Hasbro Beyblade Burst Testings

(Aug. 26, 2017  11:24 PM)Rebel Blader Wrote:
(Aug. 26, 2017  7:42 PM)MystMotone101 Wrote: I should be able to start testing Hasbro products by next week, so if anyone has any ideas for combos they want experimented on (based on what has been released and what I have access to), I should be able to do those tests.

Please test hasbro r2 for attack and stalling and z2 for mixed attack and ko attack.also please test hasbro press driver

I don't have Z2, as that's not in my local area as of yet (I'd have to order it online from Entertainment Earth with Ifritor I2, Xcalius X2, and Quetziko Q2 in a pack, and that costs roughly $45).
(Aug. 26, 2017  7:42 PM)MystMotone101 Wrote: I should be able to start testing Hasbro products by next week, so if anyone has any ideas for combos they want experimented on (based on what has been released and what I have access to), I should be able to do those tests.

Is Evipero accessible?
(Aug. 28, 2017  11:55 PM)AndyHG Wrote:
(Aug. 26, 2017  7:42 PM)MystMotone101 Wrote: I should be able to start testing Hasbro products by next week, so if anyone has any ideas for combos they want experimented on (based on what has been released and what I have access to), I should be able to do those tests.

Is Evipero accessible?

Yep. I'll be able to get it in my local area, and I already had it in mind for testing in Defense and Stamina.
My Spryzen S2 does reasonably well in Attack...
(Sep. 01, 2017  2:23 PM)Blader ZK7 Wrote: My Spryzen S2 does reasonably well in Attack...

Stock or combination?
Okay, here's the list of parts that I have planned for testing this week.

Roktavor R2- Tornado Stalling and Mixed Attack

Sprizen S2- All forms of Attack

Horusood H2- Stamina and Tornado Stalling

Betromoth B2 (if I get it)- Attack and Defense

Evipero (if I get it)- Defense and Stamina

Doomscizor- Mixed Attack, Stamina, and Tornado Stalling

Odax O2- Attack and Defense

Nepstrius N2- Defense and Stamina

Unicrest U2- Defense

Triple (Forge Disk)- Attack on Valtryek combos

Press- Defense

Claw- Defense

Needle- Defense

Hold- Tornado Stalling



Anything else that needs testing?
(Sep. 03, 2017  12:11 AM)MystMotone101 Wrote: Okay, here's the list of parts that I have planned for testing this week.

Roktavor R2- Tornado Stalling and Mixed Attack

Sprizen S2- All forms of Attack

Horusood H2- Stamina and Tornado Stalling

Betromoth B2 (if I get it)- Attack and Defense

Evipero (if I get it)- Defense and Stamina

Doomscizor- Mixed Attack, Stamina, and Tornado Stalling

Odax O2- Attack and Defense

Nepstrius N2- Defense and Stamina

Unicrest U2- Defense

Triple (Forge Disk)- Attack on Valtryek combos

Press- Defense

Claw- Defense

Needle- Defense

Hold- Tornado Stalling



Anything else that needs testing?

This is a stretch, but if you find them, G2 and J2 for Defense, Cycle for Defense, and F2 for Defense and Stamina
Roktavor R2 Testing

Equipment Used

Launcher: Master Kit String Launcher

Stadium: Standard Type Beystadium Black

R2 always launched last. (No banks or sliding shoot used.)

Tornado Stalling

Roktavor R2 Spread Zephyr

Vs Unicrest Gravity Revolve

R1: U1: Survivor
R2: U1: Survivor
R3: U1: Survivor
R4: U1: Survivor
R5: U1: Survivor
R6: R2: Over Finish
R7: R2: Survivor
R8: U1: Survivor
R9: U1: Survivor
R10: R2: Over Finish
R11: U1: Survivor
R12: R2: Over Finish
R13: U1: Survivor
R14: U1: Survivor
R15: R2: Over Finish
R16: U1: Burst
R17: U1: Burst
R18: U1: Survivor
R19: U1: Survivor
R20: U1: Survivor

Win Rate: 25%
The only times R2 won were if U1 circled the stadium on Revolve. Other than that, only 1 Survivor Finish in its name at full power.

Tornado Stalling only works if the opposing bey is weak launched, which for the Hasbro metagame, it will not make a difference.

