Burst Standard Optional Ban - Bearing Drift/Metal Bearing Drift

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I think Standard has gone on for awhile since October and driver campaigns with the release of Bearing Drift and Metal Bearing Drift. 

The Issue
- Bearing Drift shuts down too many stamina options from being viable anymore, High Xtend+', Moment/Moment', Xtend+, Bearing', etc.. Even KO resistance can be EXTREMELY annoying with this driver to get out and survive, but attack can still somewhat manage.  

While yes it is possible to defeat BDr and MBD it has severely hindered any reason at all to use any other stamina option. On the ideal Bearing Drift being balance tuned, it will shut down and kill them.

It does not take much to look at the Winning Combos and see how much it dominates in Burst Standard. 

The Solution:
Instead of simply just banning the driver because I don't believe you can get many to agree on this, having an OPTIONAL ruleset for ranked play where BDr is banned would be ideal.

This not only promotes more diversity in combinations but also allows players to not have to resort constantly to one driver because that is what the meta demands. 

I would like anyone who goes to events (or comp testing experience) to let me know what you think :)
I don't think you should ban Bearing Drift. Because if you do, people will just go back to Bearing' or Bearing and that shut down most of the other listed parts anyway, so what's the point?
I'll elaborate later but I strongly support this. BDr/MBD oppress all of the following:
Both spins: Mm, Mm', Br, Br', HXt+', MNv, Nv, HWv', Wv', Zn'+HasZ, Zn'+Z, Xt+
Opp spin: Mb, Rs, HCh' (Awakened), Al
Same Spin: Kc, Qt, Qt', Y, Zn'

To the point most of them are now pointless (esp the same spin options) or at the very least heavily outclassed. Even Dr, MDr, and BMb really struggle to do much - only the most painfully min-maxed drift combos can really approach the opposite spin performance of a well tuned BDr combo, and BMb suffers from pretty severe inconsistency in the match up - none of them are something that one would actively choose over BDr (or MBD aside from availability). Some entrants in the list may beat a worse tuned BDr/MBD combo but generally speaking BDr/MBD have a very centralising effect on what is otherwise a rather diverse stamina metagame in standard.

(Feb. 28, 2023  12:26 AM)Fluffells Wrote: I don't think you should ban Bearing Drift. Because if you do, people will just go back to Bearing' or Bearing and that shut down most of the other listed parts anyway, so what's the point?

Most of the list above contest or beat Br/Br', though many need tuning to do so hence why they only started to show up later towards BDr's release. Br wasn't an actual issue tbh.
I am down for this optional ruleset for banning BDR. I know that it will do wonders to reduce the amount of Wind combos for BST since Wind BDR is the best combo you can make and other Wind combos such as Bearing' and High Xtend+' are a lot less difficult to beat stamina-wise. It would also do wonders for Burst Classic since a lot of people from either Maryland or California use Dragoon F/S BDR extensively which despite Dragoon's light weight/subpar teeth, attack has a difficult time against it. I really hope people really begin to consider this.
As I said in the Discord server, I truly believe this to be the best course of action. Bearing Drift, while not unbeatable, suppresses many stamina options to the point where using any stamina driver other than Bearing Drift, at least to success, is nearly impossible. Thank you for posting this, and I hope we can all agree that this would be a good change.
This sounds interesting, although personally I think it would be better to just abandon the ideology of "bans in standard bad" entirely. Instead we should strive to have bans on a scale, with Standard having a minimal number of bans, while things like Classic have a much broader banlist. We already have a number of formats and rulesets (Hasbro, Classic, GT, Limited, Standard), so why make another one just to restrict the usage of what is effectively a single driver?

I'd like to see it implemented as an experimental ban, similar to the current experimental ruleset regarding rebounds. Then use the results from that to determine a ban ruling, add additional parts like Wind or DynaF, part pairings, etc.
Unless this is what you were referring to with your suggestion, in which case my bad.
I want to add my two cents on this.
(Feb. 28, 2023  12:19 AM)originalzankye Wrote: The Solution:
Instead of simply just banning the driver because I don't believe you can get many to agree on this, having an OPTIONAL ruleset for ranked play where BDr is banned would be ideal.

