There is already a testing thread on Jormuntor J2 from 2018, but KJ's testing methods have refined since then, so I figured I'd open up a fresh thread instead of necroposting.
As you all know, layer Jormuntor J2 is banned in Burst Classic. At the time of testing for Burst Classic, it was decided that it was too OP. That may no longer be the case! Since Hasbro has released the Slingshock tips after that testing occurred, and a great many dash drivers became legal in the format, perhaps J2 has a place in the format now without completely destabilizing everything.
*If you want me to run additional tests on J2, just tell me the J2 combo to use and the combo to place it up against.*
My tests began with an initial round of determining which disc and driver paired well with J2, and then using that combo against Hasbro and TT competitive combos.
I learned a lot along the way! Such as "a few of my layers are really worn out apparently and I have to light launch them".
Launch procedures went like this:
10 launches across 2 different launchers. J2 is launched first on odd rounds. Every 2 rounds, switch which launcher launches first. So in practice, there will be times when J2 launches on the same launcher twice in a row, but not necessarily launched first. It's weird, but trust me, it works out. I did that same thing with attack launches. You don't get to launch second all the time just because you're an attack type, that's silly. And attack types DID win sometimes when launched first.
The committee may do with this data what they will. I have no opinion for or against unbanning J2. If it is unbanned, I will probably use it. It is halfway decent. And apparently more reliable than some other combos.
B is Burst. KO is Knockout. OS is outspin. T is tied spin. DB is Double Burst. DKO is Double KO.
That was around 250 launches. I am very tired now.
The tests:
Figure out which one of these is the ideal using TT Wolborg Yell Eternal:
J2 Heavy Eternal-S
J2 Gravity Eternal-S
J2 Knuckle Eternal-S
J2 Heavy Survive-S
J2 Gravity Survive-S
J2 Knuckle Survive-S
J2 Heavy Yard-S
J2 Gravity Yard-S
J2 Knuckle Yard-S
J2 Heavy Orbit
J2 Gravity Orbit
J2 Knuckle Orbit
Hasbro Opponents:
G2 Gravity Survive-S
D2 Knuckle Survive-S
Y2 Gravity Survive-S
O2 Heavy Eternal-S
A2 Gravity Yard-S
TT Opponents:
Acid Anubis Gravity Yard Metal
Acid Anubis Gravity Trans'
Acid Anubis Knuckle Trans'
Acid Anubis Knuckle Orbit
Neptune Knuckle Trans'
Neptune Knuckle Revolve
Neptune Knuckle Orbit
Odin Heavy Defense
Valkyrie Heavy Quick'
Victory Valkyrie Heavy Quick'
(TT Wolborg Disc and Tip Test)
Jormuntor J2 Knuckle Survive-S vs Wolborg Yell Eternal
5OS - 5OS
(J2 Win Rate: 50%)
Jormuntor J2 Gravity Survive-S vs Wolborg Yell Eternal
3OS - 1KO 6OS
(J2 Win Rate: 30%)
Jormuntor J2 Heavy Survive-S vs Wolborg Yell Eternal
5OS 1KO 1B - 3OS
(J2 Win Rate: 70%)
Jormuntor J2 Heavy Yard-S vs Wolborg Yell Eternal
5OS 1KO - 4OS - 2T
(J2 Win Rate: 60%)
Jormuntor J2 Heavy Eternal-S vs Wolborg Yell Eternal
6OS - 4OS
(J2 Win Rate: 60%)
Jormuntor J2 Heavy Orbit vs Wolborg Yell Eternal
8OS 1KO - 1OS
(J2 Win Rate: 90%)
DEAR GODS WHAT! Going with this combo for the other tests holy cow
(Hasbro Opponents)
Jormuntor J2 Heavy Orbit vs Gaianon G2 Gravity Survive-S
8OS 1KO - 1OS
(J2 Win Rate: 90%)
Well, Stamina tends to beat Defense, but this is still...
Jormuntor J2 Heavy Orbit vs Doomscizor D2 Knuckle Survive-S
4OS 1B - 5OS - 1T
(J2 Win Rate: 50%)
That seems reasonable.
