Ask a question, get an answer! #2

(Apr. 10, 2017  9:08 AM)Aronno Wrote: Is lost longinus durable?

Yes. I used it like 100 round and it's still good. Teeth wore little but not very much
(Apr. 10, 2017  5:20 AM)Wizard Wrote: A physics question, for those of you who know more about the technical sides of the game. I'm trying to take knowledge I've learned from beyblade and apply it to beigoma.

We know that a flat tip is good for attack, but do other factors of the shape take into affect for that? For example the wheel, is that a bigger factor of attack power than the tip? A lot of attack type wheels have slopes that push the opponents wheel up a little and disrupts balance (at least, it looks this way). Is a wheel like that more important for attack than the aggressive flat bottom?

Would a bey with an almost round wheel and a flat attack bottom be better or worse than a bey with a slightly sloped wheel and a rounded bottom?

What about an attack type wheel with a pointed bottom that's normally reserved for stamina types?

I'd assume regarding this topic, in this case and many cases a circular Shape would be the best performer though I can't confirm this but in theory this applies and I believe this would work best as long as it has a optimum width hence not too wide or too close in.
(Apr. 10, 2017  6:55 AM)Angry Face Wrote: These are some universal physical principles of Beyblade:
  • As the frequency (number/quantity) and intensity (size/width) of interruptions in a top's circumference increase, its efficiency at outspinning opposing tops decreases;
  • As the area of contact between a top and the play surface increases, so does friction between the two surfaces, which results in increased movement of the top around the play surface;
  • As the top moves around the play surface, the amount of rotational kinetic energy lost increases as the area of contact between the top and play surface increases (increased friction);
  • As the relative mass of a top becomes more focused around its circumference, its ability to resist change in its rotational speed due to outside forces improves (flywheel effect).
  • As friction between an area of contact on the top and the play surface increases, the resistance of that top to movement also increases.

Following this logic, in not only Beyblade, theoretically, an optimal design for a spinning top would feature a perfectly circular circumference with much of its mass focused around its perimeter.  In a game like beigoma, where similar masses to MFB are condensed to much smaller volumes, depending on the balance and tuning of your top along with the proficiency of your launch technique, you're looking at nearly equal or superior solo-spin times to most early MFB when launched onto a flat, smooth surface like a BeyStadium.

In Beyblade, flat tips can work because our stadiums are rigid, solid surfaces that allow their sharp, angled circular edges to roll around the stadium's curvature vertically. However, in beigoma, where cloth or other soft and suspended materials are used as the play surface, flat tips would be less precise in their movement due to sinking into the material, reducing their effectiveness considerably. A rounder tip would be better, as it would still offer some movement, yet it would still be more efficient.

If you're serious about getting into beigoma, I would not suggest emulating many of Beyblade's signature designs. If you're going for something of a stamina/defense oriented top, make it as heavy, balanced, and circular as you can, with a sharp tip and outward weight distribution. For a more offensive design, again, stick with something heavy and well-balanced, but a more conservative shape like a basic polygon with rounded vertices or nodules would be the most efficient design (like some old-school wide weight disks).

Fantastic post, thank you. There's a few different types of beigoma, but the majority have an octoganal shape around the tops, and a rounded bottom. Everyone in beigoma club sharpens theirs and tries to get a good spin time out of it. One of the guys there has been posting to Facebook about a top he's working on, he's got it up to a little over 3 minutes solo spin time now, which seems really good.

If you launch a top correctly, it should make a humming sound and if you touch the cloth you can feel it vibrate. This humming sound is actually pretty loud. I was given a top by the leader of another city's beigoma club, the tops he carves all have very long spin times and the humming is quiet, if you touch the cloth it's still vibrating though. Any clue what's happening here and how it might affect spin time? Seems like the quieter vibration is a good thing for increasing spin time, I'm interested in learning his method if he's willing to teach it lol. It seems like everyone is impressed by his tops.

While looking online, I found one type of beigoma that's kind of tall and has a perfectly rounded edge. I'll pick up a few of those and see what I can do with them. I'll sharpen one and see how it performs against the other types that I've seen used.

For attack type, would it be bad to carve around those rounded edges and make the corners a little sharper?

By the way, if any of you guys are interested in getting into beigoma on the side, I've found where you can buy them online using the same methods as you would to import beyblades. So if anyone is interested in starting some beigoma play on the side out of disappointment for Burst, shoot me a PM. I'll tell you everything I've learned about the game and link you to the sources I've found for buying tops online. I haven't ordered any tops yet (bought mine at beigoma club, and some were gifts from other players) but I will soon.
Is the waterfall running gag because of this kid?

Can anybody hos tournaments in Hartford Connecticut USA? I'm kind of a lonely blader here
TL14. Yes
(Apr. 10, 2017  9:56 PM)MoonRaider Wrote: Can anybody hos tournaments in Hartford Connecticut USA? I'm kind of a lonely blader here

https://worldbeyblade.org/Thread-Connect...ion?page=4
Hey guys. Can i add a new bottom to the Big bang 4d Pegasis? The tip kinda stinks. Will snything make this a good Bey?
(Apr. 11, 2017  3:10 AM)JustScott Wrote: Hey guys. Can i add a new bottom to the Big bang 4d Pegasis? The tip kinda stinks.  Will snything make this a good Bey?

