(Aug. 06, 2020 9:49 AM)MagikHorse Wrote:(Aug. 06, 2020 9:09 AM)GT_fan Wrote: If weight is an issue, then they should add some more dummy boards plus frames, heavier drivers, or gt discs to increase the weight of the combos.
Mine already had a ton of dummy boards strewn about, and shoving a ton of extra garbage boards in just isn't a good solution when you're doing it for 7 other beys. It's just way too many dummy boards in too many boxes to be a viable solution here.
Frames are always nice, but that doesn't solve the issue for Death Diabolos, which suddenly finds itself too light even with Turn in that scenario. No, you need a heavier booster overall to fit a double chassis in. That's the only way to do it, and for Random Booster 21 that would require a complete overhaul that basically ruins the Burn Phoenix combo.
(Aug. 06, 2020 9:09 AM)GT_fan Wrote: Even if the level chip is an issue for air knight, that still leaves Forneus open for one. Cho z was 2 seasons ago and I think now is the perfect time to normalize level chips for cho z recolors like how they release rare parts like assault, goku, and octa.
Having space for one does nothing to counter the stinginess of level chip releases. They are rare, and if TT ever planned on making them more common the time to do so was during the GT era when they were starting to push most Cho-Z beys out of the picture. No, I have no reason to expect level chips to become common in any capacity, as they probably would've done so by now if they wished for it.
Assault' here is part of a full recreation of a previously existing Metal Fight combo, as Assault' is the only Burst driver that can imitate Wide Flat from it well enough. That gets a pass as a one-off reference to the past. Both Goku and Octa have only appeared commonly in triple boosters though, which seem to be their preference for handing out rarer parts like those in a more standard release. If you follow the example of Goku and Octa you'd be more likely to see a level chip if a Cho-Z layer found its way into the Sparking Customize Set or some limited edition release, not a random booster.
(Aug. 06, 2020 9:09 AM)GT_fan Wrote: Plus the main problem with the rbv are the stocks on the prize beys. There're no new parts besides the rings and chip and the combos are pretty mediocre. Not only that but we just got merge' on eagle in the last rbv.
This is the exact same "failed expectations" stuff I was just taking about. Random Boosters 15, 16, 18 and 19 only had 3 new parts just like 21, and yet nobody complained about a lack of new parts in any of those. "They don't have enough new parts" just holds no water. Their combos aren't shining stars of power either, but random booster combos basically never are. That is 100% a false expectation too.
But the thing with random boosters 15, 16, 18 and even 19 was that a lot of the combos had good or uncommon parts. Plus the prize beys in 16 and 18 came with a new part besides the layer base, 15 had storm pegasis as the second prize bey which had ppl hyped because it was the first mfb remake (plus it came with a new driver) and 19 had Burn Phoenix as the prize which is another mfb remake. While rbv 21 has okay parts, the prize bey's combos i think is what sets ppl off, not to mention they also have a lower chance at pulling the beys