Jormuntor J2 Heavy Orbit vs Yegrion Y2 Gravity Survive-S
2OS 1B - 5OS 2B - 1T
(J2 Win Rate: 30%)
Hello321 knows exactly why this thwarted J2. Don't give up dude, one day we'll have tournaments again and then you can continue defeating me in matches.
Jormuntor J2 Heavy Orbit vs Orpheus O2 Heavy Eternal-S
2OS 2KO - 5OS 1KO
(J2 Win Rate: 40%)
Woohoo! The Lord of Nightmares shines like gold on the sea of chaos! I knew you had it in you Orpheus.
Jormuntor J2 Heavy Orbit vs Anubion A2 Gravity Yard-S
4OS 1B - 5OS
(J2 Win Rate: 50%)
This was more even than I thought.
(TT Opponents)
Jormuntor J2 Heavy Orbit vs Acid Anubis Gravity Yard Metal
4OS 4B - 2OS
(J2 Win Rate: 80%)
This was a TERRIBLE IDEA!
Jormuntor J2 Heavy Orbit vs Acid Anubis Gravity Trans'
4OS 3B - 3OS
(J2 Win Rate: 70%)
This wasn't much better.
Jormuntor J2 Heavy Orbit vs Acid Anubis Knuckle Orbit Trans'
2OS 3B - 3OS 2KO - 1T 5DB
(J2 Win Rate: 50%)
This was a nightmare. I need to stay away from Acid Anubis for a while.
Jormuntor J2 Heavy Orbit vs Acid Anubis Knuckle Orbit
1OS 5B - 3OS 1KO
(J2 Win Rate: 60%)
Wow. Either my Acid Anubis' teeth have worn down to nothing, or I have to light launch it forever. J2 definitely held its own.
Jormuntor J2 Heavy Orbit vs Neptune Knuckle Trans'
7OS 2KO - 0OS 1B
(J2 Win Rate: 90%)
Something's wrong with my Trans' I guess!
Jormuntor J2 Heavy Orbit vs Neptune Knuckle Revolve
8OS 1KO - 1OS - 1 DKO
(J2 Win Rate: 90%)
Just so we're clear, that was RIDICULOUS. That does it! I'm breaking out my old Orbit, dusty or not!
Jormuntor J2 Heavy Orbit vs Neptune Knuckle Orbit
5OS 2KO - 3OS - 3T
(J2 Win Rate: 70%)
Note to self, J2 is an excellent counter to Neptune apparently.
The Supreme One Yami what the heck am I doing wrong with my aA and N? Aside from hard launching?
Jormuntor J2 Heavy Orbit vs Odin Heavy Defense (tended to softlaunch on Odin, for obvious reasons)
2OS 1KO 2B - 4OS 1KO
(J2 Win Rate: 50%)
A Bit more evenly matched, maybe.
Jormuntor J2 Heavy Orbit vs Valkyrie Heavy Quick'
4OS 3B - 2KO 1B - 1DKO
(J2 Win Rate: 70%)
My attack launches were mostly on point this time, but my Valkyrie is kind of worn. It can and will burst or KO J2, but even with a solid attack launch it can burst against those edges.
Jormuntor J2 Heavy Orbit vs Victory Valkyrie Heavy Quick'
7OS - 3KO
(J2 Win Rate: 70%)
vV did fairly well launching both first and second, everything seemed kind of close to be honest. With my questionable attack launch ability, I'd say these are fairly well matched up.
---
Analysis:
The slopes on J2 are fairly good. It didn't do much bursting. So good that it can even hold onto Orbit of all things. It has a tendency to scrape a bit late in the match, but that's Orbit's ball casing mostly.
I assumed it would be pure stamina and treated it like a stamina type. Like Orpheus O2, it is way more nuanced than that. It has two edges that are perfect for causing bursts in opponents. It can KO. And it's mostly round so it has quite a bit of defense.
It has a rounded but swooping shape, good for destabilization. Pairs well with Orbit. Thanks Wombat for insisting I try Orbit, you were right to do so.
If added to Burst Classic, I don't believe it would break the meta horribly. It has strengths, yes. But it has weaknesses.