You can add CH120 RF (or R2F), which would make it decent.
Thank you. Looking in to it now!

(Apr. 11, 2017  3:47 AM)Hato Wrote: You can add CH120 RF (or R2F), which would make it decent.

Would that increase the stamina? And do any others fit?
Does Circle Upper have any synergy with the Bunshin core?



(Apr. 11, 2017  4:27 AM)JustScott Wrote: Thank you. Looking in to it now!


Would that increase the stamina? And do any others fit?

If you want to increase stamina either replace the R(2)F with HFS or replace Big Bang with Diablo or Flash.
(Apr. 11, 2017  4:27 AM)JustScott Wrote: Thank you. Looking in to it now!


Would that increase the stamina? And do any others fit?

It would increase its attack and any other metal fight spin track and bottoms fit
I have a Xeno Xcalibur layer and it looks like it is breaking. The sword is getting all banged up from all the battles. What should I do
(Apr. 11, 2017  1:55 PM)MoonRaider Wrote: I have a Xeno Xcalibur layer and it looks like it is breaking. The sword is getting all banged up from all the battles. What should I do

You cannot do anything to avoid wear or breaks besides not using it anymore.
(Apr. 10, 2017  4:24 PM)Wizard Wrote: Fantastic post, thank you. There's a few different types of beigoma, but the majority have an octoganal shape around the tops, and a rounded bottom. Everyone in beigoma club sharpens theirs and tries to get a good spin time out of it. One of the guys there has been posting to Facebook about a top he's working on, he's got it up to a little over 3 minutes solo spin time now, which seems really good.

If you launch a top correctly, it should make a humming sound and if you touch the cloth you can feel it vibrate. This humming sound is actually pretty loud. I was given a top by the leader of another city's beigoma club, the tops he carves all have very long spin times and the humming is quiet, if you touch the cloth it's still vibrating though. Any clue what's happening here and how it might affect spin time? Seems like the quieter vibration is a good thing for increasing spin time, I'm interested in learning his method if he's willing to teach it lol. It seems like everyone is impressed by his tops.

While looking online, I found one type of beigoma that's kind of tall and has a perfectly rounded edge. I'll pick up a few of those and see what I can do with them. I'll sharpen one and see how it performs against the other types that I've seen used.

For attack type, would it be bad to carve around those rounded edges and make the corners a little sharper?

By the way, if any of you guys are interested in getting into beigoma on the side, I've found where you can buy them online using the same methods as you would to import beyblades. So if anyone is interested in starting some beigoma play on the side out of disappointment for Burst, shoot me a PM. I'll tell you everything I've learned about the game and link you to the sources I've found for buying tops online. I haven't ordered any tops yet (bought mine at beigoma club, and some were gifts from other players) but I will soon.

Vibrations in the play surface arround the spinning top are a hallmark of imbalance. The intensity of the vibrations varies with the balance of the top, but the less balanced it is, the greater the intensity of the vibrations. If you're any good at spinning a Beyblade (or any top for that matter) in your palm, you can feel how balanced or imbalanced it is based on the intensity of the vibrations you feel between its tip and your hand. Most beigoma tops appear to be crudely cast, which doesn't do them many favors in the way of balance, so if that guy's getting spin times as high as 3 minutes, he's got something really good going.

For your attack type, I think you'd probably be best off using thick, knobby contact points, like on Screw or Valkyrie, instead of thin and pointy ones. You have to keep in mind, though, that whatever you carve away is mass lost from your top's initial mass, so you will have to compensate for that inevitable loss of mass somewhere along the way, either by increasing your spin speed along with a more aggressive movement pattern or by carving a heavier top to begin with (or both).

I hope some of this ends up being useful to you in your beigoma endeavors. Best of luck, haha.
(Apr. 11, 2017  6:50 AM)RacingCheetahz Wrote: Does Circle Upper have any synergy with the Bunshin core?

It's awesome. It's my favourite HMS combo but I haven't tried it yet because I don't own Phantom Fox. I don't think it will be competative but I'm sure it will be a lot of fun. Smile
How do you use the codes?

How do you battle?
(Apr. 11, 2017  10:54 PM)shadow4138 Wrote: How do you use the codes?

How do you battle?

In Hasbro's Beyblade burst app? Or in Takara Tomy's? Real battling or the kind in the Hasbro game?
How does Gigant Gaia wall so effectively? And is it on the same tier as Wyvern and Neptune?

(Apr. 11, 2017  11:47 PM)Reeceroosters13 Wrote: How do I change my name?

They are still trying to get that feature up, for now, PM a moderator with the new name.
(Apr. 11, 2017  11:42 PM)shadow4138 Wrote: All? Sorry new...

Beyblade burst

What was your intent for simply putting Beyblade burst?
(Apr. 11, 2017  8:57 PM)TL14 Wrote: It's awesome. It's my favourite HMS combo but I haven't tried it yet because I don't own Phantom Fox. I don't think it will be competative but I'm sure it will be a lot of fun. Smile

May I ask how it became your favorite HMS combo even though you haven't tried it?
Does anybody else notice that the fusion wheels which overhang the track (like rock or bakushin) allow the clear wheel to slide around just a little bit, I mean it is not completely immovable, or is it just me?