Mixed Attacker

R2 Knuckle Accel

VS U1 Gravity Survive

(Note: R2 launched via Bank Shot)

R1: U1: Survivor
R2: U1: Survivor
R3: U1: Survivor
R4: U1: Survivor
R5: R2: Survivor
R6: U1: Survivor
R7: R2: Survivor
R8: U1: Survivor
R9: R2: Over Finish
R10: U1: Survivor
R11: U1: Burst
R12: U1: Survivor
R13: U1: Survivor
R14 U1: Survivor
R15: U1: Survivor
R16: U1: Survivor
R17: U1: Survivor
R18: U1: Survivor
R19: U1: Survivor
R20: U1: Survivor

Win Rate: 10%

I don't know why it did this bad in this field at all, despite me banking it.

Both of these results are causing me to believe that R2 might not be good for the Hasbro Metagame. If someone wishes to improve on these tests, please do so.
Defensive Driver Testing

Equipment used
Launcher: Red and blue sword launcher (alternated each round)
Stadium: Standard burst beystadium white

Both beys were launched full power with the attacking beyblade always launched second with a sliding shoot
It is also worth noting that my variable driver is on its second stage (second layer of shorter spikes)

Evipero
EHP vs V2HV 
18(11os, 7bf) - 2(2ko) with 2 draws
Evipero win rate 90%
EHS vs V2HV 
13(13os) - 7(7bf) with 1 draw
Evipero win rate 65%
EHD vs V2HV 
18(15os, 3bf) - 2(1ko,1bf) with 2 draws
Evipero win rate 90%
EHN vs V2HV 
16(10os,6bf) - 4(1ko,3bf) with 2 draws
Evipero win rate 80%
EHM vs V2HV 
10(9os,1ko) - 10(3ko,7bf) with 3 draws
Evipero win rate 50%
EHR vs V2HV 
10(6os,4bf) - 10(3ko,7bf) with 1 draw
Evipero win rate 50%

Unicrest
UHP vs V2HV 
17(15os,2bf) - 3(3bf) with 2 draws
Unicrest win rate 85%
UHS vs V2HV
10(7os,3bf) - 10(10bf) with 2 draws
Unicrest win rate 50%
UHD vs V2HV
15(9os,1ko,5bf) - 5(5bf) with 4 draws
Unicrest win rate 75%
UHN vs V2HV
14(4os,10bf) - 6(1ko,5bf) with 3 draws
Unicrest win rate 70%
UHM vs V2HV
5(3os,2bf) - 15(1ko,14bf) with 4 draws
Unicrest win rate 25%

Quetziko Q2
Q2HP vs V2HV
15(11os,1ko,3bf) - 5(1os,4ko) with 2 draws
Quetziko win rate 75%
Q2HS vs V2HV
12(6os,6bf) - 8(5os,1ko,2bf) with 1 draw
Quetziko win rate 60%
Q2HD vs V2HV
14(8os,6bf) - 6(1os,2ko,3bf) with 4 draws
Quetziko win rate 70%
Q2HN vs V2HV
12(10os,2bf) - 8(1os,4ko,3bf) with 4 draws
Quetziko win rate 60%
Q2HM vs V2HV
10(10os) - 10(4os,4ko,2bf) with 2 draws
Quetziko win rate 50%
(Sep. 04, 2017  11:58 PM)MystMotone101 Wrote: Roktavor R2 Testing

Equipment Used

Launcher: Master Kit String Launcher

Stadium: Standard Type Beystadium Black

R2 always launched last. (No banks or sliding shoot used.)

Tornado Stalling

Roktavor R2 Spread Zephyr

Vs Unicrest Gravity Revolve

R1: U1: Survivor
R2: U1: Survivor
R3: U1: Survivor
R4: U1: Survivor
R5: U1: Survivor
R6: R2: Over Finish
R7: R2: Survivor
R8: U1: Survivor
R9: U1: Survivor
R10: R2: Over Finish
R11: U1: Survivor
R12: R2: Over Finish
R13: U1: Survivor
R14: U1: Survivor
R15: R2: Over Finish
R16: U1: Burst
R17: U1: Burst
R18: U1: Survivor
R19: U1: Survivor
R20: U1: Survivor

Win Rate: 25%
The only times R2 won were if U1 circled the stadium on Revolve. Other than that, only 1 Survivor Finish in its name at full power.

Tornado Stalling only works if the opposing bey is weak launched, which for the Hasbro metagame, it will not make a difference.

