(Mar. 28, 2019 3:06 PM)ZYeYO Wrote:(Mar. 28, 2019 1:31 AM)MagikHorse Wrote: Taller might help out with spacing, but I don't think breakage is as big of an issue as it was in the Plastic gen.
From my knowledge and experience the only thing that broke in those engine gear Beyblades were the initial engine gear itself. overtime inside something would break and make it so it would not release when wound up. the blade Bass that housed the engine gear for me never really broke the only one that came close and started to fall apart a bit was my TT Dranzer gt. Overall the amount of breakages that I've have seen in burst so far are around the same amount that I got in first gen. Not counting the delicate slash rare ones that looks nice but from the start they look like they were going to break and the early bad attack rings that we're famous for breaking like master dranzer we're all they needed was a bit more plastic to make it beefy. But for sure that would be awesome if it was metal Metal Gears would go a long way
Metal gears might solve an issue like that, but I certainly wouldn't want to have to resort to that if I could avoid it through improving the design.