(Jun. 11, 2016 10:19 PM)Shirayuki Wrote: (Jun. 11, 2016 9:20 PM)FIREFIRE Wrote: I heard in plastics. Zombie types used to have zero recoil [by making maximum contact with Wide Survivor WD].
So how could a bey that has no recoil points to latch can spin steal from other beys?
In MFB most of spin-equalize loose to Duo/Death as they have no recoil points to latch on to spin-steal.
so how it's differ in PLA?
I will really appreciate replys
Plastic zombies have contact points, but try to keep recoil at a MINIMUM. Thats why parts like Dragon saucer are used.
To be clear, the best grip for spin stealing in any generation is acquired when you have high friction and high contact time. For friction, rubber is the best material, followed by plastic and then metal. However, surface area also produces friction and contact points increase surface area.
Contact points, however, produce recoil, which reduces contact time. This may seem odd because beyblades rarely make contact for more than a fraction of a second anyway but, by reducing recoil you can both increase the size of this fraction of a second and reduce the time between contacts.
Producing the ultimate spin stealer requires careful balance of these two factors and, because MFB generally uses metal contact points, parts lacking friction is far more of a concern than it is for plastics.