Hey Everyone,
Just wanted to make this thread as I believe Operate has a lot of potential as an Attack Driver. From my testing, Operate is ideal for Same Spin KO or Burst Attack. On some combos, Operate can even KO or Burst Opposite Spin opponents. The most exciting thing I've seen from my testing is seeing Cho-Z Spriggan 00Bump Operate Burst Hell Salamander 00Bump Xtend+ 7 out of 10 times.
Operate does struggle against Atomic. If Atomic tornado-stalls, Operate will just lose Stamina and be outspun. It is also best to use Operate with either Cho-Z Achilles/Cho-Z Valkyrie for Right Spin opponents and Cho-Z Spriggan for Left Spin opponents as the Burst Stoppers will significantly reduce the possibility of Bursting. (I tried Geist Fafnir 00Bump Operate and it Burst very often.)
I also discovered that Operate in Attack Mode can be Balanced or Unbalanced depending on how the Driver is attached to the Disc and Layer. Balanced has the Operate's Attack Tip more set towards the center of the Layer while Unbalanced has it more off-centered. Operate's Attack Mode was Balanced for all tests except for the first one.
Here are my results:
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 4Proof Operate (Attack Mode, Unbalanced) (Second)
- hS.00B.Xt+: 12 OS, 2 KO, 1 Burst (75% Win Rate)
- choA.4P.Op: 4 KO, 1 Burst (25% Win Rate)
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 4Proof Operate (Attack Mode, Balanced) (Second)
- hS.00B.Xt+: 7 OS, 5 KO, 1 Burst (65% Win Rate)
- choA.4P.Op: 5 Burst, 2 KO (35% Win Rate)
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 00Bump Operate (Attack Mode, Balanced) (Second)
- hS.00B.Xt+: 5 OS, 1 Burst (60% Win Rate)
- choA.00B.Op: 3 Burst, 1 KO (40% Win Rate)
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. (Left Spin) Cho-Z Spriggan 00Bump Operate (Attack Mode, Balanced) (Second)
- hS.00B.Xt+: 3 OS (30% Win Rate)
- choS.00B.Op: 7 Burst (70% Win Rate)
Here are some more test results for Right Spin Attack. Thanks to @[Shindog] for suggesting to take off the Frame for the Operate combo to make the Beyblade bounce more. This led to some really violent bursts. It also had the higher win rate out of these two tests.
Here are the results:
[Level Chip] Archer Hercules Outer Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 00Bump Operate (Attack Mode, Balanced) (Second)
- [LC] aH.Ω.Xt+: 3 OS (30% Win Rate)
- choA.00B.Op: 7 Burst (70% Win Rate)
[Level Chip] Archer Hercules Outer Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 00 Operate (Attack Mode, Balanced) (Second)
- [LC] aH.Ω.Xt+: 1 OS, 1 KO (20% Win Rate)
- choA.00.Op: 8 Burst (80% Win Rate)
Just wanted to make this thread as I believe Operate has a lot of potential as an Attack Driver. From my testing, Operate is ideal for Same Spin KO or Burst Attack. On some combos, Operate can even KO or Burst Opposite Spin opponents. The most exciting thing I've seen from my testing is seeing Cho-Z Spriggan 00Bump Operate Burst Hell Salamander 00Bump Xtend+ 7 out of 10 times.
Operate does struggle against Atomic. If Atomic tornado-stalls, Operate will just lose Stamina and be outspun. It is also best to use Operate with either Cho-Z Achilles/Cho-Z Valkyrie for Right Spin opponents and Cho-Z Spriggan for Left Spin opponents as the Burst Stoppers will significantly reduce the possibility of Bursting. (I tried Geist Fafnir 00Bump Operate and it Burst very often.)
I also discovered that Operate in Attack Mode can be Balanced or Unbalanced depending on how the Driver is attached to the Disc and Layer. Balanced has the Operate's Attack Tip more set towards the center of the Layer while Unbalanced has it more off-centered. Operate's Attack Mode was Balanced for all tests except for the first one.
Here are my results:
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 4Proof Operate (Attack Mode, Unbalanced) (Second)
Spoiler (Click to View)
- choA.4P.Op: 4 KO, 1 Burst (25% Win Rate)
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 4Proof Operate (Attack Mode, Balanced) (Second)
Spoiler (Click to View)
- choA.4P.Op: 5 Burst, 2 KO (35% Win Rate)
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 00Bump Operate (Attack Mode, Balanced) (Second)
Spoiler (Click to View)
- choA.00B.Op: 3 Burst, 1 KO (40% Win Rate)
(Defense Mode) Hell Salamander 00Bump Xtend+ (Stamina Mode) (First) vs. (Left Spin) Cho-Z Spriggan 00Bump Operate (Attack Mode, Balanced) (Second)
Spoiler (Click to View)
- choS.00B.Op: 7 Burst (70% Win Rate)
Here are some more test results for Right Spin Attack. Thanks to @[Shindog] for suggesting to take off the Frame for the Operate combo to make the Beyblade bounce more. This led to some really violent bursts. It also had the higher win rate out of these two tests.
Here are the results:
[Level Chip] Archer Hercules Outer Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 00Bump Operate (Attack Mode, Balanced) (Second)
Spoiler (Click to View)
- choA.00B.Op: 7 Burst (70% Win Rate)
[Level Chip] Archer Hercules Outer Xtend+ (Stamina Mode) (First) vs. Cho-Z Achilles 00 Operate (Attack Mode, Balanced) (Second)
Spoiler (Click to View)
- choA.00.Op: 8 Burst (80% Win Rate)