PREVIOUS BEYBLADE IN JAPAN REPORTS
Read November/December 2015 Here
Read April 2016 Here
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PART 1 of 3
My Experience with the Japanese
Beyblade Community
[November 2017]
Read November/December 2015 Here
Read April 2016 Here
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PART 1 of 3
My Experience with the Japanese
Beyblade Community
[November 2017]
Hello everyone! On Sunday, November 19th I returned from what has now become seemingly a yearly journey to Japan. I previously traveled to Japan in 2015 and in 2016, writing about my experience with the Japanese Beyblade community each time.
Like the first two parts of this series, this report will focus primarily on all of the Beyblade-related things I did while in there. This time, my report will be split into three parts. Here’s an overview of what you can expect to be covered in each part:
PART 1
- From Toronto to Tokyo: Before the Trip & Arrival
- Tokyo, Japan - Saturday, November 4th: G4 Tournament at Bunbuku Toys
- Hachioji, Japan - Sunday, November 5th: G4 Tournament at Minamotoya
PART 2
- Fukuoka, Japan - Saturday, November 11th: Release of the God Customize Set, Nightmare Longinus & Meeting with Leo Burst
- Inzai, Japan - Sunday, November 12th: Kanto Strongest Blader Decision Battle - Unofficial Tournament
PART 3 – Coming February 15 , 2018
- Tokyo, Japan - Saturday, November 17th: G4 Tournament at Bunbuku Toys
- Final Thoughts
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From Toronto to Tokyo
Before the Trip & Arrival
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From Toronto to Tokyo
Before the Trip & Arrival
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After returning from Japan last April, there was no question in my mind that I would return once again in 2017. Luckily for me, I was able to secure an additional week or vacation time for this year, extending the length of my stay from two weeks to three weeks this time!
Needless to say, I was extremely excited about this. It isn’t an exaggeration to say that my two prior trips to Japan and my experiences with the Beyblade team WARI-BEY and the Japanese Beyblade community changed not only the way which I approach Beyblade competitively at a point which I felt like I had already seen and done everything, but the way in which I appreciate the game as something to bring kids, parents, and grandparents of all ages together. This might be more of a general toy/hobby culture that is more prominent in Japan and Asia, but this sort of thing doesn’t seem as prevalent with hobbies like Beyblade in the west. But I will talk more about this at the end of my report.
This time, I wasn’t traveling alone! Despite some uncertainty in the months leading up to the trip, around September 1234beyblade confirmed that he would be joining me for the first week of my trip in Tokyo. Given the profound impact my first two trips had, I was excited to see how a player of his caliber reacted to the environment of the Beyblade community in Japan.
Fresh off a long weekend trip and tournament in New York early in October and a tournament in Toronto a few weeks later, I departed Toronto with 1234beyblade on October 28th. We arrived at our Airbnb–hosted by my friends, the Tokyo Handsome Boys who featured prominently in my previous reports–in Asakusa on the night of October 29th after walking through what felt like a torrential downpour.
The next few days were spent exploring Asakusa, Ueno, Akihabara, Yanaka, and getting my glasses smashed in a mosh pit at the front of the first of two consecutive incredible Halloween-themed the GazettE concerts … but that’s a fun tale for another time.
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Tokyo, Japan - Saturday, November 4th, 2017
G4 Tournament at Bunbuku Toys
おもちゃのぶんぶく
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Tokyo, Japan - Saturday, November 4th, 2017
G4 Tournament at Bunbuku Toys
おもちゃのぶんぶく
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The first Beyblade-related stop of the trip was a return to Bunbuku Toys in Ikebukuro. Bunbuku was the site of the first Tokyo-based tournament I participated in on my first trip to Japan in 2015, and it’s also the place where I first met members of the famous Japanese Beyblade team, WARI-BEY who I went on to collaborate with on the WBO x WARI-BEY event last year. For those who don’t know, the winner of the Beyblade World Championship 2012–Ryo–was a member of WARI-BEY.
Immediately upon arriving, the first thing I noticed was the number of players already there. You can’t really see in these photos, but there were I believe over 40 participants, a huge increase in comparison to when I first came in 2015 and there was maybe 10-15 at each event in Tokyo I attended (that said, back in 2015 the events in Osaka I attended did have 20-30). It really didn’t seem like Beyblade Burst is going anywhere any time soon.
