(Aug. 13, 2014 10:57 PM)*Ginga* Wrote: For your last question TBD, the pressure is clearly higher ...
The pressure is also higher for his opponent, so theoretically both players would have the same "disadvantage". I played in Colosseum as well, and made it pretty far, but I was definitely more nervous there than during any other tournament (visibly shaking during the semi-finals). So there is definitely more pressure/hectic atmosphere in a larger tournament. Also, during Colosseum I played 6 matches out of 48 people, which is still one less than a minimum round robin. So I can understand where the size multiplier is trying to overcompensate for the certain tournament formats.
I also understand that the multiplier is also to stop people from spamming the "island effect", but if there really is that one person who dominates the other seven constantly than there will eventually be such a difference between their points that even if they go undefeated they'll barely be gaining any points (a somewhat example being Kei at that one tournament who went 6-2 and only came out at +1 just because of the point difference between himself and his opponents).
But either way, consider my record in Colosseum, which was 4-2. If those six same opponents were in my block during a minimum 8-player round robin, and I repeated my performance in the exact same order and everything, I would end up with less points, simply because the tournament was smaller. Unless I'm missing something really obvious, that doesn't make too much sense to me. I did everything the exact same in both instances, but ended up with a different result in the 8-player tournament because of a factor I couldn't control and didn't affect the outcome of the battles.
The seventh opponent is irrelevant in this situation, before someone points that out. While I would go to the finals if I won the point of the comparison is that in the two tournaments I played the exact same matches with the exact same outcomes, I get different amounts of points
Personally as of now I see the size multiplier as an incentive to build a large community to have larger tournaments, and while that's cool I don't see any real reasoning behind it besides that.
Sorry to just randomly jump in this argument, but I thought I should contribute.