This not only promotes more diversity in combinations but also allows players to not have to resort constantly to one driver because that is what the meta demands. 

Going off what zankye said above, there should be a ruleset that bans parts that are taking over the meta and making other parts less viable. It sounds horrible but I'm sure it can be established in such a way it makes sense.
I agree, Bearing Drift really outclasses so many other stamina drivers and makes the game imbalanced. Even without it, the same argument can be made but just putting Bearing Drift on a a good setup and it’s really annoying to KO with probably the best same spin out of anything possible and drift+ level LAD.
In fact, I think we should go beyond just burst standard. Even in burst classic, burst limited, and BGT BDR is reigning strong. BGT is I think where it is the least over-meta powered but I think there should be an optional ranked choice for each format banning Bearing Drift.
And maybe, as time goes on, we add things to the ban list. So there would be a list of drivers banned in this list, and there would be an optional ranked format where this list of drivers specifically is banned. Personally I would add only add BDR for now. I really think we would benefit from this. And for those who say “why would we need to ban it” or “what’s the point in having an entire new format”. It’s not a new format, just an option to ban some parts and still be ranked and you can still allow said parts if you choose.
I think having it as an optional format is a good idea. I think BMb should also be banned in the alternate format, or at least carefully watched because it is so similar to BDR.
I absolutely agree. While I can understand why some folks like to play Standard without bans, the lack of part diversity in competitive has resulted in oppressive gameplay that has caused many of the competitive players that were on the fence about Burst Standard format to forgo it entirely in favor of formats with more fast-paced and balanced match-ups. I see this optional ranked ruleset as the only way that I—and many other players in my area—would consider getting back into ranked Burst Standard.
I think the proposal is a win-win for all Organizers. Those who do not wish to deal with BDr have the option, and those who wish to continue having no bans can continue to.

BDr is not unbeatable, but overcentralizes the format around it. BDr is a "turn off your brain and launch" that gives exceptional performance with very little practice.
I don't totally understand why this is even a discussion. I feel like ranked standard no matter what should have an optional part ban. It helps determine if the blader has the skill and creativity to create a combo that suits themselves and still win, rather than just using BDR/Metal BDR the whole time. Lastly, Br Mobius isn't insanely good, so I don't think that needs to be banned.
I dont see the need. Maybe for unranked this could be fine. Hxt+ beats bdr in same spin (if you know how to use/balance tune it) and drift beats it in opp spin. I believe before bdr came out, other ban suggestions were also being made for this format.
Overall I think this would add confusion to new orgs hosting ranked and new players. Feels like it would fit into unranked great tho.

Unranked and experimental should be the same thing and orgs should be able to create their own custom ban list and play that for bits.
(Feb. 28, 2023  6:53 PM)Zektor Wrote: I dont see the need. Maybe for unranked this could be fine. Hxt+ beats bdr in same spin (if you know how to use/balance tune it) and drift beats it in opp spin. I believe before bdr came out, other ban suggestions were also being made for this format.
Overall I think this would add confusion to new orgs hosting ranked and new players. Feels like it would fit into unranked great tho.

Unranked and experimental should be the same thing and orgs should be able to create their own custom ban list and play that for bits.

The purpose of the optional ban would be to diversify the stamina meta whilst also catering to those who see standard as a format with no bans. I won't comment on your statement regarding HXt+' beating Bearing Drift in same spin, but I think we can both agree that a stamina meta with only a couple truly viable drivers isn't a healthy one. No one is saying Bearing Drift is unbeatable, just that it is a bit too overpowering. It is genuinely concerning how much safer it is to play Bearing Drift now versus playing High Xtend+' or Bearing' a year ago. The latter two had many counters in same and opposite spin besides themselves; can't say the same for Bearing Drift.