Mixed Attacker

R2 Knuckle Accel

VS U1 Gravity Survive

(Note: R2 launched via Bank Shot)

R1: U1: Survivor
R2: U1: Survivor
R3: U1: Survivor
R4: U1: Survivor
R5: R2: Survivor
R6: U1: Survivor
R7: R2: Survivor
R8: U1: Survivor
R9: R2: Over Finish
R10: U1: Survivor
R11: U1: Burst
R12: U1: Survivor
R13: U1: Survivor
R14 U1: Survivor
R15: U1: Survivor
R16: U1: Survivor
R17: U1: Survivor
R18: U1: Survivor
R19: U1: Survivor
R20: U1: Survivor

Win Rate: 10%

I don't know why it did this bad in this field at all, despite me banking it.

Both of these results are causing me to believe that R2 might not be good for the Hasbro Metagame. If someone wishes to improve on these tests, please do so.

Maybe try it on Extreme/variable or maybe on a stationary driver like survive something like hasbri R2 knuckle/spread survive . I do see potential in it for outspining the opponent.also i think u should have chosen a heavy survive combo instead of gravity revolve since revolve can easily beat stallers due its good presscession.on youtube i have seen stock hasbro r2 outspin stock hasbro y2 so maybe i might be good on a stationary driver. Thanks for testing tho
(Sep. 05, 2017  12:05 PM)Shaady Wrote: Defensive Driver Testing

Equipment used
Launcher: Red and blue sword launcher (alternated each round)
Stadium: Standard burst beystadium white

Both beys were launched full power with the attacking beyblade always launched second with a sliding shoot
It is also worth noting that my variable driver is on its second stage (second layer of shorter spikes)

Evipero
EHP vs V2HV 
18(11os, 7bf) - 2(2ko) with 2 draws
Evipero win rate 90%
EHS vs V2HV 
13(13os) - 7(7bf) with 1 draw
Evipero win rate 65%
EHD vs V2HV 
18(15os, 3bf) - 2(1ko,1bf) with 2 draws
Evipero win rate 90%
EHN vs V2HV 
16(10os,6bf) - 4(1ko,3bf) with 2 draws
Evipero win rate 80%
EHM vs V2HV 
10(9os,1ko) - 10(3ko,7bf) with 3 draws
Evipero win rate 50%
EHR vs V2HV 
10(6os,4bf) - 10(3ko,7bf) with 1 draw
Evipero win rate 50%

Unicrest
UHP vs V2HV 
17(15os,2bf) - 3(3bf) with 2 draws
Unicrest win rate 85%
UHS vs V2HV
10(7os,3bf) - 10(10bf) with 2 draws
Unicrest win rate 50%
UHD vs V2HV
15(9os,1ko,5bf) - 5(5bf) with 4 draws
Unicrest win rate 75%
UHN vs V2HV
14(4os,10bf) - 6(1ko,5bf) with 3 draws
Unicrest win rate 70%
UHM vs V2HV
5(3os,2bf) - 15(1ko,14bf) with 4 draws
Unicrest win rate 25%

Quetziko Q2
Q2HP vs V2HV
15(11os,1ko,3bf) - 5(1os,4ko) with 2 draws
Quetziko win rate 75%
Q2HS vs V2HV
12(6os,6bf) - 8(5os,1ko,2bf) with 1 draw
Quetziko win rate 60%
Q2HD vs V2HV
14(8os,6bf) - 6(1os,2ko,3bf) with 4 draws
Quetziko win rate 70%
Q2HN vs V2HV
12(10os,2bf) - 8(1os,4ko,3bf) with 4 draws
Quetziko win rate 60%
Q2HM vs V2HV
10(10os) - 10(4os,4ko,2bf) with 2 draws
Quetziko win rate 50%

Thank you very much for these tests. I was wondering if you could finish the defense tests by testing K2, Y2, and D2 (I've found some success with this last one). I would do them myself but I don't have as many pieces and only have access to the blue Hasbro stadium.
(Sep. 05, 2017  12:05 PM)Shaady Wrote: Defensive Driver Testing

Equipment used
Launcher: Red and blue sword launcher (alternated each round)
Stadium: Standard burst beystadium white

Both beys were launched full power with the attacking beyblade always launched second with a sliding shoot
It is also worth noting that my variable driver is on its second stage (second layer of shorter spikes)

