World Beyblade Organization by Fighting Spirits Inc.

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Here is my deck. http://youtu.be/E6FtT5KuFNs If your interested in purchasing it i dont really play anymore so make an offer. I would be happy to answer any questions you guys have. Alot of good cards in the deck. It plays well too.
Any suggestions for the best T.G deck?
(Aug. 08, 2011  12:14 AM)Kai_hiwitari Wrote: [ -> ]Here is my deck. http://youtu.be/E6FtT5KuFNs If your interested in purchasing it i dont really play anymore so make an offer. I would be happy to answer any questions you guys have. Alot of good cards in the deck. It plays well too.

When you say it plays well, how well? I cant imagine it has extremely high win percentages against top tier decks, because I don't remember seeing REDMD..... So exactly how well does it play?
I've been playing for about 8 years. But anyway, I'm testing a Tengu Scrap build on DN. Any comments would be greatly appreciated. BTW my DN is Ryuk39.

Monsters

Spells

Traps
Aren't Dark Hole and Mind Contol Forbidden, well you could ignore it, but not at the tournies. I would add magic mallet or reload for some situations.
Dark Hole is limited. It is still as useful as it was when it was first released, which is a wonder. Hey? What happened to 1900 ATK being total beast, and 3000 just being amazing? The game has evolved so much since I started, and it's hard to notice until you consciously think about it.
Wow, I'm behind on my Limited list. But I'm sure mind control is. Maybe he could replace it with magic mallet.
Magical Mallet saved my butt yesterday. Side it, or just keep it in your deck.
No Mind Control is limited, have you been watching lots of Ban list prediction videos?
(Aug. 08, 2011  2:32 PM)nlgrocket Wrote: [ -> ]
(Aug. 08, 2011  12:14 AM)Kai_hiwitari Wrote: [ -> ]Here is my deck. http://youtu.be/E6FtT5KuFNs If your interested in purchasing it i dont really play anymore so make an offer. I would be happy to answer any questions you guys have. Alot of good cards in the deck. It plays well too.

When you say it plays well, how well? I cant imagine it has extremely high win percentages against top tier decks, because I don't remember seeing REDMD..... So exactly how well does it play?

I went to a tournament not to long ago and almost won ended up losing to a six samurai deck. If you know the effect of Red eyes darkness metal dragon then you know its effect plays a dragon monster from the graveyard every turn. It give you a way to get alot of high level monsters out on the field pretty quickly.
It can depend heavily on the hand you draw but thats why i spent so much time building it. It has a pretty good flow at this point.
Who cares? Solemn Warning, dude. Besides, in that case, beatsticks are all you can even use. Bottomless the REDMD. Negation is so important nowadays that effects like that don't really do much. Plus, if you run too many high-level monsters, you get killed by someone with two Locomotion R-Genex.
(Aug. 08, 2011  11:36 PM)Temporal Wrote: [ -> ]Who cares? Solemn Warning, dude. Besides, in that case, beatsticks are all you can even use. Bottomless the REDMD. Negation is so important nowadays that effects like that don't really do much. Plus, if you run too many high-level monsters, you get killed by someone with two Locomotion R-Genex.

This format, the only high level monsters dragon decks run is REDMD, because no one runs hopeless. (Well, barely any compared to disaster.)

Also, people dont just spam the field early, because any experienced player knows to not go for game unless you have game.

Also, I've been using a toolbox dragon deck that has triple masked dragon, and techs a sangan to search out dandy. Now that Xyz are out it can outspeed tengu plants because leviair can be used to reuse wyvern 2 extra times, as well as get back the material used to summon REDMD.

We all know tengu is probably going to 2. Putting librarian to 1 wont do anything, they have to put it at 0. Before you say konami won't do that, you must remember that they definitely learned their lesson back with dark strike fighter. After that, one of the only playable genex cards (birdman) will no longer have it's use and Locomotion R-genex will be much harder to summon.
(Aug. 08, 2011  12:13 AM)Temporal Wrote: [ -> ]But they're still fakes. No matter where you got it, a fake is a fake is a fake. 100% of the time. It seems that you CAN'T spot fakes on your own in this situation. And yes, those are fake. (Played since 2001)

