(Dec. 08, 2020 5:05 AM)BeybladeManiac0 Wrote: Due to the fact that the Wiki hasn't been updated in forever, (and the fact that I have NO TT Beys) can someone please explain the gimmicks of these parts to me?
Around
Blitz
Ratchet
Vanguard
Power
Rise
Charge
Keep
Low
Quick'
Trick
Heaven Pegasus' gimmick
Poison
Tact
I can't give you the best, but I can try.
Around- A disk that has 4 metal balls in it's plastic ring area for greater OWD and therefore stamina.
Blitz- Mainly meant for attack, but it's gimmick is that when launches, the centrifugal force cause the three plastic blades to pop out for extra contact points.
Ratchet- A disk that free spins only to the right. This cause left spins to cause to the disc to freely spin when coming into contact with it. Right spins will just make it stagnant.
Vanguard- Think Vertical or Down, basically lowering the center of gravity with the low hanging disk.
Power- An attack type driver akin to Nothing or Absorb, containing a spring that when pushed increases the burst resistance of the bay.
Charge- Basically Accel with a wide base and metal, possibly intended to lower the gravity center, or just add weight in general.
Keep- A defense type driver that features a somewhat free spinning rubber ball, making more friction to hold it's ground in the stadium. Decent KO resister.
Rise- A stamina type driver with a large plate that mainly just allowed the bey to stand, but helps with LAD as well.
Low- A stamina type driver similar to Eternal, except the free spinning POM part is now made of metal.
Quick'- A flat rubber attack type driver which has a radius between Hunter and Xtreme. Basically the middle ground of control and speed.
Trick- Think X Drive from MFB, except with only attack and stamina. A moving plate on the bottom of the driver causes a sharp tip to protrude and retract during battle, changing modes between attack and stamina MID BATTLE.
Heaven- A stamina type layer base that features wings that are connected to the locking mechanism. As the bey loses clicks, the disc forces the wings out. When the wings are hit back in, it forces the disc back a few teeth, essentially healing it. Or at least that was intended.
Poison- A sort of indirect evolution to Screw Trident, using a flexible rubber perimeter to glance off attacks. Think it is classified as stamina, but may be defense idk.
Tact- A left spinning balance type base that has multiple red blades around it. Depending on the shape of the GT weight used, the blades will pop out. EX: Sen has 6 main weight point, forcing on the blades out. Gen has none, which will make the base completely round. Sou and San both have 2, but the placement can change the overall shape.
Please ask if you have further questions, as I or someone else will answer them. Hope this helped.
Brave Valkyrie is my favorite bey, and Valt is my favorite character even if he's a bit overrated.