Evipero
EHP vs V2HV 
18(11os, 7bf) - 2(2ko) with 2 draws
Evipero win rate 90%
EHS vs V2HV 
13(13os) - 7(7bf) with 1 draw
Evipero win rate 65%
EHD vs V2HV 
18(15os, 3bf) - 2(1ko,1bf) with 2 draws
Evipero win rate 90%
EHN vs V2HV 
16(10os,6bf) - 4(1ko,3bf) with 2 draws
Evipero win rate 80%
EHM vs V2HV 
10(9os,1ko) - 10(3ko,7bf) with 3 draws
Evipero win rate 50%
EHR vs V2HV 
10(6os,4bf) - 10(3ko,7bf) with 1 draw
Evipero win rate 50%

Unicrest
UHP vs V2HV 
17(15os,2bf) - 3(3bf) with 2 draws
Unicrest win rate 85%
UHS vs V2HV
10(7os,3bf) - 10(10bf) with 2 draws
Unicrest win rate 50%
UHD vs V2HV
15(9os,1ko,5bf) - 5(5bf) with 4 draws
Unicrest win rate 75%
UHN vs V2HV
14(4os,10bf) - 6(1ko,5bf) with 3 draws
Unicrest win rate 70%
UHM vs V2HV
5(3os,2bf) - 15(1ko,14bf) with 4 draws
Unicrest win rate 25%

Quetziko Q2
Q2HP vs V2HV
15(11os,1ko,3bf) - 5(1os,4ko) with 2 draws
Quetziko win rate 75%
Q2HS vs V2HV
12(6os,6bf) - 8(5os,1ko,2bf) with 1 draw
Quetziko win rate 60%
Q2HD vs V2HV
14(8os,6bf) - 6(1os,2ko,3bf) with 4 draws
Quetziko win rate 70%
Q2HN vs V2HV
12(10os,2bf) - 8(1os,4ko,3bf) with 4 draws
Quetziko win rate 60%
Q2HM vs V2HV
10(10os) - 10(4os,4ko,2bf) with 2 draws
Quetziko win rate 50%

So basically press has the best defense out of all drivers and defense and needle are second.surive is ok for stamina-defense hybrid while revolve is good for only pure stamina.
(Sep. 05, 2017  5:16 PM)Defensa Wrote: Thank you very much for these tests. I was wondering if you could finish the defense tests by testing K2, Y2, and D2 (I've found some success with this last one). I would do them myself but I don't have as many pieces and only have access to the blue Hasbro stadium.

I have not been able to find Y2 yet (australia is very slow to get releases especially as far north as I live). I intend to include K2 at some point but from my personal experience D2 is to prone to bursting to be very effective defensively but if I have time I will include it. EDIT: D2 forms a very tight fitting combo with press as tight as I have ever seen in a hasbro combo. It is basically unburstable!

(Sep. 05, 2017  7:19 PM))Rebel Blader Wrote: So basically press has the best defense out of all drivers and defense and needle are second.surive is ok for stamina-defense hybrid while revolve is good for only pure stamina.

I personally found Press to be my favourite driver for pure defense as it could be launched full power without fearing being bursted. Press has a very tight spring mechanism and easily has the best burst defense of all the defensive drivers. I found defense to be a close second and then needle. I'm not sure why but survive performed really bad for me in these tests it just seemed too easy to burst, especially on a layer that was easier to burst, like unicrest. I only just got a new revolve yesterday as my old one became worn down (which is why only 1 test included revolve) but it didn't appear the best defensively.
Horusood H2 Testing

Equipment Used

Standard Beystadium Black B-33

Master Kit String Launcher

Stamina
Horusood H2 Heavy Survive

VS Unicrest Gravity Survive
(Launch order was swapped after every round, and tips were swapped after Round 10.)

R1: U1: Survivor
R2: U1: Survivor
R3: H2: Survivor
R4: U1: Survivor
R5: U1: Survivor
R6: U1: Survivor
R7: H2: Burst
R8: H2: Survivor
R9: U1: Survivor
R10: U1: Survivor
R11: U1: Burst
R12: H2: Survivor
R13: U1: Burst
R14: U1: Burst
R15: H2: Survivor
R16: U1: Survivor
R17: U1: Burst
R18: H2: Burst
R19: U1: Burst
R20: U1: Burst

Win Rate: 30%

After the swap, it seemed like the other Survive plus H2 led to burst frenzy.