In regards to your comments on potential confusion for new organizers and players, what part do you find potentially confusing? If the organizer feels their community would be confused by a Bearing Drift ban, nothing would be stopping them from ignoring the option and hosting with the driver allowed. I feel it's quite easy to understand, but maybe I'm missing something?
(Feb. 28, 2023  6:53 PM)Zektor Wrote: I dont see the need. Maybe for unranked this could be fine. Hxt+ beats bdr in same spin (if you know how to use/balance tune it) and drift beats it in opp spin. I believe before bdr came out, other ban suggestions were also being made for this format.
Overall I think this would add confusion to new orgs hosting ranked and new players. Feels like it would fit into unranked great tho.

Unranked and experimental should be the same thing and orgs should be able to create their own custom ban list and play that for bits.

The benefit we have with this ban compared to previous Driver ban proposals, is that TT Burst products will no longer be released. We have a better assessment of what the meta is, and there is no potential future powercreep.

I don't think overall this would cause any additional confusion. There are many other quirks of the WBO that would probably cause more confusion than an optional Driver ban, imo.
Also as a side note, having this optional ruleset will also put less pressure on newer players getting into competitive burst into getting a driver that is only really available in an $80 set in which most days, parents may not want to spend that much money on Beyblade in general. While there have been talks in the past about getting other parts banned for BST such as Drift for burst standard, the option to being able to ban BDR in ranked play will honestly have more benefits and present fewer problems to formats that are not in a good state right now.

For the argument that having this ruleset would be confusing for new players and new organizers, organizers in general have to regularly keep themselves updated on any changes for competitive formats and rule changes in general. While newer players may have a harder time trying to do this, it's usually the organizers' job and a bit of responsibility on the player's end to keep themselves educated about the rules/format changes to ensure a fun, fair tournament experience.

While BDR does have counters, these counters may vary depending on the format, and the overall inconsistency of how Burst beys work doesn't always make the "established" counters work sometimes. For formats like Burst Classic where attack can be a lot more difficult to use in general, BDR can solve most of the problems of being able to tank attack types in a format where a good amount of the combos are a bit lighter and more fragile can be a very huge issue and make it not fun to play against in general, especially in ranked tournaments.

For the people that don't see the need for an OPTIONAL ruleset to ban BDR, there's a reason why Zankye said that the ruleset should be optional. Organizers who don't agree with this thread could always choose NOT to follow this optional ruleset at any ranked/unranked tournaments they should host and players always have the option NOT to go to tournaments where BDR is banned. I feel it would be extremely unfair for us as a community to completely disregard this idea because of a few people not necessarily understanding why we should consider having this OPTIONAL ruleset for ranked play because it will benefit us more than it will hurt us in general.

Burst in general will be ending in the near future and a good amount of players are losing interest in competitive burst formats due to a myriad of issues that would be too long to explain here decreasing player interest in ranked/unranked play. BDR has been extremely over-centralized as a driver for burst standard in which I can't remember any winning combos list that didn't have it after it was released. Having this optional ruleset for ranked play will provide relief in one driver not being able to completely dominate a format at the organizer's choice and hopefully encourage players to explore more diverse options in being able to play in tournaments.
Please ban it. I don't want it. Its too good.
(Feb. 28, 2023  6:53 PM)Zektor Wrote: I dont see the need. Maybe for unranked this could be fine. Hxt+ beats bdr in same spin (if you know how to use/balance tune it) and drift beats it in opp spin. I believe before bdr came out, other ban suggestions were also being made for this format.
Overall I think this would add confusion to new orgs hosting ranked and new players. Feels like it would fit into unranked great tho.

Unranked and experimental should be the same thing and orgs should be able to create their own custom ban list and play that for bits.

I like to think I can balance tune, my HXt+' sits there calmly, no wobbling... And I'm not getting those results from either after quite a lot of time working on it. BDr is prone to variance though?

Edit: Just pondering the discrepancy, These results may also vary if using Wind BDr? I don't really test with Wind BDr that much though BC well tuned dynaf bdr beats it and everything else that can't KO it (including wind, dynaf and dynafl HXt+'), aside from some very specialised Drift things which can eke out a win narrowly.
(Feb. 28, 2023  10:37 PM)th!nk Wrote:
(Feb. 28, 2023  6:53 PM)Zektor Wrote: I dont see the need. Maybe for unranked this could be fine. Hxt+ beats bdr in same spin (if you know how to use/balance tune it) and drift beats it in opp spin. I believe before bdr came out, other ban suggestions were also being made for this format.
Overall I think this would add confusion to new orgs hosting ranked and new players. Feels like it would fit into unranked great tho.

