BEYBLADE SHOGATSU 2019 - 1/19/2019
Toronto, Ontario, Canada - Burst Format
1st: Kei
Hell Salamander (Level Chip) 0 Cross Xtend Plus
Balkesh B3 0 Wall Bearing
Hell Salamander 0 Cross Xtend Plus (Deck Format Finals Only)
Archer Hercules (Level Chip) Ωuter Revolve (Deck Format Finals Only)
Cho-Z Valkyrie 00 αngle Xtreme Dash (Deck Format Finals Only)
2nd: @[OldSchool™]
Archer Hercules 0 Xtend Plus
Hell Salamander (Level Chip) 10 Bump Bearing (Deck Format Finals Only)
3rd: @[Justin TC]
Archer Hercules 0 Xtend Plus
Hell Salamander (Level Chip) 0 Xtend Plus (Deck Format Finals Only)
Revive Phoenix 10 Revolve (Deck Format Finals Only)
Cho-Z Valkyrie 5 Bump Xtreme (Deck Format Finals Only)
Archer Hercules 5 Lift Bearing (Deck Format Finals Only)
With approximately 172 participants, this event was one of the biggest we've ever hosted alongside Beytuber Brawl last year. I was incredibly busy helping with the organization of the event and didn't get much chance to see matches that were being played.
However, I can say that during the first stage I noticed several Cho-Z Achilles, several Balkesh B3, some Garuda G3 and Revive Phoenix, and of course Archer Hercules and Hell Salamander. Although, I didn't see as much Hell Salamander going around, which lead me to rely on it for most of my first stage matches. I also don't remember seeing any Cho-Z Valkyrie, but that's just based on a small sample size.
I did get Cho-Z Achilles and Air Knight this week, but literally only had time to test them for about two hours at around 1:00-3:00AM on Saturday ... six hours before I need to be at the venue for Shogatsu haha. No one else had Air Knight at this event from what I saw.
I did use Balkesh B3 0 Wall Bearing to win one of my matches and in retrospect, I would have very likely won all of them if I had stuck with it. The weakness to left-spin did make me hesitant against completely random opponents who maybe could have Hell Salamander on something like Revolve, Atomic, Xtend Plus, Bearing etc ... but the reality is that few players actually use those combos when you look at the overall number of participants. Either way, I still feel it possesses too much stamina and burst resistance.
The finals of this event were quite interesting. For the first time ever, we brought 32 players into the finals as some recent rule updates for events with 160+ allow. Deck Format really is the best way to play Beyblade, so it was exciting to be able to have the opportunity to let more players try it out.
There was again too many matches for me to catch, but there was a healthy variety of combos types throughout. I came up against two G3's in my final matches–including one G3.0G.Br–but thankfully I didn't ever have the need to try and use Attack against them.
Although, I was the only person using Xtreme Dash specifically ... TT really needs to re-release that. Although, perhaps due in part to the Burst Stopper feature on Cho-Z Valkyrie, Justin TC was able to find some success with it using regular Xtreme.
My battle with Justin TC was actually almost exclusively Cho-Z Valkyrie versus Cho-Z Valkyrie. It was super close! 5-4.
My battle with OldSchool™ played out very similarly to the one at BEYBLADE SPOOKTACULAR. I went down 0-1 in the first round in a stamina matchup and then lost two straight to his aH.0.Xt+ using 超V.00α.X'. However, now that I had warmed up a bit I was able to follow that with two straight KOs, bringing the score to 4-3. I lost the following round and then won the last round using LC aH.Ω.R versus his aH.0.Xt+!
We haven't had such a long break between Toronto tournaments in a long time, so I don't think I've ever spent as much time testing in preparation for an event as I did for this one. And after a first round finals exit at Beytuber Brawl, I'm happy to have had the opportunity to win such a large event like this and that my efforts paid off in the end!
(Jan. 20, 2019 8:20 PM)Limetka Wrote: There are so many tournaments going on everywhere yet very few people post the winning combos. Really a shame since I would consider the results really important to the meta.
They are required so every tournament does submit them eventually before we process it.