(May. 23, 2021 10:08 PM)Dan Wrote: Thanks for starting this thread and testing out Dynamite Belial for us, on top of other threads I've seen you make in the past. First, I'd like to ask if results change when you swap Xtend+ between World and Dynamite? Normally when I do stamina testing it makes most sense to swap out parts midway through, at the 10 round mark of testing.
Secondly, it would be really great if you could mention how many ties there were. If there is something that I've noticed, there are ties aplenty in Burst, and even some wins are down to fractions of a rotation. If it was a clean sweep or really tight, give us some explanation of how the battle went.
Last, how does Dynamite perform in an Attack-oriented combo? I know you take requests and I'm not making one, but from your experience, can you give me a comprehensive opinion on Dynamite? As in holistically, how it seems to perform against Attackers, as an Attacker, where you think it fits best. Where does is struggle, and where does it shine? That type of stuff. A marginal lead over World in 10 rounds doesn't paint a full picture of where Dynamite stands.
I don't know how long you've had it in your possession, so you may not have come to any preliminary conclusions yet, never mind definitive ones, but let me know.
Hi Dan! I appreciate the response!
In regards to swapping parts, that's actually something I forgot to do in my original test; here are the results with Xtend+ swapped at the halfway mark:
Dynamite Belial 00Cross Xtend+ (Stamina) VS (MCC) World Helios2 00Cross Xtend+ 1S (Stamina). 20 rounds, disks and drivers swapped after 10 rounds, ties redone.
Dynamite Belial: 60% (11 OS, 1 BF)
World Helios2: 40% (8 OS)
Notes: During this match, Dynamite and World tied a total of eight times. The outspins each received were fairly close, usually within one or two rotations.
In terms of attack, Dynamite feels... lackluster; there are definitely better options. Then again, I haven't done many formal attack tests with it, so there
could be a certain attack setup it's good for. It does a bit better against attackers than it does as one, which doesn't surprise me with the shape it possesses. Maybe it could do well on something like Wheel/Nexus/Giga Keep'/Unite'? Not sure.
I've had Dynamite for about a week now, but I'm just now getting around to testing it. As a result, I can't provide a definitive answer as to where it struggles and where it shines. However, at the moment, I'd say it struggles with attacking and shines in the stamina field.
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