I believe I might even be asking this 'too late' considering there could be something new in Beyblade soon, but regardless, after all the Face Contests we have had about upcoming Beyblade series (whole new systems not related to Metal Fight Beyblade, plastics or HMS), what do you think will actually come out in Beyblade's future ?
If I can name just one, The Bishop's entry in the latest Face Contest: Design a new Beyblade series! was an awesome idea in my opinion, but perhaps not one that was fully polished for a toyline a big company would release, understandably. He imagined that inside the Attack Ring/Metal Wheel/new attacking part, you would place marbles of different materials in certain spots around the centre. So, the different arrangements possible would consequently change the overall weight, but also the Flywheel Effect and the force applied to each hit if it is backed up by a lot of weight. To me though, that series would require a ruleset to limit how many of the heaviest marbles you could use at once with the inevitable round attacking part to come. Therefore, a permanent weight limit ?
Also, when I mentioned that the idea was not polished, it was because marbles would probably fly out no matter what or something, so then, would you end up with some encrusted weights in parts and you would change the pieces you use around the Wheel/Ring/whatever, but that would resemble the first line of Battle Strikers slightly ?
In any case, I made the following table to illustrate what has changed just between plastics/HMS and Metal Fight Beyblade. If you guys were not here back in 2008, it was a huge deal when we learned that the height could be freely chosen since the tip was separated from the core of the Beyblade. So, what could be the next innovation in this customizable spinning top hobby ?
<table style="width:600px" border="0">
<tr>
<td><center><b>Plastics & HMS</b></center></td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center><b>Metal Fight Beyblade</b></center></td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center><b>FUTUREBEY~</b></center></td>
</tr>
<tr>
<td>Mostly plastic Attack Rings</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Essentially full metal Wheels</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Spiky Attack Rings</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Rounder attack points due to metal</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Fixed height with tip</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Adjustable height</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>"Cover"-based locking mechanism</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Screw locking mechanism</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Everything dual rotation</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Very limited possibility for left-spin, or even for dual spin</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Mostly winder-based launchers</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Strongest launcher is string-based</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Regular ground stadiums</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Eventually, swaying bowl stadiums</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>(something that seems really normal)</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>(something that still seemed really normal with no possibility of being changed)</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>???</center></td>
</tr>
</table>
(I probably forgot something for now.)
Feel free to copy this table and change the "?" with your ideas in your reply.
Remember though : the limitations we saw in each series were voluntary. It seems that Beyblade cannot be the dual-rotational, fully metal, fully adjustable spinning tops we would like as 'older Bladers'. Some things are just inherently 'complicated' for younger Bladers, who are indeed the target audience no matter what. This is probably why Metal Fight Beyblade lacked a good number of dual-spin Beyblades.
I also want to refer you all to Beylon's incredible blog, which goes through basically the whole history of spinning tops and what played into the creation of Beyblade, so reading through all his posts could give you the knowledge and the momentum to go from the past and the present onto the future.
Let your imagination run wilder than ever !
(This is exclusively for the upcoming Beyblade toys; unfortunately, the manga and anime would be thought of afterwards !)
If I can name just one, The Bishop's entry in the latest Face Contest: Design a new Beyblade series! was an awesome idea in my opinion, but perhaps not one that was fully polished for a toyline a big company would release, understandably. He imagined that inside the Attack Ring/Metal Wheel/new attacking part, you would place marbles of different materials in certain spots around the centre. So, the different arrangements possible would consequently change the overall weight, but also the Flywheel Effect and the force applied to each hit if it is backed up by a lot of weight. To me though, that series would require a ruleset to limit how many of the heaviest marbles you could use at once with the inevitable round attacking part to come. Therefore, a permanent weight limit ?
Also, when I mentioned that the idea was not polished, it was because marbles would probably fly out no matter what or something, so then, would you end up with some encrusted weights in parts and you would change the pieces you use around the Wheel/Ring/whatever, but that would resemble the first line of Battle Strikers slightly ?
In any case, I made the following table to illustrate what has changed just between plastics/HMS and Metal Fight Beyblade. If you guys were not here back in 2008, it was a huge deal when we learned that the height could be freely chosen since the tip was separated from the core of the Beyblade. So, what could be the next innovation in this customizable spinning top hobby ?
<table style="width:600px" border="0">
<tr>
<td><center><b>Plastics & HMS</b></center></td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center><b>Metal Fight Beyblade</b></center></td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center><b>FUTUREBEY~</b></center></td>
</tr>
<tr>
<td>Mostly plastic Attack Rings</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Essentially full metal Wheels</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Spiky Attack Rings</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Rounder attack points due to metal</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Fixed height with tip</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Adjustable height</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>"Cover"-based locking mechanism</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Screw locking mechanism</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Everything dual rotation</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Very limited possibility for left-spin, or even for dual spin</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Mostly winder-based launchers</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Strongest launcher is string-based</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>Regular ground stadiums</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>Eventually, swaying bowl stadiums</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>?</center></td>
</tr>
<tr>
<td>(something that seems really normal)</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td>(something that still seemed really normal with no possibility of being changed)</td>
<td><img src="http://worldbeyblade.org/images/arrow.png"></td>
<td><center>???</center></td>
</tr>
</table>
(I probably forgot something for now.)
Feel free to copy this table and change the "?" with your ideas in your reply.
Remember though : the limitations we saw in each series were voluntary. It seems that Beyblade cannot be the dual-rotational, fully metal, fully adjustable spinning tops we would like as 'older Bladers'. Some things are just inherently 'complicated' for younger Bladers, who are indeed the target audience no matter what. This is probably why Metal Fight Beyblade lacked a good number of dual-spin Beyblades.
I also want to refer you all to Beylon's incredible blog, which goes through basically the whole history of spinning tops and what played into the creation of Beyblade, so reading through all his posts could give you the knowledge and the momentum to go from the past and the present onto the future.
Let your imagination run wilder than ever !
(This is exclusively for the upcoming Beyblade toys; unfortunately, the manga and anime would be thought of afterwards !)