Because the tournament is actually played in the narrow alleyway beside the store, they had us line up on the opposite side of the street to hand out our assigned numbers and participation gift, which was a 500 point BeyCode Card and a WBBA God Chip.
Before the tournament started, I gave my friend Jumbo–who is one of the more senior members of WARI-BEY and who also helps to run the tournaments at Bunbuku–a gift from Canada: a Hasbro Beyblade Burst K2/Y2 Double Pack! I also gave Hayate–who was my partner in the team event at WBO x WARIBEY last year and also someone who completed the feat of winning at least one G4, G3, G2, and G1 event during the MFB era–Hasbro’s Beyblade Burst Apex Attack Pack! I figured this would make for a nice gift and they seemed to be quite happy with them. :)
In return, Jumbo actually gave me the CoroCoro Ichiban gold Chaos Layer and a stack of 500pt G4 BeyPoint Cards as thanks. So kind! He helps run the tournaments at Bunbuku all the time, so he must have access to these point cards … but don’t ask me how. He also handed me a piece of paper with some additional details on the upcoming Kanto Strongest Blader Decision Battle tournament on November 12th, which I will cover in a later part of this report.
With all of the players now signed up, Jumbo announced the rules to everyone and while setting up the stadiums I noticed that Hayate was using a small bubble level to check if the stadium was on a perfectly flat surface. I was impressed with this level of attention to detail and surprised I hadn’t thought of using such a device at my events before. I’ve gone ahead and ordered this one as it appears very similar to the one they used. I’d suggest any Organizers’ (or event players) get this if they are playing in areas where the playing surface may be uneven (like in a park). This sort of attention to detail and professionalism would continue at the November 12th event as well.
Now finally, the tournament began. As is usually the case, the tournament was run using a single elimination format. I have huge dislike for single elimination format generally speaking, especially in a game like Beyblade where there is a sizable factor or luck to go alongside the skill and knowledge based aspects of the game … but it is what it is. I understand that the tournaments are probably run using this format because they are run by retailers primarily as a means of promoting the toy and not entirely for the same purposes the WBO runs events, so something which is relatively simple and quick to run is preferred. But it does suck for players to potentially travel to an event, only to be eliminated after one match. I was able to overcome this a few times during my previous trips, but not on this day haha.
After watching the first few matches be played, 1234beyblade and I observed the distinct usage of Twin Nemesis 7 Revolve and similar variants by a number of players. It was beating down Guardian Kerbeus on Revolve, arguably the best Stamina combo in the game at the time. This was a surprise to both of us as we had never seen this combination used before. There was a delay in my shipment of tN prior to my trip so while I did get it just before I left, I didn’t have a chance to test it, and I hadn’t heard much else about it besides that it might be pretty decent for Attack … so we now not only were up against rules much different than what we were used to, but in a metagame we had never experienced before that featured a part we weren’t familiar with. Great.
Also worth noting is the distinct lack of Frames on many combinations in use. We speculated that perhaps in straight up same spin Stamina match-ups, the combinations with no Frames performed better, but weren’t sure.
1st Round: Kei (mG.Ω.O) vs. ??? (tN.7.R)
In my first match, I sort of panicked a little bit because my opponent was basically already ready when we got to the stadium and I wasn’t 100% clear how much time I had to pick. So, I defaulted to what seemed like a safe combo in that moment: Maximum Garuda Ωuter Orbit. Unfortunately for me, my opponent had chosen the aforementioned Twin Nemesis 7 Revolve and proceeded to win 4-1 via two Burst Finishes (in Japan, they are worth 2 points each). Shocked, I was eliminated from the event. It was only the second time I’ve ever lost a battle with Maximum Garuda in a tournament, and the first that in my opinion wasn’t due to poor launch technique (which was the case when I lost to OldSchool once a couple months ago with mG against his dF). I do wonder if I might have been able to win if Burst Finishes were only worth one point; in fact, that might be what made Maximum Garuda even more overpowered under WBO rules.
In retrospect, something like Drain Fafnir Ωuter Ωcta–which had served me very well in the latest Toronto tournament before my trip–would have been much safer and would have beat tN.7.R. I think I was just worried about dF on Atomic, but ultimately I guess you can’t always counter everything. Even so, it was surprising to see tN able to burst mG on Orbit. mG on Atomic I could understand, but Orbit is tighter on mG and I had never really seen it burst before.
