Additional concept renders for what looks like Acid Anubis, but also Trident?
But do pay attention to BeyGa's request above as well.
But do pay attention to BeyGa's request above as well.
(Feb. 26, 2017 11:12 PM)Yblader1 Wrote: It just hit me. You know how beyblades that rotate left tend to be considered cool by most people. But what if that is due to most beyblades primarily rotating right. What if most beyblades rotated left, would that make right rotation cool? I mean spinning left essentially just cancels right spin. I'm not sure why it's referred to as spin-stealing when really it is in theory spin-cancelling.I once thought of that too, it's the idea of having that beyblade with the special spin direction, although dual rotation is what I really want.
(Feb. 26, 2017 11:18 PM)Jinbee Wrote: I once thought of that too, it's the idea of having that beyblade with the special spin direction, although dual rotation is what I really want.
(Feb. 26, 2017 11:12 PM)Yblader1 Wrote: It just hit me. You know how beyblades that rotate left tend to be considered cool by most people. But what if that is due to most beyblades primarily rotating right. What if most beyblades rotated left, would that make right rotation cool? I mean spinning left essentially just cancels right spin. I'm not sure why it's referred to as spin-stealing when really it is in theory spin-cancelling.
(Feb. 27, 2017 1:58 AM)Angry Face Wrote: welcome to the real world
All those "What if"s are part of Takara-Tomy's marketing strategy for Beyblade. They limit most of their tops to just one spin direction and save the opposite direction and dual spin for just a few releases to make spin direction a marketable feature.
Also, yes, dual spin is absolutely the bees knees. If you haven't already, you've gotta try HMS; every Beyblade can be launched in both directions. Might have been the shortest or next shortest lived series of Beyblade, haha.
(Feb. 27, 2017 2:05 AM)Yblader1 Wrote: Actually I'm an old fashioned blader so hms and plastics pretty much define me xD. I actually only own two though right now. Slash riger ms and dranzer ms. The thing with hms was though unlike the mfb series beys, it was a risk to spin them during battle in the opposite direction to the original spin direction as they could get damaged sometimes (it's actually how my first dranzer ms ar had a piece broken off when I launched it leftwards)
(Feb. 27, 2017 9:55 AM)Jinbee Wrote: I really loved HMS for it's dual spin, it seemed to do it beautifully and the system is generally really durable I find so their dual spin doesn't seem to damage parts as much as I would expect. I really don't like that MFB started the trend in making spin direction exclusive. I mean they did the same for the first plastics but that was the first ones and they later implemented the ability to switch SGs. I guess having one spin does make the game slightly less possible to make too many spin steal combos, but Dragooon spin steal combos does a good enough job boring me, if not better.
(Feb. 27, 2017 10:04 AM)Yblader1 Wrote: Like I said, to me spin steal feels more like spin cancellation and as u just mentioned it gets boring to sit there for like a minute watching two tops make a simultaneous sleep out. My metro l drago always used to do that in my old vortex stadium. (I still don't have a bb-10 #sedlyf)Yes you can call it spin cancellation but reason it's called Spin-Stealer because if you launch, let's say meteo l-drago DF105WD slow or it got slow due to battling, it will get faster if a bey spinning faster till it gets same speed as it's opponent. IMO it's more of spin-sharing as if right spin (let's say Genbu Genbu SA165WD. Lol my combo) launched slower and Meteo launched faster, Genbu will spin faster too (though against synchorme. Meteo can get slower too due to pushing a much heavier bey will make it lose spin velocity faster).
(Feb. 27, 2017 8:54 PM)FIREFIRE CPB Wrote: Yes you can call it spin cancellation but reason it's called Spin-Stealer because if you launch, let's say meteo l-drago DF105WD slow or it got slow due to battling, it will get faster if a bey spinning faster till it gets same speed as it's opponent. IMO it's more of spin-sharing as if right spin (let's say Genbu Genbu SA165WD. Lol my combo) launched slower and Meteo launched faster, Genbu will spin faster too (though against synchorme. Meteo can get slower too due to pushing a much heavier bey will make it lose spin velocity faster).
But reason they used word "stealing" because to make it feel little darker or just to make it sound better.
I think Spin-Cancellation sounds more like a Defencive Type word it which can work better with something like Gravity Perseus which spins in Left too and can use opposite direction of opponent to reduce impact/recoil of it's opponent.
(Feb. 28, 2017 7:51 PM)Yblader1 Wrote: Here's the thing tho.
9/10 times the beys will have a simultaneous sleepout. That's why I'd rather refer to it as spin cancellation. While the bey does in theory pick up spin as both beys decline in stamina at the end of the battle. I've tested with my old Meteo (best one for this concept) and the bey always had a constant simultaneous sleepout. It's good for causing draws. But maybe customised there might be a combo that allows it to "spin steal" meaning using the stolen spin to outlast the opponent. Though I can imagine a balanced tip like WD for that kind of combo. I tried B to make a zombie combo but it just rips off balance each time.
(Feb. 28, 2017 7:51 PM)Yblader1 Wrote: Here's the thing tho.
9/10 times the beys will have a simultaneous sleepout. That's why I'd rather refer to it as spin cancellation. While the bey does in theory pick up spin as both beys decline in stamina at the end of the battle. I've tested with my old Meteo (best one for this concept) and the bey always had a constant simultaneous sleepout. It's good for causing draws. But maybe customised there might be a combo that allows it to "spin steal" meaning using the stolen spin to outlast the opponent. Though I can imagine a balanced tip like WD for that kind of combo. I tried B to make a zombie combo but it just rips off balance each time.
(Feb. 28, 2017 10:57 PM)Shu_kurenai Wrote: does anyone know why they stopped having beyblade world championships after 2012?
(Feb. 28, 2017 10:57 PM)Shu_kurenai Wrote: does anyone know why they stopped having beyblade world championships after 2012?
(Mar. 01, 2017 12:34 AM)Hato Wrote: World Tournaments can be expensive since they have to rent a place to host the event, fly out participants and some other costs. Its understandable why they don't do more, in my eyes.
The trend seems to be 1 World Championships during a series (there was one in Plastics, and one in MFB), so I would expect another in Burst in 2018.