I know, I'm just having trouble finding the runner visions objects

(Nov. 19, 2008 11:51 PM)To Wrote:dude at the end of the day, its just one other dudes opinion.(Nov. 19, 2008 7:50 PM)Roan Wrote: A DragonBall Z game sucks?
Who would've thought?
Yeah because these games are all carp horrible .
Look at his points for this review:
Quote:It's not that fighting is broken in this fighter; it's just that it's really boring. You'll tap buttons like mad, and end up just firing off fireballs
The bold is incredibly subjective, and is the biggest fault he has. "It's not the engine, that's good, it's just the fighting isn't my type".
Quote:When Goku's deployed to learn how to block, three fractions are put at the bottom of the screen to represent how many times you have to do each type of block in the allotted amount of time. Oddly, the game never tells you how to do these blocks or which fraction is counting which type of block. You just have to leap around and try to figure out what the hell the game wants.
Except it does, you know before you start the mission by looking at the mission objective option. Good job doing your, you know, job.
Quote:These events aren't fun, and they certainly don't make me feel like I'm playing the anime. Did I miss the episode when floating hexagons descended on the world?
Quote:After defeating Raditz, Goku got to run along a snake in the sky collecting the hexagon checkpoints -- that's all that level was; running along a set path jumping up and grabbing stuff. When that was done, Goku ran around a level trying to grab a banana-hurling monkey named Bubbles, which I know happened in the anime, but is still lame in the game.
Oh, so when you're actually doing stuff in the anime, like running across Snakeway (not just some random snake as his review implies), and fighting it's lame. Gosh, I wonder how you feel about the "Shoot Down The Namek", and the "Train Goku in Space"* mini-games, since you know, those happened in the anime. But it doesn't sound like you got that far.
Quote:"This game has the worst Dragon Ball fighting mechanics I have ever seen," he said after fooling with the controller for a few minutes and before handing the device back to me with a look of disgust. "It's also a really terrible game."
Because the game's system isn't an easy pick-up and play as the previous games have been it's suddenly terrible? Gosh, that must mean Soul Calibur, Street Fighter, Tekken, King Of Fighters, Dead Or Alive, and Virtua Fighter must all be horridThe controls in the mini-games that require running can be awkward, but they aren't terrible. After one round of the first mini-game I got the camera control. And the fighting engine just has jacked up difficulty from the previous games. Dude really elaborated at what was at fault on the fighting engine.
I have no problem when the game is legitmately bad or when the reviewer makes good points. But when you sound like you played the game for 2 seconds (seconded by the fact he doesn't mention anything past the Saiyan arch) I can't take your opinion seriously. I haven't read everyone else's opinion on the game. I'd understand if he faulted the terrible lip-syncing, or the fact it lacks a tournament mode, or the varying degrees in quality for the cutscenes, or even the fact that the menu lacks the voices that have been present in the previous games. I would also understand if he praised the game's soundtrack, or the fact that it took out the most hated feature of Budokai 3, Dragon Rush. But he didn't, he said the fighting bored him.
Infinte World is no way worse then Sagas.
Someone is going to reply to my post with a, :downswords: ,
aren't they? Probably because I just swung that door wide open right now.
* Denotes a made up name for the mini-games.
(Nov. 19, 2008 9:28 PM)King of Darkness Wrote: Just a heads up, don't install Halo 3 in the HDD, it has been reported to have slower loading times when playing online this way.
Haven't loaded up my 360 yet today, but I should be downloading the NXE update later.
Something cool, Halo 3's Valhalla map recreated in Far Cry 2:
Valhallacry
Awesome B)
(Nov. 21, 2008 9:43 PM)bugturtles Wrote: anyone know how to change the background for your profile when people see you on your buddy list etc? i see some with giant robots, buildings, urban areas, trains, etc. i want to know what i have currently set as my background and how to change it/where to get additional backgrounds if possible, lol
(Nov. 22, 2008 7:55 PM)Guitar_Legend Wrote: someone recreated outset island. it's not published though =(
http://img143.imageshack.us/img143/7316/imga0542to4.jpg
(Nov. 23, 2008 2:14 PM)pegasis Wrote: yaaaaaay i can get a game for ma wii today,n i need ur help guys.i want (sonic unleashed,need for speed undercover, cod 5,animal crossing,rayman raving rabbidds)plz help me choose cuz my parents allowed me to get only 1
(Nov. 25, 2008 9:11 AM)To Wrote: http://www.dpadmagazine.com/2008/11/22/h...o-blowout/
I'd be all over LBP PSP, and Motorstorm PSP. It also fits with Yoshida's 2009 will be the year that people will say "That's on PSP?!?!", but hey, Im sure they could get more people gawking in amazement if they got a Ninja Gaiden, Devil May Cry, and you know, VaporWare Limited's Gran Turismo Mobile. on the hand-held.
Other stuff doesn't really interest me, I like Uncharted (but carp, I wanted a Next-Gen Jak & Daxter Naughty Dog), and GoW, but Im still iffy on Killzone 2. And a cheaper PS3 does me no good since I already have one.
But that stuff only applies if this stuff is actually true...
(Nov. 25, 2008 3:53 PM)Nikku Wrote: Ugh, to be honest, i don't think they've understood the PSP's problems at all. Rather than converting existing brands, they need to start creating new ones for the PSP system. I'm simply not inclined to buy a PSP for LittleBigPlanet when my friend has it on PS3 next door.
Why has Crisis Core sold well? It's not a port. It's an original game that FF fans can't buy for anything else.