(Jun. 05, 2021 8:20 PM)JJustice Wrote: Kei I was reading beybase then it just took me out of it any reason why?
What do you mean? Where did it take you?
I did just notice that one of the links in my original post went to one of my other articles, so I fixed that.
(Jun. 06, 2021 12:20 AM)henwooja1 Wrote: I’m sorry, could you re state your opinion? I don’t understand your point. Xtreme’ is not a defence driver. It’s aggressive flower pattern is used for the purpose of KOing. A defence type is supposed to resist KOs. My ultimate point is that we don’t have a counter to rage defence wise. Rage on Drift when it doesn’t KO it OSes, so there is no risk with it. Nothing is better with X’ than KOing than Rage, so by your definition of defence you’re saying that we should counter rage drift with rage x’ as a defensive counter by Knocking out rage. It isn’t really a healthy meta if we’re using the best layer to counter the best layer. The whole point rubber drivers aren’t viable because their LAD isn’t good, so why then are they viable? I’m sorry if this came off as harsh but I don’t understand your opinion
Xtreme' can be used to counter other attack types, though. If you use a Layer with low recoil against an opponent that has a high recoil Layer on Xtreme', you might be able to avoid them, and absorb whatever hits you to receive well enough to not be KOed and then OS them. That's a pretty uncommon situation though.
I would also disagree about Rage on Drift KOing anything it doesn't OS. I've found that stuff like Master on Zone'+Z has enough burst resistance in left-spin and greater stamina than Rage Drift to OS it. And Rage Drift doesn't always have enough speed to be able to KO Master Zone'+Z if it's spinning in the center of the stadium. It can, but not always.
But I mean, other than that you're right that Rage X' might be one of the best counters to Rage Drift (outside of someone with a really optimized right-spin stamina combo with high LAD), although even that can be a bit dicey at times due to the recoil. So, we certainly are in need of more viable attack options and a more clearly defined selection of competitive defense type combos/parts.
(Jun. 06, 2021 12:07 AM)[[ NØBØDY ]] Wrote: However you mentioned Xt+ has superior same spin stamina compared to Drift and Zn'+Z, I wonder if Never will find the same niche use as Xt+, from my testings, Never has better Same spin stamina due to the free-spinning part, but Xtend+ Level Lad.
Interesting! I haven't even tested the new DB parts yet as I've been so focused on writing this article and the next few parts–which focus on the Sparking era–over the past several weeks.