Beyblade is a toy first and a game second, both to Takara-Tomy and to the large majority of the people that actually buy Beyblade's. While TT considers performance it's obviously not the driving factor.
HMS is a special case because it was a direct evolution of the plastic-gen design philosophy, attached right at the end of the toyline's life. So they had every incentive to cram it full of plastic's "greatest hits," upgraded for the new gen.
Then MFB came and it was like starting from scratch again. Burst is the same. TT obviously cares about performance but likely only insomuch that they need to market those performance features in order to convince people to buy them.
Plastic and HMS had the same lead designer, and he kept going with MFB too, until Kenji Horikoshi took over with the Extreme series. More info: https://worldbeyblade.org/Thread-BLOG-FO...pid1209007
HMS is a special case because it was a direct evolution of the plastic-gen design philosophy, attached right at the end of the toyline's life. So they had every incentive to cram it full of plastic's "greatest hits," upgraded for the new gen.
Then MFB came and it was like starting from scratch again. Burst is the same. TT obviously cares about performance but likely only insomuch that they need to market those performance features in order to convince people to buy them.
Plastic and HMS had the same lead designer, and he kept going with MFB too, until Kenji Horikoshi took over with the Extreme series. More info: https://worldbeyblade.org/Thread-BLOG-FO...pid1209007