Links to additional posts with tests:
https://worldbeyblade.org/Thread-Hasbro-...pid1593270
As you all know, layer Jormuntor J2 is banned in Burst Classic. At the time of testing for Burst Classic, it was decided that it was too OP. That may no longer be the case! Since Hasbro has released the Slingshock tips after that testing occurred, and a great many dash drivers became legal in the format, perhaps J2 has a place in the format now without completely destabilizing everything.
*If you want me to run additional tests on J2, just tell me the J2 combo to use and the combo to place it up against.*
My tests began with an initial round of determining which disc and driver paired well with J2, and then using that combo against Hasbro and TT competitive combos.
I learned a lot along the way! Such as "a few of my layers are really worn out apparently and I have to light launch them".
Launch procedures went like this:
10 launches across 2 different launchers. J2 is launched first on odd rounds. Every 2 rounds, switch which launcher launches first. So in practice, there will be times when J2 launches on the same launcher twice in a row, but not necessarily launched first. It's weird, but trust me, it works out. I did that same thing with attack launches. You don't get to launch second all the time just because you're an attack type, that's silly. And attack types DID win sometimes when launched first.
The committee may do with this data what they will. I have no opinion for or against unbanning J2. If it is unbanned, I will probably use it. It is halfway decent. And apparently more reliable than some other combos.
B is Burst. KO is Knockout. OS is outspin. T is tied spin. DB is Double Burst. DKO is Double KO.
That was around 250 launches. I am very tired now.
The tests:
Figure out which one of these is the ideal using TT Wolborg Yell Eternal:
J2 Heavy Eternal-S
J2 Gravity Eternal-S
J2 Knuckle Eternal-S
J2 Heavy Survive-S
J2 Gravity Survive-S
J2 Knuckle Survive-S
J2 Heavy Yard-S
J2 Gravity Yard-S
J2 Knuckle Yard-S
J2 Heavy Orbit
J2 Gravity Orbit
J2 Knuckle Orbit
Hasbro Opponents:
G2 Gravity Survive-S
D2 Knuckle Survive-S
Y2 Gravity Survive-S
O2 Heavy Eternal-S
A2 Gravity Yard-S
TT Opponents:
Acid Anubis Gravity Yard Metal
Acid Anubis Gravity Trans'
Acid Anubis Knuckle Trans'
Acid Anubis Knuckle Orbit
Neptune Knuckle Trans'
Neptune Knuckle Revolve
Neptune Knuckle Orbit
Odin Heavy Defense
Valkyrie Heavy Quick'
Victory Valkyrie Heavy Quick'
(TT Wolborg Disc and Tip Test)
Jormuntor J2 Knuckle Survive-S vs Wolborg Yell Eternal
5OS - 5OS
(J2 Win Rate: 50%)
Jormuntor J2 Gravity Survive-S vs Wolborg Yell Eternal
3OS - 1KO 6OS
(J2 Win Rate: 30%)
Jormuntor J2 Heavy Survive-S vs Wolborg Yell Eternal
5OS 1KO 1B - 3OS
(J2 Win Rate: 70%)
Jormuntor J2 Heavy Yard-S vs Wolborg Yell Eternal
5OS 1KO - 4OS - 2T
(J2 Win Rate: 60%)
Jormuntor J2 Heavy Eternal-S vs Wolborg Yell Eternal
6OS - 4OS
(J2 Win Rate: 60%)
Jormuntor J2 Heavy Orbit vs Wolborg Yell Eternal
8OS 1KO - 1OS
(J2 Win Rate: 90%)
DEAR GODS WHAT! Going with this combo for the other tests holy cow
(Hasbro Opponents)
Jormuntor J2 Heavy Orbit vs Gaianon G2 Gravity Survive-S
8OS 1KO - 1OS
(J2 Win Rate: 90%)
Well, Stamina tends to beat Defense, but this is still...
Jormuntor J2 Heavy Orbit vs Doomscizor D2 Knuckle Survive-S
4OS 1B - 5OS - 1T
(J2 Win Rate: 50%)
That seems reasonable.
