World Beyblade Organization by Fighting Spirits Inc.

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The idea is to have enough monsters to fuel Machina Fortress' ability if he dies. If I sacrifice monsters whose level equals 8 from my field or hand, he can come back, or straight to the field.. The rest are built around getting my Unions out, and equiping them to my best monsters. Like, Machina Fortress has 2500. MF+Metalmorph+RareMetalmorph+ HMSP+Kunai w/chain= 4500 atk. Machina Force has 4600 on it's own. Imagine that combo on him. Solidarity adds 800 to all of my Machines, and my deck helps fish it out. So now, that MF has 5300 atk. Enough to kill off Obelisk the Tormentor, and still do heaps of damage. My friend uses Obelisk too much for me to let him keep using that thing.
Obelisk isn't allowed, or are they just fun duels? Hence why you had Metalmorph.
(Dec. 23, 2010  7:01 PM)BFireblaze 6509 Wrote: [ -> ]Obelisk isn't allowed, or are they just fun duels? Hence why you had Metalmorph.

Actually, Obelisk is a legal card now: http://yugioh.wikia.com/wiki/Obelisk_the_Tormentor
mine is has all 3 god cards and any thing that i thought was good for me
So as you may or may not know, I'm pretty pumped for the new Fairy Structure Deck. (Konami, please don't screw over the TCG.) I thought I'd give making a deck list a shot. I realized that Meltiel and Divine Punishment was actually an amazing combo, and went from there. So what we have is a Counter-Agent deck (NO SPIES ALLOWED).

I still want to squeeze in Miraculous Descent though, and I'm not sure about the PoDs, esp. since I already have quite a bit of draw power with Bountiful Artemis and Treasure of Heaven. Also, I really want to find room for another Meltiel, 'cause that card was the reason I started making this build, haha.

Some doctoring would be nice. *wink wink*
(Dec. 23, 2010  7:01 PM)BFireblaze 6509 Wrote: [ -> ]Obelisk isn't allowed, or are they just fun duels? Hence why you had Metalmorph.
Metalmorph is illegal?
I found All my old cards Smile So I made A LV UP deck.

Monsters:

Armed Dragon LV 10
Armed Dragon LV 3 X2
Armed Dragon LV 5 X2
Armed Dragon LV 7 X2
Horus the black flame dragon LV 4 X3
Horus the black flame dragon LV 7 X3
Horus the black flame dragon LV 8
Mystic Swordsman LV 2 X2
Mystic Swordsman LV4 X2
Mystic Swordsman Lv 6 X2
Silent Magician LV 4 X3
Silent Magician Lv 8 X2
Silent Swordsman LV 3 X2
Silent Swordsman LV 5 X2
Silent Swordsman LV 7

Spells:

Axe of Despair X3
Hand Collapse X2
Level Modulation X2
Level Up! X3
Mystical Space Typhoon
Swords of revealing light
The graveyard in the fourth dimension X3
Twister X2

Traps:

Dimensional Prison X3
Magic Jammer
Mirrior Force
Negate attack X3
Sakuretsu Armor
Waboku X2
Wall of revealing light


The purpose of this deck is to lv up my monsters as fast as possible. And then I can bring them back after I use them to do it all over again.
(Dec. 23, 2010  8:03 PM)Megablader9 Wrote: [ -> ]Metalmorph is illegal?

lol, no. Why would it be?
Oh... I thought that's what BF meant. 'Sides, Metalmorph is awesome.
He probably meant that it was a card you only use in fun duels, since it's really not that great.
(Dec. 23, 2010  8:24 PM)Daegor42 Wrote: [ -> ]He probably meant that it was a card you only use in fun duels, since it's really not that great.

whats wrong with metalmorph?

now rare metalmorph is not really great
(Dec. 23, 2010  7:44 PM)Daegor42 Wrote: [ -> ]Some doctoring would be nice. *wink wink*

Consider it done!

http://roansproygo.blogspot.com/2010/12/...gents.html
(Dec. 23, 2010  8:10 PM)Inkubinu Wrote: [ -> ]I found All my old cards Smile So I made A LV UP deck.

Monsters:

Armed Dragon LV 10
Armed Dragon LV 3 X2
Armed Dragon LV 5 X2
Armed Dragon LV 7 X2
Horus the black flame dragon LV 4 X3
Horus the black flame dragon LV 7 X3
Horus the black flame dragon LV 8
Mystic Swordsman LV 2 X2
Mystic Swordsman LV4 X2
Mystic Swordsman Lv 6 X2
Silent Magician LV 4 X3
Silent Magician Lv 8 X2
Silent Swordsman LV 3 X2
Silent Swordsman LV 5 X2
Silent Swordsman LV 7

Spells:

Axe of Despair X3
Hand Collapse X2
Level Modulation X2
Level Up! X3
Mystical Space Typhoon
Swords of revealing light
The graveyard in the fourth dimension X3
Twister X2

Traps:

Dimensional Prison X3
Magic Jammer
Mirrior Force
Negate attack X3
Sakuretsu Armor
Waboku X2
Wall of revealing light


The purpose of this deck is to lv up my monsters as fast as possible. And then I can bring them back after I use them to do it all over again.

