(Oct. 23, 2010 4:18 AM)Leonwind Wrote: heres my thing. Sony still makes games for the PS2 every now and agian (meening PS3 isnt doing so well in sales) and also, PS Move? Wtf? that makes the wii look better by comparison, and that is sad for older gamers (note: wii is mostly for T and under, so this comment does not apply to younger gamers)
Sony hasn't made a PS2 exclusive title since 2006 outside of regional Singstar, and Buzz expansions and some titles made for developing countries (like India). The reason they still occasionally release a PS2 version of MLB: The Show, or a PSP title is because the assets are all finished, it's incredibly cheap, and you know, the fact that there's 150 million PS2s out there (which by the way, makes it the best selling console of all time). It has nothing to do with how successful the PS3 may or may not be. If Microsoft hadn't taken a bath on the original Xbox, and it sold similar numbers, they'd probably do the same.
You seem like a 12 year old, so why are you so concerned about older gamers? I'd imagine that for many older gamers Move would actually allow them to experience some games that the non-Move PS3s weren't allowed to experience. Such as light gun shooters. In fact, I'd argue Kinect is a bigger "threat" to older gamers, as that offers such limited gameplay experiences that only "casual" titles could be made. Besides, it's not like Move is taking away resources from Gran Turismo 5, or The Last Guardian. Developers who are making Move exclusive games are small teams who regularily wouldn't be making a PS3 game, unlike Kinect, where Rare has been entirely devoted to that. The developers who are making strides to put Move features in their PS3 games are doing so because it benefits their genre. FPS games are helped with pointer controls, so it makes sense that Killzone 3 would use it. LittleBigPlanet is all about user creation, with Move you're able to draw like you would in real life, so it makes sense that LittleBigPlanet 2 would have Move functionality.
Leonwind Wrote:Also, xbox has almost every game that comes out for the PS2 and 3 + more. True, Sony may have free live, but it kinda sucks. and also, its really not free because the PS3 cists more than the new xbox360.
The PS3's costs don't go towards paying for PlayStation Network services. Premium PlayStation Network services, such as Hulu+, PlayStation+ or in Store advertisements pay for that. Hardware costs are associated to the actual cost of production. The average PS3 is rumored to cost around $250-$270 to make. MSRP is $299, so the margins there aren't great. It's expected that Sony isn't going to sell at cost since until the Slim was released last year, Sony was losing money on each PS3 sold, and now would be a nice time to recoup some costs on that front.
Leonwind Wrote:Normally, i would say that Xbox360>PS3=Wii, but now that "move" is out, Xbox360>Wii>PS3
Go away.
Leonwind Wrote:Nintendo will own Sega one day, its inevitable in my opinion
Nintendo would be stupid to do that. SEGA doesn't have any valuable IPs except one that they've run into the ground. Besides, SEGA has stronger ties to Sony and Microsoft than Nintendo. Especially Microsoft, as Xbox Live is actually SEGA's doing, and SEGA agressively supported the original Xbox with Shenmue II, and the like after the Dreamcast had proven to be a dud.
Leonwind Wrote:PS3 sucks
You know what really sucks, the fact that I've spent about a half hour replying to a twelve year old troll who likely won't read this entire post.
(Oct. 23, 2010 4:33 AM)Leonwind Wrote: how does it not make sense?
Xbox 360 + 1 year of live = approx $400usd
PS3 + live (free) = approx $450usd
You live in 2007? Xbox 360 Slim Arcade- $199 + $60 Live = $259. PlayStation 3 Slim Core = $299. I don't bother with taxes since that varies by region.
(Oct. 23, 2010 4:33 AM)Leonwind Wrote: regarding the PS2, then why not have a virtual consolr market for that like the Wii of 360? why still make PS2 games? my point exactly. even if you look at sale satistics right now, 360's in 1st, Wii is in 2nd, and PS3 is in 3rd (only a little bit behind wii)
The PS2 is a difficult platform to emulate properly due to many parts that Sony developed themselves. Even the PS3s that are backwards compatible with PS2 parts aren't 100% perfect. So unlike the Virtual Console for Wii, Sony would have to re-develop a lot of the games to change the code. So in that regard, they might as well release HD compilations, which they do. As for a Virtual Console market, Sony does have the PSone Classics, and in Japan that's expanded to NeoGeo, and TurboGraphx titles. With a plan to eventually get Genesis titles as well.
True story, your numbers are wrong. Sales are more like this Wii>>>>360>PS3 worldwide (Numbers are something like 40 million PS3s, 47 million 360s, and 70 million Wiis). Wii's slowing down considerably worldwide, where as the HD consoles are gaining ground. Well, except the 360. In the US it's making great gains (it was the top selling console last month, with the Wii being last), but in Japan it's a platform that sells less than 10,000 units a month. Europe's an unknown, but it's generally the PS3>360 in every country that isn't the UK.