I say it is dependent on the mold of the Survive and Forge disk used with H2 for stamina. It has a chance against Unicrest for a stamina contest.

Tornado Stalling
Horusood H2 Spread Zephyr

VS Unicrest Gravity Survive
(H2 was always launched last, with no bank used.)

R1: H2: Survivor
R2: U1: Survivor
R3: H2: Survivor
R4: U1: Survivor
R5: U1: Survivor
R6: U1: Survivor
R7: H2: Survivor
R8: H2: Survivor
R9: H2: Survivor
R10: H2: Survivor
R11: H2: Survivor
R12: H2: Survivor
R13: H2: Survivor
R14: U1: Survivor
R15: U1: Survivor
R16: U1: Survivor
R17: H2: Survivor
R18: H2: Survivor
R19: H2: Survivor
R20: U1: Burst (Surprise ending)

Win Rate: 60%

As a Tornado Staller, H2 has a load of potential here against the average Defense/Stamina hybrid. Let's add Spread and see how everything changes for the U1 combo.

VS Unicrest Spread Survive
(Same rules apply)

R1: U1: Burst
R2: H2: Survivor
R3: H2: Survivor
R4: U1: Survivor
R5: H2: Survivor
R6: H2: Survivor
R7: U1: Survivor
R8: H2: Survivor
R9: H2: Survivor
R10: H2: Survivor
R11: U1: Survivor
R12: U1: Survivor
R13: U1: Survivor
R14: H2: Survivor
R15: U1: Survivor
R16: H2: Survivor
R17: U1: Survivor
R18: U1: Burst
R19: H2: Survivor
R20: U1: Survivor

Win Rate: 50%

The change didn't impact as drastic as expected. Horusood H2 was able to to destabilize Unicrest after a bit of Stalling, which led to some strong wins. The only way H2 lost was through bursting or by Unicrest striking H2 from underneath, causing it to destabilize.


In short, H2 is not the best stamina choice, but as a Tornado Staller, H2 is probably one of the best ones I've seen so far.
(Sep. 06, 2017  6:17 AM)MystMotone101 Wrote: Horusood H2 Testing

Equipment Used

Standard Beystadium Black B-33

Master Kit String Launcher

Stamina
Horusood H2 Heavy Survive

VS Unicrest Gravity Survive
(Launch order was swapped after every round, and tips were swapped after Round 10.)

R1: U1: Survivor
R2: U1: Survivor
R3: H2: Survivor
R4: U1: Survivor
R5: U1: Survivor
R6: U1: Survivor
R7: H2: Burst
R8: H2: Survivor
R9: U1: Survivor
R10: U1: Survivor
R11: U1: Burst
R12: H2: Survivor
R13: U1: Burst
R14: U1: Burst
R15: H2: Survivor
R16: U1: Survivor
R17: U1: Burst
R18: H2: Burst
R19: U1: Burst
R20: U1: Burst

Win Rate: 30%

After the swap, it seemed like the other Survive plus H2 led to burst frenzy.

I say it is dependent on the mold of the Survive and Forge disk used with H2 for stamina. It has a chance against Unicrest for a stamina contest.

Tornado Stalling
Horusood H2 Spread Zephyr

VS Unicrest Gravity Survive
(H2 was always launched last, with no bank used.)

R1: H2: Survivor
R2: U1: Survivor
R3: H2: Survivor
R4: U1: Survivor
R5: U1: Survivor
R6: U1: Survivor
R7: H2: Survivor
R8: H2: Survivor
R9: H2: Survivor
R10: H2: Survivor
R11: H2: Survivor
R12: H2: Survivor
R13: H2: Survivor
R14: U1: Survivor
R15: U1: Survivor
R16: U1: Survivor
R17: H2: Survivor
R18: H2: Survivor
R19: H2: Survivor
R20: U1: Burst (Surprise ending)

Win Rate: 60%

As a Tornado Staller, H2 has a load of potential here against the average Defense/Stamina hybrid. Let's add Spread and see how everything changes for the U1 combo.