Needless to say, it was an extremely disappointing loss. Having to adapt to different rules you know exist before going there is one thing–that’s fair and you can prepare for it–but losing (partially) because you’re unfamiliar with a particular part due to circumstances beyond your control is frustrating.
And actually, just the other day I noticed two things about the mG and Orbit that I was using which probably contributed to the ease with which my combo was bursted: the mG was 'worn' in the sense that it bursted a lot more than the new one I conducted testing with the other day, and the yellow Orbit I used had a noticeably weaker spring than my blue or black ones for some reason.
1st Round: 1234beyblade (dF.7G.At) vs. ??? (gV.?.At)
Next up was 1234beyblade, who had a relatively easy match-up going up against a kid using God Valkyrie on Atomic. 1234beyblade used Drafin Fafnir 7 Glaive Atomic and was able to win easily.
2nd Round: 1234beyblade (sX.7M.At) vs. Jumbo (gK.Ω.R)
His second and third matches can be seen in the video at the start of this section. In the second round he was paired up with Jumbo who used Guardian Kerbeus Ωuter Revolve. 1234beyblade chose Sieg Xcalibur 7 Meteor Atomic and was able to win handily via Burst Finishes and a KO.
2nd Round: 1234beyblade (sX.7M.Ω) vs. ??? (tN.7.R)
His opponent’s attache case; these cases are extremely common among Bladers in Japan. It’s the reason why I switched to using one last year. Honestly can’t understand why it hasn’t caught on over here. They’re way cooler and private than clear boxes!
1234beyblade’s case
In the third round, he was finally paired up with someone using Twin Nemesis 7 Revolve. We had guessed before the match that this would happen and I suggested he used sX on Ωcta thinking that the weight of Ωcta would help control any recoil experienced versus Twin Nemesis and allow it to KO it. At this point we were still really unsure of what the safest way to beat tN was besides Xtreme which I don’t think 1234beyblade was feeling confident enough to use. A semi-aggressive sX combo seemed like a relatively safe bet … even though like I said above, in retrospect dF.Ω.Ω would have probably been safer. But it’s hard to describe how disoriented we were by Twin Nemesis in the moment haha. It’s difficult coming into any tournament having close to zero experience with a particular part, especially one that is/was so good like Twin Nemesis.
1234beyblade ended up losing the first round via Burst Priority; sX knocked out tN, but bursted itself in the process. In the second round, sX KOed tN as we had hoped it would, but that’s only worth 1 Point. Third round, sX again got some great hits, but ultimate bursted itself giving his opponent a 4-1 victory. I wish I had recorded a little bit longer because the reaction of his opponent winning that battle was so funny; he certainly felt lucky to have come away with the win. The problem here was tN’s great teeth in combination with the Revolve Driver which is tighter than Ωcta. sX had the KO power, but not the burst resistance.
As this series progresses, and after experiencing battles like these, I’ve really started to take note of the tightness of different Drivers more than ever before when considering what combinations to use. This issue has become even more apparently as of late with the release of the Bearing Driver as well. It’s an incredibly interesting aspect to customization that adds another layer of depth that previously never existed in Beyblade. All combinations are possible, but it’s almost as if TAKARA-TOMY intentionally is thinking about what parts they don’t want to be effective when paired together. Sometimes there is exceptions and things like Twin Nemesis on Revolve come into existence that have both high stamina and burst resistance, but they seem to be uncommon.
Coming into this event I had gone undefeated in four of my past five tournaments in Toronto and New York–which had never happened to me before–but needless to say, this event was a bit of a shock to my system!
A lot of people on the WBO have often treated or talked about me as a player as if I never or can’t lose, which I’ve never been comfortable with. I approach every match and prepare for every tournament seriously because I find it fun to compete at the highest level in this game, and I have indeed won many matches and tournaments over the years. But for as many tournaments as I have won, there is even more that I have ultimately lost.
Even though it was just one match, there’s plenty of circumstances I could use as excuses, and knowing that I’ve done well on some tournaments in past trips to Japan, I still feel like losing at this event was an important reminder for me. I never go into any event–especially one in a foreign country–expecting to win first place, but my loss in this event reinforced to me how much I still have to learn if I want to be a player who can adapt to the new and dynamic circumstances presented by different rules, new releases, and players. It was disappointing, but also extremely humbling and challenging in a positive way.
