(Jun. 22, 2019 10:28 PM)SprigganNemesis Wrote: (Jun. 22, 2019 9:50 PM)AirKingNeo Wrote: Learn to launch better then. Like unless it is attacks vs attack and something stupid happens where you hit a wall, you still won't burst.
You don't have to worry about self bursts if you used Blitz and a Dash driver because Dash drivers just stop bursting.
Also, I don't see how having a lighter disk would increase burst resistance. You would want more weight for more inertia to stop bursting.
About what you said about disk weight, it's really hard to explain without a visual to explain it with, AngryFace had a good GIF, but I don't know where to find it. In short though, if a disk is heavier than the layer is placed on by too much, the burst risk will be substantially increased. Try to visualize this, when two beys clash they both momentarily slow down greatly. If the disk is heavier than the layer, the clash will stop the layer first, but the inertia will keep the disk rotating for a few portions of a second longer, during this time, the disk will keep rotating, skipping teeth and getting closer to the bursting point. This effect is greatly mitigated if the disk is lighter than the layer, as is will slow before the layer does.
The anime does show how the Disks are moving whenever the Beyblade hits the stadium wall/floor (like Xcalibur and other Beys that require it to have some teeth skipped to activate a gimmick) and may be treated as a visual. The most recent episode of GT where Zwei activated its gimmick is a nice visual of the Disks moving whenever the Layer gets a heavy hit.
Just to simplify things, this is what we agree upon:
If Layer is heavier than the Disk (with Frame if any), then Burst resistance is stronger and will continue to rise incrementally with the weight difference; if the Layer is lighter than the Disk (with frame, if any), then the Burst resistance is weaker and will continue to fall incrementally with the weight difference.
This is complicated by introducing launch styles and angles of the Beys upon impact, as well as the spin directions involved and how fast each were spinning prior to impact.
Long story short, Zwei Longinus' stock combo might be the best left spin attacker in the Burst era right now due to its gimmick heightening its attack potential (think Xcalibur but with two major contact points lining up instead of just one), and with the Dash Driver minimizing the self-Burst risk (when launched correctly) and probably can even spin equalize like its predecessors (albeit not as good as Fafnir line) vs major opposite spin combos to boot. I'm not hyping ZL up, but based on the performance videos of some Beytubers, it may look like it is shaping up to dominate attack types by sheer weight and shape alone.
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