Jormuntor J2 Heavy Orbit vs Yegrion Y2 Gravity Survive-S
2OS 1B - 5OS 2B - 1T
(J2 Win Rate: 30%)
Hello321 knows exactly why this thwarted J2. Don't give up dude, one day we'll have tournaments again and then you can continue defeating me in matches.
Jormuntor J2 Heavy Orbit vs Orpheus O2 Heavy Eternal-S
2OS 2KO - 5OS 1KO
(J2 Win Rate: 40%)
Woohoo! The Lord of Nightmares shines like gold on the sea of chaos! I knew you had it in you Orpheus.
Jormuntor J2 Heavy Orbit vs Anubion A2 Gravity Yard-S
4OS 1B - 5OS
(J2 Win Rate: 50%)
This was more even than I thought.
(TT Opponents)
Jormuntor J2 Heavy Orbit vs Acid Anubis Gravity Yard Metal
4OS 4B - 2OS
(J2 Win Rate: 80%)
This was a TERRIBLE IDEA!
Jormuntor J2 Heavy Orbit vs Acid Anubis Gravity Trans'
4OS 3B - 3OS
(J2 Win Rate: 70%)
This wasn't much better.
Jormuntor J2 Heavy Orbit vs Acid Anubis Knuckle Orbit Trans'
2OS 3B - 3OS 2KO - 1T 5DB
(J2 Win Rate: 50%)
This was a nightmare. I need to stay away from Acid Anubis for a while.
Jormuntor J2 Heavy Orbit vs Acid Anubis Knuckle Orbit
1OS 5B - 3OS 1KO
(J2 Win Rate: 60%)
Wow. Either my Acid Anubis' teeth have worn down to nothing, or I have to light launch it forever. J2 definitely held its own.
Jormuntor J2 Heavy Orbit vs Neptune Knuckle Trans'
7OS 2KO - 0OS 1B
(J2 Win Rate: 90%)
Something's wrong with my Trans' I guess!
Jormuntor J2 Heavy Orbit vs Neptune Knuckle Revolve
8OS 1KO - 1OS - 1 DKO
(J2 Win Rate: 90%)
Just so we're clear, that was RIDICULOUS. That does it! I'm breaking out my old Orbit, dusty or not!
Jormuntor J2 Heavy Orbit vs Neptune Knuckle Orbit
5OS 2KO - 3OS - 3T
(J2 Win Rate: 70%)
Note to self, J2 is an excellent counter to Neptune apparently.
The Supreme One Yami what the heck am I doing wrong with my aA and N? Aside from hard launching?
Jormuntor J2 Heavy Orbit vs Odin Heavy Defense (tended to softlaunch on Odin, for obvious reasons)
2OS 1KO 2B - 4OS 1KO
(J2 Win Rate: 50%)
A Bit more evenly matched, maybe.
Jormuntor J2 Heavy Orbit vs Valkyrie Heavy Quick'
4OS 3B - 2KO 1B - 1DKO
(J2 Win Rate: 70%)
My attack launches were mostly on point this time, but my Valkyrie is kind of worn. It can and will burst or KO J2, but even with a solid attack launch it can burst against those edges.
Jormuntor J2 Heavy Orbit vs Victory Valkyrie Heavy Quick'
7OS - 3KO
(J2 Win Rate: 70%)
vV did fairly well launching both first and second, everything seemed kind of close to be honest. With my questionable attack launch ability, I'd say these are fairly well matched up.
---
Analysis:
The slopes on J2 are fairly good. It didn't do much bursting. So good that it can even hold onto Orbit of all things. It has a tendency to scrape a bit late in the match, but that's Orbit's ball casing mostly.
I assumed it would be pure stamina and treated it like a stamina type. Like Orpheus O2, it is way more nuanced than that. It has two edges that are perfect for causing bursts in opponents. It can KO. And it's mostly round so it has quite a bit of defense.
It has a rounded but swooping shape, good for destabilization. Pairs well with Orbit. Thanks Wombat for insisting I try Orbit, you were right to do so.
If added to Burst Classic, I don't believe it would break the meta horribly. It has strengths, yes. But it has weaknesses.
Links to additional posts with tests:
https://worldbeyblade.org/Thread-Hasbro-...pid1593270