Since people are talking a lot about curse in the BGT experimental thread I figured let’s just move the conversation to a thread specifically focused on curse. I’ll re-post tests I did with curse and we can just continue the discussion about it here.
Edit: I realize double chassis are banned, sorry about that
Consider this more of informal testing, meaning without specifically how many rounds or KO’s but just generally how well each combo did
Curse Lucifer2 00 wall drift 1S/Xtend+(Stamina) 2A vs. Judgement Spriggan Blitz Quick’ Goku
00 wall drift 1S: Most of the time Judgement hit curse out of control, but to my surprise it didn’t actually get knocked out. And some rounds curse stood its ground for about 3 seconds. Either way judgement won by OS, usually by drift getting knocked out of control due to the recoil but it didn’t actually get KO’d. A big part of this could be the fact that I weak launched drift, as it would go out of control with LC2 if medium launched. So that reduces recoil. As well as LC2 and 1S increasing the weight. A normal Gt bey would be in the low 60s in terms of grams, curse is 71 grams. That’s a lot of weight. I’ll try the tests with Ragnarok and 1D to balance out the weight more and see if Curse or drift is the problem.
Curse Ragnarok 00 wall drift 1D vs. Judgement Spriggan Blitz Quick’
Before I talk about it, just to compare the weight and show it’s more balanced Curse is 62 grams now and judgement remains 59.
Judgement did get a couple more KO’s, but this time judgement got itself recoil KO’d more times. That’s weird since curse is lighter. maybe curse is the problem?
Lord Dragon 00 wall drift vs Judgement Spriggan Blitz Quick’Goku
Lords weight is 61, judgement is 59. Grams.
Lord did the same thing. It didn’t get knocked out, but it also didn’t get knocked out of control that much. That is so wierd. I’m gonna just switch to 0 cross Xtend+ and see if drift is the problem because I think it might be, especially paired with 00 wall.
Curse Ragnarok Xtend+ 2A vs Judgment [/font][/size]
Yeah curse got destroyed. To be fair, it helots ground better than lord but still. I didn’t count specifically but I’d say judgment got 6 KO’s and curse got 4 OS’s. But curse on 2A is really tight and judgment actually pushed it to the halfway bursting point twice.
Lord Dragon 0 cross Xtend+ vs Judgment
Yeah lord got 2 OS’s. I think that’s all I need to say.
So what did we learn? 00 wall drift is OP. Not for stamina, for defense. I didn’t try out Zwei because mine is basically like hollow. Even on a perfectly balanced outer revolve sen it’s jumpy. So on and KO attack drivers it’s flowering is messed up. But yeah we learned 00 wall drift 1S has OP defense, but horrible stamina. And that curse is better than lord for KO defense overall. Even though it only got knocked out 2 times less, overall it just took hits better.
Curse vs Cosmo/Lord/Revive Pheonix (don’t have dead Pheonix) Same Spin
DB Power Launcher
Standard Stadium
Combos Balance Tuned
Launches alternated
Orbit/orbit metal drivers switched halfway through
Curse Ragnarok Blitz Orbit Metal/Orbit 1S vs Cosmo achilles Blitz Orbit/Metal Ten
Curse 8 OS
Cosmo 2 OS
Curse won by a second or 2 usually, and it won by destabilizing. Their stamina seemed equal but curse, no matter the launch order was able to hold the center and force Anubis under it at the end. I’d say if they were both on taller drivers like Ig’it’d be even. In this case curse won, and I think it is better overall given its better defense and burst resistance.
Curse Ragnarok Blitz Orbit Metal/Orbit 1S vs. Lord Joker Blitz Orbit/ OrbitMetal
Curse 2 OS
Lord 5 OS
1 Draw
…… My Ragnarok chip broke. One of the prongs fell off. WHYYYYYYYYYYYYYYYYYYYYYYYYY!?!?!?
The battles individually were very close. Both beys destabilized one another, really depended on who got to the center first. Curse did get a couple recoil big hits off lord, but those usually put lord in the center and lord destabilized curse. There was clearly a winner though. This is a testament to how Curse is not OP enough to be banned. It’d got great same spin and defense sure, but it can still be beaten by top tier stamina and top tier attack. And it’s opposite spin I don’t think is good but hey, maybe I’m wrong.
Curse Satan Blitz Orbit Metal/Orbit 1S vs. Revive Pheonix Blitz Orbit/Orbit Metal
Curse 5 OS
Pheonix
Don’t judge me, but this is where I stopped. I didn’t want my satan chip to break either, and I also figured this wasn’t perfect pheonix. This was revive Pheonix there was no point to keep seeing Curse destroy it (by OS, not by Burst or anything if you thought I meant that.)
So it beat cosmo pretty much, it basically lost to lord and it beat revive. Not the absolute best same spin, but considering how close the battles were vs lord and its defensive capabilities, I’d say it’s good but definitely not good enough to be banned. If someone proves me wrong with its opposite spin then go ahead. I just don’t think curse has good opposite spin.
