I don't care about minor stuff like color changes, reused photo assets, and name changes (well, except using numbers for disks and drivers which sounds awful and confusing), but when I heard about the lack of compatibility with the TT tops, I was extremely bummed out. During MFB, TT players could pick up a couple of Hasbro beyblades for extra tips and easy random booster prizes/limited releases as starters, while Hasbro players could do fairly well for a limited time with just Hasbro releases, but a couple of imports could really boost their competitiveness. So yeah, the Hasbro releases hurt that aspect, but I honestly can't really blame them for improving on the teeth mechanism, which has been a issues with TT releases.
But now, I've kinda gotten over this. I think the new Burst resistant beys will eventually help boost the game for everyone, once people figure out how to incorporate them into tournaments.
I don't know how realistic this is, but I wish TT was able to work with some people from Hasbro on the original Japanese Burst design. The teeth wear, Variable wear, and Victory Valkyrie and Xeno Xcalibur breakage are egregious design problems. It would be ideal and amazing if the TT guys come up with the overall beyblade designs and aesthetics while a couple of Hasbro guys can help fix and inspect durability and breakage issues. I honestly wonder why the slope design wasn't used at the very start?
But now, I've kinda gotten over this. I think the new Burst resistant beys will eventually help boost the game for everyone, once people figure out how to incorporate them into tournaments.
I don't know how realistic this is, but I wish TT was able to work with some people from Hasbro on the original Japanese Burst design. The teeth wear, Variable wear, and Victory Valkyrie and Xeno Xcalibur breakage are egregious design problems. It would be ideal and amazing if the TT guys come up with the overall beyblade designs and aesthetics while a couple of Hasbro guys can help fix and inspect durability and breakage issues. I honestly wonder why the slope design wasn't used at the very start?