Is my deck good? and if not how can it be fixed?
You might want to put a different dimension caspule or two in there so you can get your high level monster to your hand faster and not have to rely on the luck of the draw, What's its Wins/Draw/Loses count? If you dont haven't tried it out we can skype duel if you have skype
17 Win,3 Draw and lost 7 times. Also im sorry dont have skype Unhappy
why would you put in a different dimension capsule?
Gold sarcophagus is so much better, yet accomplishes the same thing.
(Dec. 23, 2010  1:06 AM)Pockyx3 Wrote: [ -> ]
(Dec. 23, 2010  12:26 AM)PegesusRF Wrote: [ -> ]fusion ritual(i dont think its ritual but its the card thats puts polymerazation in your hand)

forgot to mention: fusion deck: (2)
five headed dragon (not sure if its banned)

FGD isn't banned, I would add future Fusion and Dragon's Mirror if I were you, instead of the two polymerizations.

(strategy: Use future fusion of FGD, send 3 blue eyes two other cards, then dragon's mirror the 3 blue eyes for ultimate.)
Also, I think the "fusion ritual" would be fusion sage? (:

thanks. i would use future fusion and dragons mirror if i had one. Also i just found my 2 red eyes black dragons/chicks and darkness dragons so im adding those.
(Dec. 23, 2010  6:52 PM)Megablader9 Wrote: [ -> ]The idea is to have enough monsters to fuel Machina Fortress' ability if he dies. If I sacrifice monsters whose level equals 8 from my field or hand, he can come back, or straight to the field.. The rest are built around getting my Unions out, and equiping them to my best monsters. Like, Machina Fortress has 2500. MF+Metalmorph+RareMetalmorph+ HMSP+Kunai w/chain= 4500 atk. Machina Force has 4600 on it's own. Imagine that combo on him. Solidarity adds 800 to all of my Machines, and my deck helps fish it out. So now, that MF has 5300 atk. Enough to kill off Obelisk the Tormentor, and still do heaps of damage. My friend uses Obelisk too much for me to let him keep using that thing.

But wait! Someone has Magic Cylinder face down! Then what do you do?Smug
(Dec. 23, 2010  10:45 PM)Roan Wrote: [ -> ]http://roansproygo.blogspot.com/2010/12/...gents.html

Oh, Roan... You and your Book of Moons. If I didn't have 6 extra ones hanging around...

And I love how I was contemplating taking out PoDs, and you told me to add one in, hahaha.

Alright, I'mma go test this out. I'll report back when I get enough data to be interesting.
(Dec. 23, 2010  7:13 PM)Roan Wrote: [ -> ]
(Dec. 23, 2010  7:01 PM)BFireblaze 6509 Wrote: [ -> ]Obelisk isn't allowed, or are they just fun duels? Hence why you had Metalmorph.

Actually, Obelisk is a legal card now: http://yugioh.wikia.com/wiki/Obelisk_the_Tormentor

I thought he ment the original ver. sorry.
Can I have my decks medically treated? (Or as Daegor said, doctored.) Please see pages 42 and 53.
(Dec. 24, 2010  6:57 AM)Daegor42 Wrote: [ -> ]
(Dec. 23, 2010  10:45 PM)Roan Wrote: [ -> ]http://roansproygo.blogspot.com/2010/12/...gents.html

Oh, Roan... You and your Book of Moons. If I didn't have 6 extra ones hanging around...

And I love how I was contemplating taking out PoDs, and you told me to add one in, hahaha.

Alright, I'mma go test this out. I'll report back when I get enough data to be interesting.

LOL

Book of Moon is so good. Seriously I can't remember the last time I played a deck without the card.

Yeah I figured you would get a kick out of the POD, but I really thought it was necessary as Treasure of Heaven had some heavy drawbacks.
(Dec. 24, 2010  5:51 PM)Roan Wrote: [ -> ]Yeah I figured you would get a kick out of the POD, but I really thought it was necessary as Treasure of Heaven had some heavy drawbacks.

Treasure of Heavan has really nice synthesis with Jupiter though. It's reallly a set up card, but I wouldn't run it in 3s either. I'd probably go 2 PoD and 1 Treasure.
is the 3 egiption cards worth it
(Dec. 24, 2010  7:19 PM)wolborgMS Wrote: [ -> ]is the 3 egiption cards worth it

Only if you wanna collect them. You can't use them in tournaments or any sort of official play event.
(Dec. 24, 2010  7:19 PM)wolborgMS Wrote: [ -> ]is the 3 egiption cards worth it

Not really, no.

Even the ones that are actually playable are almost impossible to summon.