World Beyblade Organization by Fighting Spirits Inc.

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Is a deck based on Malefic monsters good?
No. They rely too much on chance and one single card (Malefic World). There's almost no way to make them competitively viable.
(Mar. 17, 2012  10:20 PM)Odin Wrote: [ -> ]No. They rely too much on chance and one single card (Malefic World). There's almost no way to make them competitively viable.

Gravekeeper Malific is really really good and held nice results back then.Malefic Stardust can protect the back bone of the gravekeeper: Necro valley.It also removes play cards from the extra deck so you don't have to add random junk in you main deck.Malefic Cyber end is also a viable option cuz it's just independently good in decks that has a crucial field magic as a backbone.

Here's a sample of this deck type.

Main deck

Monsters:15
Gravekeeper's recruiter x3
Gravekeeper's assailant x1
Gravekeeper's Commandant x3
Gravekeeper's spy x3
Gravekeeper's descendent x2
Malefic stardust dragon x2
Malefic Cyber end dragon x1

Magic:13
Royal tribute x2
Pot of duality x3
Gravekeeper's stele x3
Darkhole x1
Book of moon x1
Necro valley x3

Trap:12
Torrential tribute x2
Dimensional prison x3
Bottomless trap hole x2
Skill Drain x2 - becareful when to use it.
Solemn warning x2
Solemn judgement x1

Extra deck:
Stardust dragon x2+
Cyber End Dragon x1
Other stuff you want to chuck in.Prefer XYZ.
I stand corrected. XD However, I was more under the impression that he meant a pure Malefic deck. E.G. 3 Stardust, 3 Parallel Gear, ect. This kind of deck, I can see how it'd be popular (kind of). Or at least work pretty well.
What structure deck would you guys recommend? Cause I have Invincible Fortress and I'm not too sure with it yet.
(Mar. 19, 2012  7:18 PM)FaNgLeOnE99 Wrote: [ -> ]What structure deck would you guys recommend? Cause I have Invincible Fortress and I'm not too sure with it yet.

You can decide to wait for the Six Samurai deck coming out, or you can pick up one of the following:

Dragons Collide.
Marik Starter Deck.
Gates of the Underworld.
Oh right the eng version on lost sanctuary doesnt have Kristya.
what do you think of my dragon deck?
monsters: 22
Spells: 12
Traps: 12
Extra Deck: 5
If you know how to improve my deck can you pls tell me?




-1 Red-Eyes B. Dragon, -1 Summoner Monk, -1 Mystic Tomato, -1 Dian Keto the Cure Master, -1 Gift of the Mystical Elf

+2 Five-Headed Dragon

That's really the best advice I can give you at this point. You don't need the above cards, and extra Five-Headed Dragons will come in handy. Trust me, I do know enough about dragons, and have played them long enough, to know how to effectively streamline.
I dont get why you add dragunity.Their potential lies in synchro and that sort of deck is ruining it...I reccomend buying 3 dragons collide and adding chaos sorcerer and black luster soilder envoy of beginning.Also you should add cards that have synergy with remove from play cards like DDR.
I'm thinking of starting a psychic deck, mainly based on some of the first ones which pay life points in order to activate their effects with some of the newer ones in order to summon some of my other psychics. Any tips on what I should add to make it?

P.S. I'm also planning on running a couple Solidarities (beast card) so I'd rather no other typed monsters in the deck so that it doesn't rule out its effect.

Psychic cards I have so far: (Click to View)
Add some consistency. With so many cards at 1, you won't be able to get what you need easily. What I mean is, take out some of them, and add duplicates of others.
(Mar. 23, 2012  2:37 PM)Odin Wrote: [ -> ]Add some consistency. With so many cards at 1, you won't be able to get what you need easily. What I mean is, take out some of them, and add duplicates of others.
I will. Like I've said these are only cards we've found left around so I haven't really started seriously collecting them.
Ah phychic decks.I still remember how broken Mind master was when combined with Gusto.Anyways I advise you to make remove from play based deck.Using phychic trigger and phychic pass to gain superior hand advantages.
I will be using some remove from play based pyschics like Hushed Psychic Cleric and Silent Psychic Wizard.
I'm also using cards like psychic lifetrancer and Reinforced Human Psychic Borg which will remove from play some of my cards and then I can use ESP Amplifier, Psychi Feel Zone or Return from the Different Dimension.
I think I will use Psychic Trigger although Psychic Overload also does that job well. And "Psychic Pass"? Is Psychic Path what you meant? Psychic Trigger and Psychic Path is a strong combo and I am definitely considering.
Besides all that I feel that the original psychics have stronger effects and can easily be adapted to almost any situation so I would like to stick more to the Paying LP cards.

