convo with Dan in PM's. Really, I think the game is going to start developing more balance types. And like the thread he linked me to- attack types the true balancer. I think that destabilizers are going to come into play much more, instead of the traditional top tier attack, top tier defense, top tier stamina.
Momiji manju, you wrote that 230 can be defeated by 145 height opponents, and that is exactly how ch120 comes into play. We've all seen l ldrago provide very consistent results at the ch120 height, and that was primarily the height that was used in that combo, because it provided good contact against gb145, r145, etc. But now, against 230, a simple height change makes the difference, providing a good contact point against 230 height. It makes it a while lot more versatile than simply leaving it at 120 height.
Now, about gravity perseus, it's l/r spin is also a very versatile feature. I saw momo, and I think Fyuuor wrote that left spin beyblades work better against 230 height defense. And gravity Perseus work extremely well against traditional 145 height defense beyblades in right spin, making this have abilities to take on multiple situations. If gravity Perseus is against another attack type, then you just pick which spin direction will best help you outspin or knockout the other attacker.
Now to the stamina side of the story:
Now, I think that your MF l drago 100 wf combo is amazing kei, but I think that since the drastic changes in the game have led to less use of low heights, this combo may be in need of updating, which is why I requested MF l drago ch120 wf in Nojo's thread. Once again, ch120 is what makes the huge difference in this combo. 120 height against 85 -105 height, and 145 height against 125-230. This will hopefully help create destabilizing against all heights.
I had an interesting convo with Dan in PM's. Really, I think the game is going to start developing more balance types. And like the thread he linked me to- attack types the true balancer. I think that destabilizers are going to come into play much more, instead of the traditional top tier attack, top tier defense, top tier stamina.