VS Unicrest Spread Survive
(Same rules apply)

R1: U1: Burst
R2: H2: Survivor
R3: H2: Survivor
R4: U1: Survivor
R5: H2: Survivor
R6: H2: Survivor
R7: U1: Survivor
R8: H2: Survivor
R9: H2: Survivor
R10: H2: Survivor
R11: U1: Survivor
R12: U1: Survivor
R13: U1: Survivor
R14: H2: Survivor
R15: U1: Survivor
R16: H2: Survivor
R17: U1: Survivor
R18: U1: Burst
R19: H2: Survivor
R20: U1: Survivor

Win Rate: 50%

The change didn't impact as drastic as expected. Horusood H2 was able to to destabilize Unicrest after a bit of Stalling, which led to some strong wins. The only way H2 lost was through bursting or by Unicrest striking H2 from underneath, causing it to destabilize.


In short, H2 is not the best stamina choice, but as a Tornado Staller, H2 is probably one of the best ones I've seen so far.
Wow could u test hasbro h2 spread zephyr against attack types like v2 heavy variable/accel

(Sep. 06, 2017  1:52 AM)Shaady Wrote:
(Sep. 05, 2017  5:16 PM)Defensa Wrote: Thank you very much for these tests. I was wondering if you could finish the defense tests by testing K2, Y2, and D2 (I've found some success with this last one). I would do them myself but I don't have as many pieces and only have access to the blue Hasbro stadium.

I have not been able to find Y2 yet (australia is very slow to get releases especially as far north as I live). I intend to include K2 at some point but from my personal experience D2 is to prone to bursting to be very effective defensively but if I have time I will include it.

(Sep. 05, 2017  7:19 PM))Rebel Blader Wrote: So basically press has the best defense out of all drivers and defense and needle are second.surive is ok for stamina-defense hybrid while revolve is good for only pure stamina.

I personally found Press to be my favourite driver for pure defense as it could be launched full power without fearing being bursted. Press has a very tight spring mechanism and easily has the best burst defense of all the defensive drivers. I found defense to be a close second before and then needly. I'm not sure why but survive performed really bad for me in these tests it just seemed too easy to burst, especially a layer that was easier to burst, like unicrest. I only just got a new revolve yesterday as my old one became worn down (which is why only 1 test included revolve) but it didn't appear the best defensively.
Out of needle, defense and press which one has the best stamina?
(Sep. 06, 2017  11:04 AM)Rebel Blader Wrote: Wow could u test hasbro h2 spread zephyr against attack types like v2 heavy variable/accel

Out of needle, defense and press which one has the best stamina?

I haven't tested those drivers for stamina so I can't accurately say which has the best stamina. 

by the way if you are qouting a large message such as testing reports can you please delete most or all of the qouted message so you are not filling up the entire thread with repeated content.
D2 Defense tests

Equipment used
Launcher: Red and blue sword launcher (alternated each round)
Stadium: Standard burst beystadium white

Both beys were launched full power with the attacking beyblade always launched second with a sliding shoot
It is also worth noting that my variable driver is on its second stage (second layer of shorter spikes)

D2HP vs V2HV
20(180s,2bf) - 0
D2 win rate 100%
D2HS vs V2HV
15(14os,1bf) - 5(5bf)
D2 win rate 75%
D2HD vs V2HV
14(13os,1ko) - 6(6bf) with 2 draws
D2 win rate 70%
D2HN vs V2HV
15(14os,1bf) - 5(5bf) with 3 draws
D2 win rate 75%

Summary: D2 was basically unburstable when used on press it was such a tight fitting combo it seemed almost like I wasusing a TT driver (which I definitely was not).

Zeutron Z2 as a mixed attacker

Benchmark:
RHA vs UHS
7(1ko,6bf) - 13(12os,1ko)
Roktavor win rate 35%

Z2HA vs UHS
9(4os,5bf) - 11(11os) with 1 draw
Zeutron win rate 45%

Summary: Zeutron definitely showed at least some potential here it posseses decent burst attack and it has good stamina aswell.
(Sep. 07, 2017  11:45 AM)Shaady Wrote: D2 Defense tests


D2HP vs V2HV
20(180s,2bf) - 0
D2 win rate 100%
D2HS vs V2HV
15(14os,1bf) - 5(5bf)
D2 win rate 75%
D2HD vs V2HV
14(13os,1ko) - 6(6bf) with 2 draws
D2 win rate 70%
D2HN vs V2HV
15(14os,1bf) - 5(5bf) with 3 draws
D2 win rate 75%
Zeutron Z2 as a mixed attacker
Benchmark:
RHA vs UHS
7(1ko,6bf) - 13(12os,1ko)
Roktavor win rate 35%