Hayate, Jumbo, myself, and 1234beyblade after the tournament!
Beyblade with Tokyo Handsome Boys
To finish off the day, later that night we played a few rounds with the Tokyo Handsome Boys back at the Airbnb. Little did we know that a new legend would be born … Running Choochoo!
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Hachioji, Japan - Sunday, November 5th, 2017
G4 Tournament at Minamotoya
みなもとや
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Hachioji, Japan - Sunday, November 5th, 2017
G4 Tournament at Minamotoya
みなもとや
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Soon after the tournament at Bunbuku Toys ended, 1234beyblade and I decided that we wanted a chance for some redemption and figured out that there was a tournament in Hachioji at a store called Minamotoya the following day that we could attend.
Hachioji is located just west of Tokyo, but it took us just over one hour via the subway from where we were staying in Asakusa. 1234beyblade and I arrived first, but actually later on one of our Airbnb hosts–Naoki–also came! After playing the previous night with us for fun, he decided to come check out and play in the tournament with us as he had played when he was a kid (as I’m sure basically every kid in Japan did in the early 2000s haha). Never ceases to amaze me the positive memories people have associated with Beyblade from their younger years.
Unlike the previous day, at this event you had an opportunity to win one of the golden Kreis Satan parts if you placed 1st, 2nd, or 3rd!
Not all of the WARI-BEY members were at this event, but we saw several of the players from the previous day, including the player who had beaten 1234beyblade in the third round at Bunbuku.
They had two tournaments running that day with the first one being for children only; I wish more stores in Japan did this. Typically the majority of stores actually only have children only events, but I think this is a shame because in my experience there is very clearly a large older audience who plays the game in Japan. You can find stores that allow adults to play around Japan, but you have to look a little bit harder to find them; I think the number of children only events should outnumber the open age events, but the gap should be lessened a little bit by my estimation.
As the first event was being finished up, we did free play for a little while. The funniest thing that happened was when a kid lost his Drafin Fafnir Layer in some kind of sewer grate … it seemed like a lost cause to me, but the kids then hacked together a contraption to help try and lift it out using … chopsticks?!
To my astonishment, they were eventually able to get it out! It was incredible. Check out the video above to see the moment when it happened.
While waiting for the tournament to start, we also went inside the store to check out what they had and had yet another astonishing moment … they had these:
An HMS Customize Grip and String Shooter! HMS is my favourite series, so naturally, I bought them instantly. I’ve never actually owned the String Shooter before. It works completely differently than the string-based launchers we know and love these days from Metal Fight Beyblade and Beyblade Burst; you have to manually wind the string after each launch. Kind of similar to the old spinning tops where you need to wind the string around the base each time. Speaking of those …
One of the kids at the tournament bought one from the store and was demonstrating how to use it. I completely failed though, as you can see haha. Wish I had been able to try a few more times!
Eventually, the main tournament began. I forget the precise number of players, but I am fairly certain that there was over 40 at least again.
1st Round: Kei (tN.Ω.O) vs. ??? (tN.7M.At)
First round I was thrown into the fire once again and paired up against yet another Twin Nemesis combo wielded by an older player. This match-up was actually quite interesting because while Atomic does have better Stamina than Orbit, Ωuter is clearly better than 7 Meteor and given that this was a same-spin match-up both players would have to launch quite hard and likely circle the ridge of the stadium briefly to ensure they didn’t get outspun, putting them at risk of being KOed.
The night prior to this tournament, 1234beyblade and I spent a lot of time testing Twin Nemesis and were astounded by how powerful it really was. It was beating basically everything when you put Ωuter on it; even on Orbit, tN.Ω.O could OS things like Drain Fafnir on Atomic and defeat Guardian Kerbeus on Revolve. I took a liking to the Orbit variant because it felt a little bit safer than the Revolve variant which could be taken down by Sieg Xcalibur Xtreme-based Attack types (which was definitely the most popular Attack type I saw; many players used it in their decks for finals especially). I really think that if someone had discovered Twin Nemesis + Ωuter in the brief period in which both were released and Ωuter was not banned, they would have been able to dominate tournaments.
