Arc Bahamut was my second stop on my quest to find a viable Left Spin KO Defense type, after
Geist Fafnir performed decently, but not to the (admittedly high) standard of mG.00.Kp.
Arc Bahamut 00 Keep' vs Legend Spriggan (Right) 10Star Quick'
aB.00.Kp': 13 wins (all OS)
lS.10S.Qc': 7 wins (6 KO, 1 Burst)
aB.00.Kp' win rate: 65%
This was the only test I did 20 rounds for, as after the first 10 it was only 7-3 in aB's favor, and this was the first test I did so I was still trying to warm up my sliding shoot, I guess.
Arc Bahamut 00 Keep' vs MGC Sieg Xcalibur 0Cross Quick'
aB.00.Kp': 10 wins (all OS)
sX.0C.Qc': 0 wins
aB.00.Kp' win rate: 100%
I was a bit surprised to see sX do so badly in comparison to lS, it's imbalance really threw off Qc's movement pattern and made its attacks not very effective. Idk if it's just a placebo effect, but I feel like this just confirms what I've always said about sX being bad on a mobile setup.
Arc Bahamut 00 Keep' vs MGC Sieg Xcalibur 0Cross Orbit Metal
aB.00.Kp': 10 wins (all OS)
sX.0C.Om: 0 wins
aB.00.Kp' win rate: 100%
Tried it against a more stationary combo, which ironically enough had a better movement pattern. It still didn't get any KOs though. Also an important factoid from this test is that 00.Kp' has more LAD than C.Om.
Arc Bahamut 00 Keep' vs Twin Nemesis (Upper) 5Dagger Hunter'
aB.00.Kp': 9 wins (all OS)
tN.5D.Hn': 1 win (KO)
aB.00.Kp' win rate: 90%
tN knocked it off balance like it did to gF a few times, but aB was always able to come back and win by OS when it did. Seems like a mixed attacker couldn't do much to KO Defense in an opposite spin matchup.
Arc Bahamut 00 Keep' vs Nightmare Longinus Turn Evolution
aB.00.Kp': 9 wins (all OS)
nL.T.Ev: 1 win (OS)
aB.00.Kp' win rate: 90%
My Evolution isn't awakened yet, and I was actually finding it hard to launch in a way that could consistently hit a sliding shot Kp', so I decided to switch to something with a tighter pattern.
Arc Bahamut 00 Keep' vs Nightmare Longinus Turn Xtreme'
aB.00.Kp': 7 wins (all OS)
nL.T.X': 3 wins (2 KO 1 0S)
aB.00.Kp' win rate: 70%
It took hits surprisingly well, and actually scored a higher win rate than gF in the same matchup, though take that with a grain of salt because it's a 10 round test vs a 20 round test where a round is worth a different amount.
Arc Bahamut 00 Keep' vs LC Bloody Longinus 0(Bump) Reboot
aB.00.Kp': 13 wins (all OS)
bL.0(B).Rb: 7 wins (1 KO 6 0S)
aB.00.Kp' win rate: 65%
After noticing that Bump was still causing it to scrape out early, I opted to remove it after several rounds, but I don't think I noticed a significant change in performance. It was still only able to OS aB occasionally.
Arc Bahamut 00 Keep' vs LC Bloody Longinus 0Glaive Orbit Metal
aB.00.Kp': 9 wins (all OS)
bL.0G.Om: 1 win (0S)
aB.00.Kp' win rate: 90%
It performed similarly well vs left spin Mixed and Burst Attack/destabilizers, though according to
bladekid this exact bL.Om combo defeated F3.00C.Ab-S 15-5... Either I need to re-test this, or the Driver matchup really does play that big of a role in Kp' resisting this combo where something that has much better stamina does not?
Conclusion: I need to test against some better right spin KO Attack types after seeing how well lS did, but aB on Kp' seems like a really promising left spin variant to mG.00.Kp'.