You're right, i can't spot all fakes, BUT i know for a fact that the rest are real, not the sure about gold-rimmed tiger card, BUT the rest are real.
(Aug. 09, 2011  3:52 PM)nlgrocket Wrote: [ -> ]After that, one of the only playable genex cards (birdman) will no longer have it's use and Locomotion R-genex will be much harder to summon.
Genex Ally Remote and Changer will find their way into more decks, but yeah, Locomotion will likely be dropped. (Not from mine, I use none of them anyway, though I sometimes have trouble with Tengu Plant as a result) Three Staplen just went into my Morphtronic/Genex deck, so I dropped a Scopen, a Datatron, and a Magnen. I also had to put in Vindikite R-Genex because I haven't been drawing into Changer like I normally do lately, so I needed to do something. Ah, my deck is still monster-heavy, but that's for Machina Fortress and Decisive Armor. I have never seen anything burn through a backfield almost for free like Decisive Armor, since you're doing it every turn. (And you ARE doing it for free if they only have 1 set card.) However, I let the Light monster be, and simply clear the way for Boarden's effect.
lol, i need more help on my deck

monsters 18 (PERMANENT, not changing so ye)
Traps 13 :
spells 20
Plz help me remove some cards, thx Grin
(Aug. 15, 2011  5:55 PM)TylerPT Wrote: [ -> ]lol, i need more help on my deck

monsters 16 (PERMANENT, not changing so ye)
Traps 13 :
spells 18
Plz help me remove some cards, thx Grin

If you want to remove something, you can obviously:

1. Wait for the banlist
OR....
2. Take out battle waltz. I've never seen a deck top anywere while running it. WAYYYYYYYYYY too situational. If you target shi-en or any other synchro the token doesn't get an effect, so you wasted a monster card zone that you could've used for an effect monster.
hi this what im currently running let me know what u think.
red eyes b chick
red eyes b dragon red eyes darkness
dark magician
dark magician girl
cystal beast sapphire peg
cystal beast cobalt eagle
cystal beast emerald tortoise
cystal beast amber mammoth
cystal beast topaz tiger
cystal beast ruby carbuncle
cystal beast amethyst cat
rainbow dragon
gravi crush dragon
magna slash dragon
x2 junk synchron
sangan
crystal tree
ancient city rainbow ruins
monster reborn
silver wing
hand distruction
magical stone excavation
emergency provisions
crystal promise
mage power
x2 double tool c and d
MST
crystal beacon
crystal blessing
beast soul swap
crystal pair
trap hole
ultimate offering
rainbow gravity
draining sheild
negate attack
crstal raigeki
magic cylender

black rose dragon
power tool dragon
stardust dragon
ancient fary dragon
Trash. There's no point to the deck, and you have more Synchros than Tuners. If you run Crystal Beasts, run pure Crystal Beasts, and get Abundance. Don't run Dark Magician, and please, pick one type of deck and use it. This is all over the place.
I do mostly dragunity's mixed with other dragons and winged beasts
Actually, I've seen that work well. My brother does the same, though anything that's too fast-paced obliterates the deck. (One-turn Shi En. That didn't end well.)
Can some1 help me with my deck? thx. Btw, it isn't actually my deck, i just put a bunch of cards that i thought was good, and i need some pros to help me choose the 40 that goes well together.
K, so heres my deck, untill september Tongue_out

Monsters : 16
spells : 17
traps : 12
(Aug. 19, 2011  4:29 PM)TylerPT Wrote: [ -> ]K, so heres my deck, untill september Tongue_out

Monsters : 15
spells : 15
traps : 11

Fix'd.
Ye, i took out six strike - thunder blast and shrink b4 u told me... was just slowing my deck down. I decided to keep cunning, grandmole.
Im also planning on taking out call of the haunted, good?
And adding D-prisons..
Look at this deck and try upgrading it.

Extra deck...
Turbo warrior
xsaber urbellum
Collosal Fighter
Ally of justice desicive armor
Ancient flamvell deity

Monsters/ Flamvell
fiendx2
firedog
grunika
guard
poun
dragnov
archer
magician
baby
Monsters/Other...
Laval Magma Cannoneerx2
Master of the flaming dragon swordsx2
Damage eater
Achacha archer
turbo synchron
18 monsters...
Spells...
Poison of the old man
Rush recklessly
Bait doll
Fighting spirit
Banner of courage
Malvolent nuzzler
mystical space typhoon
Thunder short
Axe of despair
Blustering Winds
Soul exchange
11 spells...
Traps...
Negate attack
Full salvo
zing zehn hu
majic cylinder
call of the haunted
attention
fire darts
ordeal of a travler
pulling the rug
zero force
just desserts
11traps...