Yeah, the issue is definitely Sr and not any particular Driver. We already implemented a complex ruling for the Layer which we prefer to avoid doing; we're not going to do the same thing again but in a different way (like locking the spin direction).
Anyways, I did some more testing tonight on mG and G3.
- wV, zA, tN, sX, and lS were all completely ineffective against MGC mG.7S.O for me. The best performing one was wV on Yielding, and that was only at maybe a 15-20% win rate. I'm still mystified by this because of the results I had posted previously a couple months ago where MGC sX.0M.O won 7-3 against it ... but anyways, I just can't seem to find anything which can burst the version of MGC mG.7S.O I constructed now with anything resembling consistency.
- nL on Hunter and Xtreme was surprisingly good against G3.7S.At. I also tested MGC mG.7S.At and Survive on G3/mG vs nL, and MGC mG.7S.O vs nL. While I did feel mG took hits slightly better than G3 overall (maybe that's due to the MGC to some degree, but there could be something else at play here too), the Driver in use was clearly the biggest deciding factor in how well nL did. Versus MGC mG.7S.O for instance, nL couldn't do much of anything.
It's my feeling right now that the best option would be to see what the game looks like with Sr, mG, and G3 gone.
As early testing has indicated, Sr might indeed fall to Bloody Longinus, but it also fits way tighter with Bearing that I think we can all agree any Layer should. With Sr gone, nothing that can be used on Bearing would be as strong. It would go back to being the well-designed powerful and flawed part that it was upon its initial release.
With G3 gone, we'd be losing a Layer that has both super high defense and super high stamina. Maybe there's some very specific counters (like nL vs. G3 Atomic), but overall I also think we can agree that no Layer with as much stamina as G3 should be as burst resistant as G3 Atomic (and I assume Orbit) is.
And mG based on my experience, despite the fairness of using it on Atomic due to its weak burst resistance, feels far too powerful on a tightly fitting Orbit to remain in the game. This issue was masked by Sr, but now that we're considering banning it, mG Orbit rises back to the top. If it remained, it would be damaging to the metagame in terms of the viability of Attack type combos. Even if some stationary combos are better against it than my testing has indicated, it still shuts down mobile attack types entirely.
With all three Layers gone, numerous mobile and stationary Attack types would be more viable, Bearing would not be as threatening as it is now, and because of the resulting lowered Bearing usage, a plethora of other Drivers like Destroy, Atomic, and Revolve would see more use again.
(May. 07, 2018 5:07 AM)TheBOI Wrote: Are enamel covered beyblades (on stickers) banned?
Nail polish on stickers is permitted. As per our rulebooks:
Quote:Applying Nail Polish to Stickers: Applying a thin coat of clear nail polish to protect the stickers of your Beyblade for aesthetic purposes is permitted. However, if a judge determines you have applied a copious amount of nail polish to the point where it might significantly impact the weight of your Beyblade, you will be obligated to switch out the part for another version of the same part with no nail polish applied. If you cannot, you will be given a match loss.
You can view our rulebooks here:
https://drive.google.com/drive/u/0/folde...XJtUXJ1SmM