Perfect Phoenix 00Cross Xtend+ (Stamina for even rounds, Attack for odd rounds) vs. Judgement Joker Blitz Destroy Retsu
Round 1: JJ Over Finish (pP launched first)
Round 2: pP Spin Finish (JJ launched first)
Round 3: pP Spin Finish (JJ)
Round 4: pP Over Finish (pP)
Round 5: JJ Over Finish (pP)
Round 6: pP Spin Finish (JJ)
Round 7: JJ Over Finish (JJ)
Round 8: JJ Burst Finish (pP)
Round 9: JJ Spin Finish (pP)
Round 10: pP Spin Finish (JJ)
JJ Stats:
5 Wins (50%)
5 Losses (50%)
Basically this could be a 50/50 shot no matter if Xtend+ is in Attack or Stamina.
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Hell Salamander 00Cross Xtend+ (Stamina for odd rounds, Attack for even rounds) vs. Judgement Joker Blitz Destroy Retsu
Round 1: hS Spin Finish (hS)
Round 2: JJ Over Finish (JJ)
Round 3: hS Spin Finish (JJ)
Round 4: hS Over Finish (hS)
Round 5: JJ Over Finish (hS)
Round 6: JJ Over Finish (JJ)
Round 7: JJ Over Finish (JJ)
Round 8: hS Over Finish (hS)
Round 9: JJ Over Finish (hS)
Round 10: JJ Over Finish (hS)
JJ Stats:
6 Wins (60%)
4 Losses (40%)
Judgement Joker can get an upper hand either way.
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Orb Egis Sting Atomic vs. Judgement Joker Blitz Charge Retsu
Round 1: oE Spin Finish (oE)
Round 2: oE Spin Finish (JJ)
Round 3: JJ Burst Finish (oE)
Round 4: JJ Over Finish (JJ)
Round 5: oE Spin Finish (oE)
Round 6: oE Spin Finish (JJ)
Round 7: oE Spin Finish (oE)
Round 8: JJ Burst Finish (JJ)
Round 9: oE Spin Finish (oE)
Round 10: JJ Over Finish (JJ)
JJ Stats:
4 Wins (40%)
6 Losses (60%)
While Orb Egis had the upper hand Judgement Joker has some Burst and Knock Out potential.
Judgement Dragon Blitz Xtend+ (Stamina) vs. Perfect Phoenix 00Cross Atomic
Round 1: pP Spin Finish (pP)
Round 2: JD Over Finish (JD)
Round 3: pP Over Finish (pP)
Round 4: pP Spin Finish (JD)
Round 5: pP Spin Finish (pP)
Round 6: JD Over Finish (JD)
Round 7: JD Spin Finish (pP)
Round 8: JD Spin Finish (JD)
Round 9: JD Burst Finish (pP)
Round 10:JD Burst Finish (JD)
JD Stats:
6 Wins (60%)
4 Losses (40%)
Surprisingly JD had a great turn around and can kind of dominate pP though it does goes down/around after a bit when a bey doesn't come in contact with it
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vs. Hell Salamander Ratchet Bearing
Round 1: JD Burst Finish (hS)
Round 2: JD Burst Finish (JD)
Round 3: JD Burst Finish (hS)
Round 4: JD Burst Finish (JD)
Round 5: hS Over Finish (hS)
Round 6: JD Over Finish (JD)
Round 7: hS Spin Finish (hS)
Round 8: JD Burst Finish (JD)
Round 9: JD Burst Finish (hS)
Round 10: JD Burst Finish (JD)
JD Stats:
8 Wins (80%)
2 Losses (20%)
Long story short hS.Rt.Br isn't good against JD
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vs. Archer Hercules 10 Eternal
Round 1: aH Spin Finish (aH)
Round 2: JD Burst Finish (JD)
Round 3: JD Spin Finish (aH)
Round 4: JD Over Finish (JD)
Round 5: JD Burst Finish (aH)
Round 6: JD Burst Finish (JD)
Round 7: JD Burst Finish (aH)
Round 8: aH Spin Finish (JD)
Round 9: aH Over Finish (aH)
Round 10: JD Burst Finish (JD)
JD Stats:
7 Wins (70%)
3 Losses (30%)
Kinda obviously pretty good against aH
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vs. Arc Bahamut Ratchet Bearing
Round 1: JD Burst Finish (aB)
Round 2: JD Burst Finish (JD)
Round 3: JD Burst Finish (aB)
Round 4: JD Burst Finish (JD)
Round 5: JD Burst Finish (aB)
Round 6: JD Burst Finish (JD)
Round 7: JD Burst Finish (aB)
Round 8: JD Burst Finish (JD)
Round 9: JD Burst Finish (aB)
Round 10: JD Burst Finish (JD)
JD Stats:
10 Wins (100%)
0 Losses (0%)
No need to explain.
The mysterious one returns.