I have a question, basically about force smash RC's.
I was reading the Dark Leopard article, and while usually its RC is the first thing mentioned when people talk about force smash, the article isn't exactly a glowing review of its usefulness, the only real positive is that it is fun to play with. http://wiki.worldbeyblade.org/index.php/...hange_Core
Furthermore, it's design doesn't strike me as all that useful - the sharp tip means if you use an Aggressive AR you stand a big risk of KO, and Advance Attacker is very much prone to that. Furthermore, the fact it cannot be controlled with a sliding shot as it only becomes aggressive later in the battle means actually hitting the opponent becomes a matter of luck. All in all, that sounds like a really bad idea to me.
I don't see how that would make it superior in any way to Manual Change Core (Dranzer MS), which can be permanently used in attack mode, and the Takara/Sonokong version isn't hard to control (the hasbro version is supposed to be wild but apparently the speed boost is worth it? Would like more info on that, if anyone has used both for force smash).
Obviously, I do enjoy fun customizations, however in places on beywiki where we're recommending customizations, we have to look at it in a competitive sense.
I know force smash isn't all that competitive in HMS, but I'd still like to know: Why do I keep hearing Tornado Change core when beywiki and my own knowledge tells me it's probably not that good, and how is it better than Manual Change Core?
I was reading the Dark Leopard article, and while usually its RC is the first thing mentioned when people talk about force smash, the article isn't exactly a glowing review of its usefulness, the only real positive is that it is fun to play with. http://wiki.worldbeyblade.org/index.php/...hange_Core
Furthermore, it's design doesn't strike me as all that useful - the sharp tip means if you use an Aggressive AR you stand a big risk of KO, and Advance Attacker is very much prone to that. Furthermore, the fact it cannot be controlled with a sliding shot as it only becomes aggressive later in the battle means actually hitting the opponent becomes a matter of luck. All in all, that sounds like a really bad idea to me.
I don't see how that would make it superior in any way to Manual Change Core (Dranzer MS), which can be permanently used in attack mode, and the Takara/Sonokong version isn't hard to control (the hasbro version is supposed to be wild but apparently the speed boost is worth it? Would like more info on that, if anyone has used both for force smash).
Obviously, I do enjoy fun customizations, however in places on beywiki where we're recommending customizations, we have to look at it in a competitive sense.
I know force smash isn't all that competitive in HMS, but I'd still like to know: Why do I keep hearing Tornado Change core when beywiki and my own knowledge tells me it's probably not that good, and how is it better than Manual Change Core?