(Apr. 13, 2011 9:45 PM)Kai-V Wrote: Links removed
Looks O.K. I didn't like the complexity of switching all the parts to change modes anyways. F:S just looks like a re-used HF/S as mentioned. I guess they'll just keep on recycling that idea. I new it wouldn't be metal. The F:D like piece, F:S, wouldn't be able to handle the weight, and MF was just released not too long ago.
That gold version looks awesome.
(Apr. 13, 2011 9:49 PM)GaHooleone Wrote: Maybe the S mode could help with spin stealing to since it will move to the middle where the stamina types are? An automatic HF/S is interesting, and I'm mainly worried about balance issues with this. Since it becomes S when it is low on spin, wouldn't the lack of spin cause it to lose balance like crazy?
We thought F:D was amazing, and it wasn't that good.
I see that this will be opposite of F:D... No brainer.
So the Attack roles in first, then when hit enough, it will switch and counter spin.
I was hoping something a bit different than F:D, this is because the only way it will regain that stamina is if it hits the opponent hard enough in the first place.
The bright side is that the Sliding Shoot will work perfect, as long as the Attack is first.