Going into this battle, I was also using the Digital Sword Launcher which I had just bought a few days prior in Japan. Both 1234beyblade and I really liked the launcher (of course, 1234beyblade’s infamous superhuman launch strength broke his while we were there and had to buy another though lol) as it’s clearly the most powerful and feels so effortless use. You would think that this would give me another advantage for this battle, but I was unable to control it properly and self-KOed in at least one of the rounds, ultimately losing the battle …
So I was now 0-2 overall on my trip so far ha … haha.
1st Round: 1234beyblade (???) vs. ??? (???)
1234beyblade actually played his first round at the exact same time as me, so I didn’t get to see it … and he can’t remember what the matchup was. But he won!
2nd Round: 1234beyblade (Alter Chronos Ωuter Ωcta) vs. Naoki (Guardian Kerbeus 7 Glaive Revolve)
Prior to this battle, I had given 1234beyblade Ωuter and Ωcta in case he wanted to use them, but we also knew based on the bracket that Naoki would end up being the one facing him! To be fair, 1234beyblade suggested I give him another Beyblade to use as an option since we had only given him one before (an Attack type … I think Sieg Xcalibur).
I decided to give him gK.7G.R as I thought it was decent, but shouldn’t be impossible for 1234beyblade to beat … but he ended up going with aC.Ω.Ω out of nowhere because I guess he thought he’d use attack! You can see how the match played out in the video at the start of this section. But (spoiler): Naoki won. :)
This meant that Naoki was our only horse left in the race …
Right after their match was finished 1234beyblade and I spent some time trying to strategize on what the best combo to give Naoki was. We ended up choosing Maximum Garuda 7 Glaive Atomic and it felt like it would be the easiest to use/safest. Even though I lost to it (of course), there was actually not much Twin Nemesis present on this day for some reason, and there appeared to be a lot of Drain Fafnir with Atomic, so mG seemed like a fine choice as it can beat dF on Atomic.
He actually ended up playing another mG, but lost due to launch strength essentially. The competition was getting harder with each passing round.
I can’t remember too many specifics about the combos used in the Deck Format final, but two things which stood out to me were the wide range in age of the finalists and a round where one kid was actually up 2-0, but ended up losing 3-2 ultimately on a KO from Galaxy Zeus Xtreme versus Drain Fafnir Atomic (which was launched way harder than it should have been).
Speaking of launch strength, it seemed to me that while people do understand when to apply weak launching there (with obvious exceptions like the above), there seemed to be more situations where players were unafraid to launch at full strength than there is here.
With Naoki, 1234beyblade, and some kids who played in the tournament!
Naoki had to leave a little while after his final match, but 1234beyblade and I stuck around because they were actually planning to run an unofficial single Layer tournament afterwards. We both had basically no single Layers with us, but 1234beyblade luckily had an Odin.
I took Odin Ωuter Revolve into my first battle, which you would think is completely overpowered in this context, right? Well, I somehow managed to lose against an Odin Heavy Revolve which must have been perfectly balanced unlike the O.Ω.R I put together on the spot. It just wasn’t my day (or weekend)! I believe there was one burst finish, leading to a final score of 3-1.
Finally, I just have to take a moment to mention how kind the shop owners and really, all of the participants were. The shop owner even tweeted me after the tournament, and had given me two extra WBBA God Chips. Like I said in my response:
“I would love to come back someday. Every Blader was very serious, but also so kind and was having so much fun. It was inspiring!”
It really makes me wish I could communicate with them better in Japanese.
Winners of the Single Layer Tournament
Finally after night had fallen, we returned from Hachioji and again hung out at the Airbnb, spending some time playing Beyblade with the Tokyo Handsome Boys once more. The legend of Running Choochoo continued ...
Beyblade with Tokyo Handsome Boys - Part 2
More Photos (Click to View)
Part 2 of 3 coming in the next post on February 12, 2018!
Part 2 will cover my experiences in Fukuoka and single day back in Tokyo for the Kanto Strongest Blader Decision Battle before heading to Tanegashima.
- Fukuoka, Japan - Saturday, November 11th: Release of the God Customize Set, Nightmare Longinus & Meeting with Leo Burst
- Inzai, Japan - Sunday, November 12th: Kanto Strongest Blader Decision Battle - Unofficial Tournament