Procedure:
Bad launches are automatically eliminated.
Equipment: Standard white burst stadium, Launcher Grip + Long Winder + Angle Compass + Shoot support rubber
Draws are eliminated if it exceeds 5 times.
*Dark Deathscyther Down Cycle vs Valkyrie Gravity Xtreme
D2DCy: 16 (12 SF, 4 BF)
VGX: 4 (4 KO)
Draw: 0
*Picked D2 for its awesome defense and stamina, capability of exploiting angular attacks provided by Cycle, and also because its slightly unbalanced. Picked Down for similarity to Knuckle and a lower center of gravity.
Kudos to TT for this awesome driver. It can effectively block attacks from a wide variety of angles, and this matchup was an absolute joy to watch. I've never been this excited witnessing spin finishes over and over again.
Benchmark:Dark Deathscyther Down Orbit vs Valkyrie Gravity Xtreme
D2DO: 16 (13 SF, 3 BF)
VGX: 3 (3 KO)
Draw: 1 (VGX BF, D2DO KO)
I'd say Cycle is comparable to Orbit, although the latter is more resistant to KO.
Benchmark:Dark Deathscyther Down Revolve vs Valkyrie Gravity Xtreme
D2DR: 13 (11 SF, 2 BF)
VGX: 7 (5 KO, 2 BF)
Draw: 0
Deathscyther Heavy Cycle vs Valkyrie Gravity Xtreme
Note: Both layers are slightly worn. Results may be skewed.
DHC: 5 (2 SF, 3 BF)
VGX: 11 (1 KO, 10 BF)
Draw: 4 (4 DBF)
[b][i][u]Benchmark: Deathscyther Heavy Orbit vs Valkyrie Gravity Xtreme[/u][/i][/b]
[b][i][u]Note: Both layers are slightly worn. Results may be skewed.[/u][/i][/b]
DHO: 12 (4 SF, 8 BF)
VGX: 8 (8 BF)
[b][i][u]Draw: 13 (13 DBF)[/u][/i][/b]
[b][i][u]Draws are redone.[/u][/i][/b]
Kaiser Kerbeus Heavy Cycle vs Victory Valkyrie Gravity Xtreme
K2HCy: 11 (7 SF, 4 BF)
V2GX: 9 (4 BF, 3 SF, 2 KO)
Draw: 5 (1 DBF, 4 DSF)
[b][i][b][i]Draws are redone.[/i][/b][/i][/b]
[b][i][b][i][b][i]Benchmark: Kaiser Kerbeus Heavy Orbit vs Victory Valkyrie Gravity Xtreme[/i][/b][/i][/b][/i][/b]
K2HO: 15 (14 SF, 1 KO)
V2GX: 5 (1 SF, 4 KO)
Draw: 0
------------------------------------------------------------------------------------
Special thanks to @[NEET no Kami] for the following tests:
Defence blades launched at around 70% power
speed launcher used
WSCy vs V2GX
WSCy: 6 (6OS)
V2GX: 4 (1BF, 2KO, 1OS)
K2GCy vs V2GX
K2GCy: 8 (6OS, 1BF, 1KO)
V2GX: 2 (1BF, 1OS)
notes
tried it on neptune, didn't work very well.
it works well on polish for some very minor LAD but still better than on spread.
If Cy was circle, instead of having a H145 shape, it would have been even better.
MHX Vs D2Cy
MHX: 5 (4BF, 1OS)
D2HCy: 5 (4OS, 1BF)
-------------------------------------------------------------------------------------
Victory Valkyrie Gravity Xtreme Vs Lost Longinus Heavy Cycle
V2GX: 4 (2 SF, 2 KO)
L2HCy: 13 (12 SF, 1BF)
Draws: 3 (3 DSF)
Solo spin time tests
DHCy:
(96.1+95.2+96.6+93.8+104.6)/5=486.3/5=97.26s
DHR:
(105.5+106.5+109.4+106.0+119.6)/5=547/5=109.4s
DHW:
(102.7+104.2+89.0+111.7+100.1)/5=507.7/5=101.54s
DHC:
(99.6+91.5+93.3+91.7+87.5)/5=463.6/5=92.72s
Summary:
Cycle is a pretty unique driver. It doesn't have a lot of stamina due to scraping, and may lead to more frequent bursts as it increases contact with the opposing bey with its gyroscope-esque movement pattern. Therefore, it is generally not recommended to use it with layers that have minimum burst resistance, which includes most dual layers and even B2. However, it may be used as a defensive driver on layers such as D2, L2, K2 and Wyvern, and any battles involving this driver is definitely a joy to watch. While it pales in comparison with Orbit as Orbit can avoid the problem of losing a lot of stamina through scraping, I personally consider this a worthy purchase.