How can I improve my current Xyz Deck?
Monsters:
Spells:
Traps:
Extra Deck:
I just got a structure deck. How should I/what cards should I get to change this deck into a instant syncro deck?
Enemy controller
hammer shot
The warrior returning alive
banner of courage
Monstor reincarnation
Synchro boost
Half shut
giant trunade
Card destruction
Reinforcement of the army
Raigeki break
Trap hole
Dust tornado
Rope of life
Wind tornado
Secret barrel
Sakuretu armor
Threatening roar
Rising energy
defense draw
Junk syncro
blazing inpachi
Speed warrior
X saber unbellum
Fortress warrior
Turret warrior
Twin sword marauder
quickdraw syncron
Quillbolt hedgehog
Gaia knight the force of earth
Hayabusu knight
Chainsaw insect
Worm apocalse
Mandating bug
Junk destroyer
Battle footballer
Tune warrior
dark tinker
X saner galahad
rapid warrior
Sytron explorer
X saber wayne
We have no idea how to help you make it better if we don't know what deck you got. Well, I know that you shouldn't put any of those cards in it, but that isn't much help, really.
I have this deck
Link: http://www.toywiz.com/yugioh5ds2010deck.html
Its a starter structure deck. Cards included located in above post. I hope someone can help me. I'm really new to the game.
Wondering what I could do to make my Blackwings better.

Decklist:

Monsters (20):
Spells (12):
Traps (9):
Extra (15):
Side (15):
Any tips are appreciated, as long as it's a good tip and not ''herp derp, get rid of teh deck n maik inzekturrs or rabbit or wind ups lololololol.''

What's SLR?

Anyway, I don't know too much about BW, but I would add another Reaper; I've seen it used pretty effectively against Inzektors and Rabbit before. It normally buys a few turns, I've seen. Just me.

Also, and I know that Android is to get back LP, I'd get rid of Gaia Knight for AoJ Catastor. I also have some other ideas that are just my preference, and this looks pretty good (to me).
At the momment I run Dinosaurs. It is a Tyranno Infinity Build which also includes Evolzar Dolkka, Laggia and Grenosaurus. I actually run this deck irl and on Dueling Network. The main aim is to RFP Dino's to abuse Tyranno Infinity's Eff. However on many occasions I have won the duel by not even drawing Tyranno Infinity.

If anybody wants to battle please PM me with your Dueling Network name, mine is "iRAWkTheWorld"
hmm, my deck is Dragunity but i had my style different than the other maybe kindda wierd
ooh i think it's a long time since i was stop dueling
This is the budget Dark World deck I'm running right now. I really like it, but once the rest of my collection gets here from Michigan I am definitely making some changes.

Monsters:

3 Grapha
3 Snoww
3 Broww
2 Beiige
2 Goldd
2 Sillva
1 Maxx "C" (only have one)

Magic:

3 Dark World Dealings
3 Gates of Dark World
3 Dragged Down into the Grave
1 Foolish Burial
1 Heavy Storm
1 Allure of Darkness
1 Card Destruction

Traps:

3 Reckless Greed
2 Solemn Warning
1 Solemn Judgment
1 Call of the Haunted
2 Deck Devastation Virus
2 Mind Crush
(Apr. 09, 2012  12:36 PM)Odin Wrote: [ -> ]What's SLR?

Anyway, I don't know too much about BW, but I would add another Reaper; I've seen it used pretty effectively against Inzektors and Rabbit before. It normally buys a few turns, I've seen. Just me.

Also, and I know that Android is to get back LP, I'd get rid of Gaia Knight for AoJ Catastor. I also have some other ideas that are just my preference, and this looks pretty good (to me).


Starlight Road, Gaia Knight is there to run over Shi En, Stardust, etc that I normally wouldn't get over, I've changed the deck since I posted it so I'll edit it.