Unranked and experimental should be the same thing and orgs should be able to create their own custom ban list and play that for bits.

I like to think I can balance tune, my HXt+' sits there calmly, no wobbling... And I'm not getting those results from either after quite a lot of time working on it. BDr is prone to variance though?
Yeh, and considering in limited I couldn't get tide treptune on assault kick to beat alter chronos on bearing drift at all kinda shows the gap. Like assault kick beats high Xt+' pretty hard in my experience, and tide destroys chronos from testing. And like, the T3 a+Kc VS aC Bdr wasn't even close, aC won by a mile.
Why not just make it so that ranked tournaments have to option to ban any parts they like? Isn't the whole point of ranked to be creative and competitive at the same time? If a high ranking competitive blader is only winning because of one driver like drift or bdr, then they aren't good, they just have the money to pay for good parts. This will even the playing fields and make it so that skill is actually a necessity in Standard ranked. Lastly, I think people just don't want to ban parts because they're afraid that they spent $80's on Bdr and $300 dollars on metal Bdr, if you want to use those parts in a tournament, host it yourself with your own rules, if people show up to go to a boring repetitive tournament that's up to them.
(Mar. 01, 2023  1:22 AM)lil-iz Wrote: Why not just make it so that ranked tournaments have to option to ban any parts they like? Isn't the whole point of ranked to be creative and competitive at the same time? If a high ranking competitive blader is only winning because of one driver like drift or bdr, then they aren't good, they just have the money to pay for good parts. This will even the playing fields and make it so that skill is actually a necessity in Standard ranked. Lastly, I think people just don't want to ban parts because they're afraid that they spent $80's on Bdr and $300 dollars on metal Bdr, if you want to use those parts in a tournament, host it yourself with your own rules, if people show up to go to a boring repetitive tournament that's up to them.
I personally wouldn’t go that far, ranked is ranked because of the ranking system. For the ranking system to be fair, everyone should have the same rules. If an organizer in California decides to ban all SPAMINA parts but an organizer in Washington decides to ban all attack type parts the formats would be very different. Something small like specifically banning bearing drift and still being ranked won’t be a confounding variable, but making ranked have an option to ban any part would definitely be a confounding variable and not make the ranking system very accurate. That’s just my two cents.
I personally strongly agree with this post as even though others have brought up points of Competitive being fair and about using viable parts it still gives you a choice whether or not to host like this and I would probably use this ruling if it became legal a lot. BDR is extremely good and I’m not saying it’s unbeatable but if your going against a bdr 80% of the time your pretty much screwed as it is insanely broken in Life After Death and it is pretty hard to KO at times. I feel like this driver really takes away the fun aspects of going out to tournaments to have fun and play and then when you see the whole tournament spamming BDR you gotta go a carp I’m probably screwed. Anyways I 100% support this new option and I really hope it becomes approved eventually.
(Mar. 01, 2023  1:48 AM)TheRogueBlader Wrote:
(Mar. 01, 2023  1:22 AM)lil-iz Wrote: Why not just make it so that ranked tournaments have to option to ban any parts they like? Isn't the whole point of ranked to be creative and competitive at the same time? If a high ranking competitive blader is only winning because of one driver like drift or bdr, then they aren't good, they just have the money to pay for good parts. This will even the playing fields and make it so that skill is actually a necessity in Standard ranked. Lastly, I think people just don't want to ban parts because they're afraid that they spent $80's on Bdr and $300 dollars on metal Bdr, if you want to use those parts in a tournament, host it yourself with your own rules, if people show up to go to a boring repetitive tournament that's up to them.
I personally wouldn’t go that far, ranked is ranked because of the ranking system. For the ranking system to be fair, everyone should have the same rules. If an organizer in California decides to ban all SPAMINA parts but an organizer in Washington decides to ban all attack type parts the formats would be very different. Something small like specifically banning bearing drift and still being ranked won’t be a confounding variable, but making ranked have an option to ban any part would definitely be a confounding variable and not make the ranking system very accurate. That’s just my two cents.

