RDF: GP85RDF gets outspun by EWD, from what I've tried, but it's also just generally a pain for most of the format to deal with. Also with Metal Fury LDG being one of the heaviest wheels in the format, any unban on it would need to see that and a few other things tested sufficiently, at least for me to not strongly oppose it. I'd do testing to show RDF whitewashing attack, but mine recently wore to the point the plastic scrapes too often, so it wouldn't represent its actual abilities.
F230: I don't like it either, and would much rather see it go than Gravity, but I wouldn't call it broken, just very unhealthy for the format. Once you've seen Scythe in action, you'll probably come to understand broken in a whole new light haha.
Gravity T125CF/GCF: I still have self KO trouble with it so I do kinda think that it might end up not being a problem for the same reason MF MLD CH120XF never saw much use - it just doesn't feel safe to use.
Quote:I honestly don't think that Gravity EWD is a problem. It's Gravity on a stamina setup. Gimme an "R" gimme an "E" gimme a "C," "O," "I," "L!" What does that spell? RECOIL!!!! Even when you weak launch, it's just not that intimidating at all to me. I went up against plenty of Gravity spin-steal at my last tournament, and I complete wiped it out with a simple Attack type and a sliding shoot.
Plus, Libra/Earth LTSC will almost undoubtedly win against it for the most part.
Not from what I've seen they don't, unless they use EWD, but maybe we used different tracks or whatever on gravity. As for how easy it is to KO, given perseus (stamina) and weak launching, it's no easier than the stamina combos it completely replaces, that's the main reason it replaces them (also a little less troubled by height matchups but yeah) at least from what I can see, less of a risk of being taken out by an aggressively launched defense custom.
Quote:I also don't think Gravity Attack is a problem at all. The only thing that's different about it from other Attackers is that it can go left and right. So what? Sure, that'll give you versatility against all 3 different heights of Defense/Stamina, but TBH Gravity isn't the highest-powered Attack wheel in the format. Cosmic and Beat are, with Lightning actually slightly ahead of Gravity in terms of pure smash IMO (notice that's my opinion from my testing... most people say they're about even). It's not particularly high-powered (heck, I actually get equivalent results against mid-height Defense/Stamina with Vulcan LTAC), it's just versatile, which isn't bad as long as it's countered relatively easily.
LTDC/MTDC will beat it. Hate to break it to you people, but you ain't gonna be hitting 55-60% against RSF Defense in a tournament. It'll honestly be more like 20-30%, maybe 40% percent if you get particularly lucky.
Do you have the Attack version of Perseus - most of what you're saying sounds like you don't - you can take a look at my tests on gravity and lightning in the random thoughts thread, shows that gp(atk) works a little better. I got my beat yesterday and it has power, but only uses it about 15% of the time because 85% of its perimeter is round walls that do no damage - this is the same problem I had with the original when people raved about it, and while I've been in the minority both times from what I can tell, I just can't see how people are getting anything resembling consistency out of it. Gravity, given Perseus (ATK) consists almost entirely of effective contact points, with more than enough power against same heights, taller opponents, and even various lower opponents to KO a significant proportion of the format, which I'm still struggling to do with most other things I've used.
Also, Vulcan LTAC were traditionally exceptionally good against mid-height defense/stamina - it has a height advantage and is also at a good height for the wheel itself. That gravity can do that at the same height is no mean feat.
The big thing about the dual spin is that unlike lightning, you can just use right spin against things that are likely to be weak launched against you (people still seem to forget that you can weak launch right spin defense customs against left spin attack), while also being able to deal with RSF using left spin (there's almost no crossover between things gravity can't ko in left if they weak launch and things it can't KO in right).
However, you raise an excellent point about attack being much less threatening in tournament situations, and I would definitely encourage people to take a shot at launching gravity attack combos first, then launching defense, and seeing how reliably gravity can actually KO in that situation and how often they just straight up self-KO. Tournament situations aren't *quite* that hard but attack is still a big risk there and people do need to recognize that when looking at both attack and defense testing.
Either way, with the looming introduction of RB, I would strongly suggest leaving Gravity be for a little longer just to get a better idea of RB's impact. It'll also let us see any impact of our further testing of things like Chrome Wheel attack and things having time to get to people, things like Beat and Cosmic.
Quote:Now, onto my proposal. How do we get rid of the super overpowered Gravity customs, while being able to keep the (arguably) not-so dominant ones (again, that there is a product of my personal opinion. I'm pretty confident with my idea, but other people think differently. I would get a second opinion after reading this, since I'm obviously biased)? Well, this is gonna sound a little crazy, and please nobody blow up in my face over this, as I think it's a long shot and it probably won't happen, but:
Let's ban CF/GCF! I mean, seriously, look at what those two particular variations of customs have in common! Without GCF/CF, they're completely useless. Heck, if we got rid of those, we wouldn't have to ban F230 or Gravity (again, depending on what your opinion is on Gravity attackers particularly). The dominant customs would be completely crippled, while still allowing the viable ones to be used, making for a much more interesting game IMO.
Whaddaya think guys?
I like your spirit, and I actually considered proposing this myself but figured it'd make people take the rest of my decisions much less seriously so I left it be. I'll bring this up in the advanced forum if they don't comment on it before I get around to posting (mostly waiting to see if my scythe results can be reproduced). However, a lot of the reason people want gravity banned is because they feel it is flat out better than the other Attack Wheels, so I wouldn't get your hopes up.
I'd totally support it though, unless Scythe remains legal, as Gravity D125GCF does pretty good against it and if scythe doesn't go then removing things that can beat it isn't something I can bring myself to support, even if it's good for the format in the long run.
Quote: With the recent testing of Scythe and R145 on Defense along with Bakushin LTDC, I myself am actually starting to feel that unbanning RB would be unnecessary. I mean, come on... we all know you're not gonna hit 50% that you get against RSF in a tournament. It just doesn't happen like that. I'm pretty much neutral for now, but leaning a little tiny bit toward keeping it banned. It is so close, however, that I could feel myself in full support of RB within the next 20 minutes, so I'd call myself neutral. XD
Considering what you've said about how much harder attack is to use at tournaments, and thinking about R145 as well, presume for a moment we ban Scythe. You'd support unbanning RB in that case?
I kinda feel like R145, Bakushin, and Libra Anti-Attack are already enough, that defense doesn't need much more, but RB's impact may be mitigated by potential impracticality. I'm happy to give it a shot for two months with gravity in the format and scythe out of the format, that'd let us see what it does without skewing against attack/towards defense respectively.