Z2HA vs UHS
9(4os,5bf) - 11(11os) with 1 draw
Zeutron win rate 45%

Wow i am amazed at the d2 tests if d2 has good burst defense then it can easily defeat other stamina types and defense types by destabilizing  them. As for Z2 it is really good for mixed attack but is it better than spryzen s2 that layer is also very good for mixed attack. Overall i would like to z2 as a burst and ko attack too could test it on a stationary attack setup and a ko attack setup?also could u test hasbro  d2's defense against roktavor attack.also could u try d2 on press and defense against survive and revolve based combos to check if it could destabilize  them
After the success of H2 as a Tornado Staller against Unicrest combos, it's best to test it against the best attack types in the Hasbro Meta. Starting with Roktavor.

Equipment
Standard Bey Stadium Black B-33
Master Kit String Launcher

Combo: H2 Spread Zephyr

VS Roktavor Heavy Accel
(H2 always launched first)

R1: H2- Burst
R2: R1- Over Finish
R3: H2- Survivor
R4: H2- Survivor
R5: H2- Burst
R6: H2- Burst
R7: H2- Burst
R8: R1- Burst
R9: H2- Burst
R10: H2- Burst

Here is where I start banking Roktavor.

R11: R1- Burst
R12: H2- Burst
R13: R1- Burst
R14: H2- Burst
R15: H2- Over Finish
R16: H2- Survivor
R17: H2- Survivor
R18: H2- Burst
R19: H2- Burst
R20: H2- Burst

Win Rate: 75%

What ended up happening was that Zephyr was outspeeding Accel throughout a lot of battles, making H2 seem like the attack type in this situation.

H2 Spread Zephyr

VS Xaclius Knuckle Extreme
(H2 always launched first, X1 banked on every odd round.)

R1: H2- Survivor
R2: H2- Survivor
R3: H2- Survivor
R4: H2- Self KO
R5: H2- Survivor
R6: X1- Burst
R7: H2- Survivor
R8: X1- Burst
R9: X1- Over Finish
R10: H2- Survivor
R11: X1- Survivor
R12: X1- Burst
R13: X1- Burst
R14: X1- Burst
R15: H2- Survivor
R16: X1- Burst
R17: H2- Survivor
R18: X1- Over Finish
R19: H2- Survivor
R20: H2- Survivor

Win Rate: 55%

This was an interesting battle, but the times H2 won, X1 was usually unable to keep up with H2 after a few seconds.

Overall, H2 is still proving itself to be an excellent Tornado Staller, but that could just be me. Be sure to test out H2 on Spread and Zephyr for any possible inaccuracies I could have, but in upcoming tournaments, I'd suggest giving it a go as a rogue combo.
(Sep. 06, 2017  6:17 AM)MystMotone101 Wrote: The change didn't impact as drastic as expected. Horusood H2 was able to to destabilize Unicrest after a bit of Stalling, which led to some strong wins. The only way H2 lost was through bursting or by Unicrest striking H2 from underneath, causing it to destabilize.


In short, H2 is not the best stamina choice, but as a Tornado Staller, H2 is probably one of the best ones I've seen so far.
Wow its surprisingly to see H2 doing well against Unicrest. I heard from some indian member it beating attack and found something similer from my TT one.

Can you show a video testing against a stamina and defence type? I want to see how it performs

Also if possible try against Y_Z.
And here's the video that one of you is asking for, regarding my testing.
I tested Kerbeus Gravity Zephyr as a tornado staller due to its stamina and the fact it doesn't have the best burst resistance to be extremely effective when still. Although in a Hasbro blue stadium it should give an idea.
I am ignoring mislaunches and ties.
Hasbro Blue Stadium
Supergrip launcher (string launcher is weaker.)
Launched Unicrest first.
Kerbeus Gravity Zephyr v. Unicrest Spread Survive
Round 1: K Os
Round 2: K Os
Round 3: K Os
Round 4: K Burst
Round 5: K Os
Round 6: K Os
Round 7: K Os
Round 8: K Os
Round 9: K Os
Round 10: U Os
Switching Forge discs to prove a point.
Kerbeus Spread Zephyr v. Unicrest Gravity Survive
Round 1: K Os (it bursted as soon as U stopped though)
Round 2: K Os
Round 3: K Os
Round 4: K Os
Round 5: K Os
Round 6: K Os
Round 7: U Os
Round 8: K Os
Round 9: K Os
Round 10: K Os

