(Apr. 22, 2020 1:28 AM)Nitrogenic Wrote: This booster is kinda bad ngl compared to others, plus the prize bey is probably the worst Sparking bey
This booster? Bad? I don't agree.
Far bigger issues existed during Cho-Z, where their constant releases of heavy layers with lighter God and Plastic Gen Remake layers lead to a massive overreleasing of 11, 12, and 13 on Cho-Z layers to try and reduce their weights to align with these lighter layers. Random Booster 13 (Air Knight) is probably one of the worst boosters released, since it only had 3 beys that didn't use 11, 12, or 13, and of its contents only 3 beys had anything noteworthy for the competitive scene, maybe 4 if you stretch it a little and count the level chip on Forneus (which is helpful, but not really necessary).
Here, every single bey aside from maybe the prize (which has unknown performance still) has at least one meta worthy part. This booster is exactly what I want to see: Good parts scattered all around the booster so any pull has something to offer, a few parts that haven't been rereleased in a mainline product or haven't seen rereleases in a while, a generally good spread of disks, and solid color schemes.
Sure it's not perfect, but it's a darned good booster.
Cincinnati-based Organizer, and owner of every single currently released TT Burst bey part in at least one color. Hard to think of anything I don't have from MFB either...