Bad launches are automatically eliminated.
Equipment: Standard white burst stadium, Launcher Grip + Long Winder + Angle Compass + Shoot support rubber
Draws are eliminated if it exceeds 5 times.
*Dark Deathscyther Down Cycle vs Valkyrie Gravity Xtreme
D2DCy: 16 (12 SF, 4 BF)
VGX: 4 (4 KO)
Draw: 0
*Picked D2 for its awesome defense and stamina, capability of exploiting angular attacks provided by Cycle, and also because its slightly unbalanced. Picked Down for similarity to Knuckle and a lower center of gravity.
Kudos to TT for this awesome driver. It can effectively block attacks from a wide variety of angles, and this matchup was an absolute joy to watch. I've never been this excited witnessing spin finishes over and over again.
Benchmark:Dark Deathscyther Down Orbit vs Valkyrie Gravity Xtreme
D2DO: 16 (13 SF, 3 BF)
VGX: 3 (3 KO)
Draw: 1 (VGX BF, D2DO KO)
I'd say Cycle is comparable to Orbit, although the latter is more resistant to KO.
Benchmark:Dark Deathscyther Down Revolve vs Valkyrie Gravity Xtreme
D2DR: 13 (11 SF, 2 BF)
VGX: 7 (5 KO, 2 BF)
Draw: 0
Deathscyther Heavy Cycle vs Valkyrie Gravity Xtreme
Note: Both layers are slightly worn. Results may be skewed.
DHC: 5 (2 SF, 3 BF)
VGX: 11 (1 KO, 10 BF)
Draw: 4 (4 DBF)
[b][i][u]Benchmark: Deathscyther Heavy Orbit vs Valkyrie Gravity Xtreme[/u][/i][/b]
[b][i][u]Note: Both layers are slightly worn. Results may be skewed.[/u][/i][/b]
DHO: 12 (4 SF, 8 BF)
VGX: 8 (8 BF)
[b][i][u]Draw: 13 (13 DBF)[/u][/i][/b]
[b][i][u]Draws are redone.[/u][/i][/b]
Kaiser Kerbeus Heavy Cycle vs Victory Valkyrie Gravity Xtreme
K2HCy: 11 (7 SF, 4 BF)
V2GX: 9 (4 BF, 3 SF, 2 KO)
Draw: 5 (1 DBF, 4 DSF)
[b][i][b][i]Draws are redone.[/i][/b][/i][/b]
[b][i][b][i][b][i]Benchmark: Kaiser Kerbeus Heavy Orbit vs Victory Valkyrie Gravity Xtreme[/i][/b][/i][/b][/i][/b]
K2HO: 15 (14 SF, 1 KO)
V2GX: 5 (1 SF, 4 KO)
Draw: 0
------------------------------------------------------------------------------------
Special thanks to @[NEET no Kami] for the following tests:
Defence blades launched at around 70% power
speed launcher used
WSCy vs V2GX
WSCy: 6 (6OS)
V2GX: 4 (1BF, 2KO, 1OS)
K2GCy vs V2GX
K2GCy: 8 (6OS, 1BF, 1KO)
V2GX: 2 (1BF, 1OS)
notes
tried it on neptune, didn't work very well.
it works well on polish for some very minor LAD but still better than on spread.
If Cy was circle, instead of having a H145 shape, it would have been even better.
MHX Vs D2Cy
MHX: 5 (4BF, 1OS)
D2HCy: 5 (4OS, 1BF)
-------------------------------------------------------------------------------------
Victory Valkyrie Gravity Xtreme Vs Lost Longinus Heavy Cycle
V2GX: 4 (2 SF, 2 KO)
L2HCy: 13 (12 SF, 1BF)
Draws: 3 (3 DSF)
Solo spin time tests
DHCy:
(96.1+95.2+96.6+93.8+104.6)/5=486.3/5=97.26s
DHR:
(105.5+106.5+109.4+106.0+119.6)/5=547/5=109.4s
DHW:
(102.7+104.2+89.0+111.7+100.1)/5=507.7/5=101.54s
DHC:
(99.6+91.5+93.3+91.7+87.5)/5=463.6/5=92.72s
Summary:
Cycle is a pretty unique driver. It doesn't have a lot of stamina due to scraping, and may lead to more frequent bursts as it increases contact with the opposing bey with its gyroscope-esque movement pattern. Therefore, it is generally not recommended to use it with layers that have minimum burst resistance, which includes most dual layers and even B2. However, it may be used as a defensive driver on layers such as D2, L2, K2 and Wyvern, and any battles involving this driver is definitely a joy to watch. While it pales in comparison with Orbit as Orbit can avoid the problem of losing a lot of stamina through scraping, I personally consider this a worthy purchase.