I changed Forge discs because I only have one of each and to make a remark I have experienced from the very beginning of burst. Spread, in my experience, is very burst prone. Take into account that because this is tornado stalling there are barely any hits and they are when the beys are already fairly weak, so bursting, specially for a defensive layer like Unicrest on what some say is a good driver for defense shouldn't occur, yet I have experienced this over and over. When I was trying K_Z against RHS I discovered that although it did okay with Spread, Roktavor was still able to burst him, while when put on Gravity, probably due to the increased weight and extra initial speed, it was able to easily destabilize Roktavor and avoid being bursted. I will perform some other comparison tests for KSZ and KGZ once people suggest the better opponents, bear in mind I recently broke my D2 (RIP) and I don't have many of the most recent beys because I cannot find them anywhere. If others could check the difference in performance between Spread and Gravity (and Heavy for that matter) on tornado stalling combos and just combos in general I'd appreciate it.

TLDR; Spread bursts too much in my opinion and I think Gravity is a better option for stalling.

Sorry for not being able to publish actual tests due to my lack of anything non Hasbro from Burst. Looking forwards to comments and suggestions for future tests as well as tests from you guys.

EDIT: Kerbeus is pretty good at stalling too, forgot that part.
(Sep. 10, 2017  12:46 AM)Defensa Wrote: I tested Kerbeus Gravity Zephyr as a tornado staller due to its stamina and the fact it doesn't have the best burst resistance to be extremely effective when still. Although in a Hasbro blue stadium it should give an idea.
I am ignoring mislaunches and ties.
Hasbro Blue Stadium
Supergrip launcher (string launcher is weaker.)
Launched Unicrest first.
Kerbeus Gravity Zephyr v. Unicrest Spread Survive
Round 1: K Os
Round 2: K Os
Round 3: K Os
Round 4: K Burst
Round 5: K Os
Round 6: K Os
Round 7: K Os
Round 8: K Os
Round 9: K Os
Round 10: U Os
Switching Forge discs to prove a point.
Kerbeus Spread Zephyr v. Unicrest Gravity Survive
Round 1: K Os (it bursted as soon as U stopped though)
Round 2: K Os
Round 3: K Os
Round 4: K Os
Round 5: K Os
Round 6: K Os
Round 7: U Os
Round 8: K Os
Round 9: K Os
Round 10: K Os

I changed Forge discs because I only have one of each and to make a remark I have experienced from the very beginning of burst. Spread, in my experience, is very burst prone. Take into account that because this is tornado stalling there are barely any hits and they are when the beys are already fairly weak, so bursting, specially for a defensive layer like Unicrest on what some say is a good driver for defense shouldn't occur, yet I have experienced this over and over. When I was trying K_Z against RHS I discovered that although it did okay with Spread, Roktavor was still able to burst him, while when put on Gravity, probably due to the increased weight and extra initial speed, it was able to easily destabilize Roktavor and avoid being bursted. I will perform some other comparison tests for KSZ and KGZ once people suggest the better opponents, bear in mind I recently broke my D2 (RIP) and I don't have many of the most recent beys because I cannot find them anywhere. If others could check the difference in performance between Spread and Gravity (and Heavy for that matter) on tornado stalling combos and just combos in general I'd appreciate it.

TLDR; Spread bursts too much in my opinion and I think Gravity is a better option for stalling.

Sorry for not being able to publish actual tests due to my lack of anything non Hasbro from Burst. Looking forwards to comments and suggestions for future tests as well as tests from you guys.

EDIT: Kerbeus is pretty good at stalling too, forgot that part.

Thx for the testing but could you note which bey got the KOs? 
And possibly the win percentage?
(Sep. 10, 2017  12:56 AM)Mage Wrote: Thx for the testing but could you note which bey got the KOs? 
And possibly the win percentage?

i think he was saying Kerbeus won by OS. i was confused for a second too
(Sep. 10, 2017  1:25 AM)Jimmyjazz39 Wrote:
(Sep. 10, 2017  12:56 AM)Mage Wrote: Thx for the testing but could you note which bey got the KOs? 
And possibly the win percentage?

i think he was saying Kerbeus won by OS. i was confused for a second too

OHHHHH
K now I see