Real_ilinnuc (copied your strategy on this one ^.^)
Bah. I was hoping to dodge the complexity conversation. The parallels between fighting game mechanics and Beyblades is actually spot on, you just have to have an in-depth knowledge of fighting games. It's far more than "characters being good, button combos and timing". We can dive deeper into that, if you want, but let's not do it in this forum. As for Beyblades, from my perspective (again, this is all a perspective thing, which brings us back to our initial point of voicing our dislike) the complexity is far greater you're giving it credit. The Edge Driver is outdated (and bad at the beginning, but people will debate this), it's part of the business aspect of the game to release new, competitive parts to transition into different stages ($$). From the launch methods (soft launch, angled, etc.), which can be impacted by the spin of the Beyblade, the driver, etc., to gimmicks (Ark Bahamut's, for example, which was initially perceived to be trash, ended up being quite strong. Another interesting and complex gimmick is Revive Phoenix and it's armour affecting the drivers), to parts (weight distribution, tightness of springs, etc.), to stadiums, to match-ups (going back to the original Stamina vs. Attack vs. Defense), I believe the game has a lot going for it. If we want to continue this particular conversation, I'd be happy to debate you in PMs.
Pokemon hasn't died out because of the business. There is a reason a brand has the recondition and the lasting impact it does, and that comes from many factors, but Pokemon has done a lot of things correctly. Beyblade has died out twice, again, because of their business approach. I strongly believe it has/had the potential. Additionally, the Nintendo Switch game will only assist it if it's good (and it can really hurt it if not). Remember, Beyblade has released numerous console games in the past and all of them have been failures, both critically and financially.
"Lol this hatred that a lot of people have for Hasbro just spreads, which legit kills beyblade. If nobody buys hasbro beys because a sticker is too dark or the plastic is too foggy, then hasbro will just kill off the line because nobody is buying them."
To quote you. You're suggesting that the hatred from this forum/thread can/will spread and cause Beyblades to be "killed off". Perhaps you weren't being specific, but you've referenced our posts in your later responses, so it's easy to assume this was your point.
I believe our criticism for Hasbro is valid and constructive. We've taken issues with the aesthetics of the Beyblades, and as collectors, that is our primary focus. I've given them credit where deserved (such as improving various Beyblades through their slope system, their gimmick stadiums, etc.), but for some reason, you're ignoring this. I love the upcoming releases they have planned (if it's true) and I'm excited for it. As usual, if they release a Beyblade and it has issues, we'll talk about it, just as we'll talk about the good things, as well. It's all part of the forum and IMO, engaging conversation creates more activity for the WBO. We can repeat the same discussion (our opinions don't matter because we're not the audience), but that'd be silly, because the whole point in discussing this with us is an affirmation of our opinions mattering.
That's fantastic! I'm glad you've had the success you have had. I feel TT (and to a lesser degree Hasbro) have dropped the ball in a significant way by not supporting YouTubers. Like I've said, if I were part of the marketing division, I'd continue to send key selling point Beyblades (for example, Black Revive Phoenix) to popular YouTubers (for review and free marketing) to entice people to purchase my products, like Revive Phoenix. My field of study is children and education (in response to your YouTube career and analysis of children and attention spans), however. I don't want to come across as condescending, so perhaps we can avoid exchanging qualifications. Haha.
Exactly! I appreciate that the conversation never fell into ad hominem attacks. Again, I believe both TT and Hasbro are doing some things very well and some things poorly. Hasbro's marketing is questionable, their stocking is pretty terrible (although it's improving?) and their aesthetics, while terrible in the beginning, IMO, is improving, also. We've already stated that, though (Switch Strike Beyblades)
Happy to debate and discuss with you. Seems Beyblades are really heating up. Must be that Revive Phoenix hype.
Bah. I was hoping to dodge the complexity conversation. The parallels between fighting game mechanics and Beyblades is actually spot on, you just have to have an in-depth knowledge of fighting games. It's far more than "characters being good, button combos and timing". We can dive deeper into that, if you want, but let's not do it in this forum. As for Beyblades, from my perspective (again, this is all a perspective thing, which brings us back to our initial point of voicing our dislike) the complexity is far greater you're giving it credit. The Edge Driver is outdated (and bad at the beginning, but people will debate this), it's part of the business aspect of the game to release new, competitive parts to transition into different stages ($$). From the launch methods (soft launch, angled, etc.), which can be impacted by the spin of the Beyblade, the driver, etc., to gimmicks (Ark Bahamut's, for example, which was initially perceived to be trash, ended up being quite strong. Another interesting and complex gimmick is Revive Phoenix and it's armour affecting the drivers), to parts (weight distribution, tightness of springs, etc.), to stadiums, to match-ups (going back to the original Stamina vs. Attack vs. Defense), I believe the game has a lot going for it. If we want to continue this particular conversation, I'd be happy to debate you in PMs.
Pokemon hasn't died out because of the business. There is a reason a brand has the recondition and the lasting impact it does, and that comes from many factors, but Pokemon has done a lot of things correctly. Beyblade has died out twice, again, because of their business approach. I strongly believe it has/had the potential. Additionally, the Nintendo Switch game will only assist it if it's good (and it can really hurt it if not). Remember, Beyblade has released numerous console games in the past and all of them have been failures, both critically and financially.
"Lol this hatred that a lot of people have for Hasbro just spreads, which legit kills beyblade. If nobody buys hasbro beys because a sticker is too dark or the plastic is too foggy, then hasbro will just kill off the line because nobody is buying them."
To quote you. You're suggesting that the hatred from this forum/thread can/will spread and cause Beyblades to be "killed off". Perhaps you weren't being specific, but you've referenced our posts in your later responses, so it's easy to assume this was your point.
I believe our criticism for Hasbro is valid and constructive. We've taken issues with the aesthetics of the Beyblades, and as collectors, that is our primary focus. I've given them credit where deserved (such as improving various Beyblades through their slope system, their gimmick stadiums, etc.), but for some reason, you're ignoring this. I love the upcoming releases they have planned (if it's true) and I'm excited for it. As usual, if they release a Beyblade and it has issues, we'll talk about it, just as we'll talk about the good things, as well. It's all part of the forum and IMO, engaging conversation creates more activity for the WBO. We can repeat the same discussion (our opinions don't matter because we're not the audience), but that'd be silly, because the whole point in discussing this with us is an affirmation of our opinions mattering.
That's fantastic! I'm glad you've had the success you have had. I feel TT (and to a lesser degree Hasbro) have dropped the ball in a significant way by not supporting YouTubers. Like I've said, if I were part of the marketing division, I'd continue to send key selling point Beyblades (for example, Black Revive Phoenix) to popular YouTubers (for review and free marketing) to entice people to purchase my products, like Revive Phoenix. My field of study is children and education (in response to your YouTube career and analysis of children and attention spans), however. I don't want to come across as condescending, so perhaps we can avoid exchanging qualifications. Haha.
Exactly! I appreciate that the conversation never fell into ad hominem attacks. Again, I believe both TT and Hasbro are doing some things very well and some things poorly. Hasbro's marketing is questionable, their stocking is pretty terrible (although it's improving?) and their aesthetics, while terrible in the beginning, IMO, is improving, also. We've already stated that, though (Switch Strike Beyblades)
Happy to debate and discuss with you. Seems Beyblades are really heating up. Must be that Revive Phoenix hype.