Edit: I realize double chassis are banned, sorry about that
Consider this more of informal testing, meaning without specifically how many rounds or KO’s but just generally how well each combo did
Curse Lucifer2 00 wall drift 1S/Xtend+(Stamina) 2A vs. Judgement Spriggan Blitz Quick’ Goku
00 wall drift 1S: Most of the time Judgement hit curse out of control, but to my surprise it didn’t actually get knocked out. And some rounds curse stood its ground for about 3 seconds. Either way judgement won by OS, usually by drift getting knocked out of control due to the recoil but it didn’t actually get KO’d. A big part of this could be the fact that I weak launched drift, as it would go out of control with LC2 if medium launched. So that reduces recoil. As well as LC2 and 1S increasing the weight. A normal Gt bey would be in the low 60s in terms of grams, curse is 71 grams. That’s a lot of weight. I’ll try the tests with Ragnarok and 1D to balance out the weight more and see if Curse or drift is the problem.
Curse Ragnarok 00 wall drift 1D vs. Judgement Spriggan Blitz Quick’
Before I talk about it, just to compare the weight and show it’s more balanced Curse is 62 grams now and judgement remains 59.
Judgement did get a couple more KO’s, but this time judgement got itself recoil KO’d more times. That’s weird since curse is lighter. maybe curse is the problem?
Lord Dragon 00 wall drift vs Judgement Spriggan Blitz Quick’Goku
Lords weight is 61, judgement is 59. Grams.
Lord did the same thing. It didn’t get knocked out, but it also didn’t get knocked out of control that much. That is so wierd. I’m gonna just switch to 0 cross Xtend+ and see if drift is the problem because I think it might be, especially paired with 00 wall.
Curse Ragnarok Xtend+ 2A vs Judgment [/font][/size]
Yeah curse got destroyed. To be fair, it helots ground better than lord but still. I didn’t count specifically but I’d say judgment got 6 KO’s and curse got 4 OS’s. But curse on 2A is really tight and judgment actually pushed it to the halfway bursting point twice.
Lord Dragon 0 cross Xtend+ vs Judgment
Yeah lord got 2 OS’s. I think that’s all I need to say.
So what did we learn? 00 wall drift is OP. Not for stamina, for defense. I didn’t try out Zwei because mine is basically like hollow. Even on a perfectly balanced outer revolve sen it’s jumpy. So on and KO attack drivers it’s flowering is messed up. But yeah we learned 00 wall drift 1S has OP defense, but horrible stamina. And that curse is better than lord for KO defense overall. Even though it only got knocked out 2 times less, overall it just took hits better.
Curse vs Cosmo/Lord/Revive Pheonix (don’t have dead Pheonix) Same Spin
DB Power Launcher
Standard Stadium
Combos Balance Tuned
Launches alternated
Orbit/orbit metal drivers switched halfway through
Curse Ragnarok Blitz Orbit Metal/Orbit 1S vs Cosmo achilles Blitz Orbit/Metal Ten
Curse 8 OS
Cosmo 2 OS
Curse won by a second or 2 usually, and it won by destabilizing. Their stamina seemed equal but curse, no matter the launch order was able to hold the center and force Anubis under it at the end. I’d say if they were both on taller drivers like Ig’it’d be even. In this case curse won, and I think it is better overall given its better defense and burst resistance.
Curse Ragnarok Blitz Orbit Metal/Orbit 1S vs. Lord Joker Blitz Orbit/ OrbitMetal
Curse 2 OS
Lord 5 OS
1 Draw
…… My Ragnarok chip broke. One of the prongs fell off. WHYYYYYYYYYYYYYYYYYYYYYYYYY!?!?!?
The battles individually were very close. Both beys destabilized one another, really depended on who got to the center first. Curse did get a couple recoil big hits off lord, but those usually put lord in the center and lord destabilized curse. There was clearly a winner though. This is a testament to how Curse is not OP enough to be banned. It’d got great same spin and defense sure, but it can still be beaten by top tier stamina and top tier attack. And it’s opposite spin I don’t think is good but hey, maybe I’m wrong.
Curse Satan Blitz Orbit Metal/Orbit 1S vs. Revive Pheonix Blitz Orbit/Orbit Metal
Curse 5 OS
Pheonix
Don’t judge me, but this is where I stopped. I didn’t want my satan chip to break either, and I also figured this wasn’t perfect pheonix. This was revive Pheonix there was no point to keep seeing Curse destroy it (by OS, not by Burst or anything if you thought I meant that.)
So it beat cosmo pretty much, it basically lost to lord and it beat revive. Not the absolute best same spin, but considering how close the battles were vs lord and its defensive capabilities, I’d say it’s good but definitely not good enough to be banned. If someone proves me wrong with its opposite spin then go ahead. I just don’t think curse has good opposite spin.