The ranking system is already filled with confounding variables, though. It's biased towards those who have been playing the longest, towards large, active communities with multiple organizers, and towards those with the time, money, and spare parts to test and balance-tune their combos. Obviously it would be a nigh-impossible task to make the ranking system uniform to the point of perfect fairness, but that doesn't mean there aren't currently issues that could be streamlined.

The option for any organizer to be able to ban any parts they want is an extreme example, and personally not one I'd support, but when you say that
Quote:"For the ranking system to be fair, everyone should have the same rules"

I can't help but think that an optional part restriction is antithetical to the point you're trying to make. If I'm wrong, then please clarify: Why do we bother with an experimental rebound period? Why bother banning sniping/gattyaki, when both of these could be optional rulesets for organizers?

The current state of the ranked ruleset (at least BST) feels to me like it can't settle on an identity. 
On one side we have experimental periods to determine things like permitted stadiums and whether to add new rules/modify existing ones; while on the other side we have optional rulesets where two tournaments running the same format can have differing match types for both stages, and now even differing allowed parts.

I personally own two of the Fusion DX sets, mainly for the extra Super/King combos, but as I still own two BDr at the end of the day, I have skin in this game; and though I should probably be arguing otherwise, I once again have to ask:

Why is banning parts no longer an option in Standard, despite being done in the past? Why is an experimental ban period to determine if a part needs to be restricted no longer an option? The latter of which I would expect similarly high levels of support for, considering how many people seem to agree on the current state of BDr.

But hey. That's just my two cents 🤷‍♂️
(Mar. 01, 2023  4:05 AM)BladerGem Wrote:
(Mar. 01, 2023  1:48 AM)TheRogueBlader Wrote: I personally wouldn’t go that far, ranked is ranked because of the ranking system. For the ranking system to be fair, everyone should have the same rules. If an organizer in California decides to ban all SPAMINA parts but an organizer in Washington decides to ban all attack type parts the formats would be very different. Something small like specifically banning bearing drift and still being ranked won’t be a confounding variable, but making ranked have an option to ban any part would definitely be a confounding variable and not make the ranking system very accurate. That’s just my two cents.

The ranking system is already filled with confounding variables, though. It's biased towards those who have been playing the longest, towards large, active communities with multiple organizers, and towards those with the time, money, and spare parts to test and balance-tune their combos. Obviously it would be a nigh-impossible task to make the ranking system uniform to the point of perfect fairness, but that doesn't mean there aren't currently issues that could be streamlined.

The option for any organizer to be able to ban any parts they want is an extreme example, and personally not one I'd support, but when you say that
Quote:"For the ranking system to be fair, everyone should have the same rules"

I can't help but think that an optional part restriction is antithetical to the point you're trying to make. If I'm wrong, then please clarify: Why do we bother with an experimental rebound period? Why bother banning sniping/gattyaki, when both of these could be optional rulesets for organizers?

The current state of the ranked ruleset (at least BST) feels to me like it can't settle on an identity. 
On one side we have experimental periods to determine things like permitted stadiums and whether to add new rules/modify existing ones; while on the other side we have optional rulesets where two tournaments running the same format can have differing match types for both stages, and now even differing allowed parts.

I personally own two of the Fusion DX sets, mainly for the extra Super/King combos, but as I still own two BDr at the end of the day, I have skin in this game; and though I should probably be arguing otherwise, I once again have to ask:

Why is banning parts no longer an option in Standard, despite being done in the past? Why is an experimental ban period to determine if a part needs to be restricted no longer an option? The latter of which I would expect similarly high levels of support for, considering how many people seem to agree on the current state of BDr.

But hey. That's just my two cents 🤷‍♂️
Agree with everything you say, but the reason I said that was because to have a “organizers choose parts that are banned rule” would only be a further confounding variable. Not that the ranking system is perfect as is, far from it.
I definitely support this as it would help the burst standard meta so much, and people who still wanna spam it can still go to tournaments where its allowed