Attack types that specialize in attack SO well that I call them "Pierce types":
Well, here we go again with another thread that may/may-not be thought as "Bad" or "Terrible advice" but... here we go anyways...
I reference the words "Pierce type" which I explain ' specialize in attack SO well that I call them "Pierce types" ' and here's why... The attack has so much force, power, effect and/or speed that it can even effect the best of defence. Here are as many examples that I can think of that are like these:
1. All the Xcalius'... Xcaliuses... Xcalius'es... Xcalei?/Xcalibers: These beys can attack with imense force that may or may not also impact themselves. Ex: Buster Xcaliber can attack so hard that it can cause an instant burst on a defense type such as Arc Balkesh or Regulus, 10, Atomic. (Hense why I personally nicknamed him as Bursting Xcallius)
2. Killer Deathsyther: Let's admit, Killer Deathsyther is one of if not THEE best attack type creaed due to the double strike gimmick. The bey will attack once with its first scythe; then, with his second slide-able scythe, he moves the plastic all the way to a certain point and uses the potential energy to create a smash attack hit. As many movment energy scientists say and I quote "It's not the fall that kills you, it's the sudden stop" defines this bey PERFECTLY with its excellent ability.
3. Bloody Longius: There's a reason why his English translation is Brutal Lúinor (And yes, this is my first time using his English name) his movement and four reverse-rotating blades would use the speed to attack as one quick and damaging attack. The middle (13) is extremely thick and (if put together properly) will go to a point where it will be in the exact spot of two parallel blades on the bey, where it has the chance of attacking WITH the blades. The tip (Jolt) Is made of rubber, so this has the speed, trajectory and stability to use all of these things and barely be effected.
(Onto some non-stockcombo combinations)
4. Forneus, 8, Iron: As i mentioned in a previous thread "Iron is a flat part with the tip being metal; This is also one of the parts that does not have an ability revovled around it." (Cut to my next note on Iron) "The tip's flat surcace allows it to stay balanced and attack without suffering any stamina loss" the tip can be extremely ruthless and relentless. 8 is manly used on stamina types mainly because of its weight, shape, design, and Arrow-dynamic performance. The Forneus top part is hard to explain... I'll use the "Poison" fusion wheel as an example; Imagine the 12 blades simultaneously attacking the bey with its immense force, weight, speed, and brutality being used relentlessly as an offencive tactic... This is a good describtion of the Forneus top. (I MIGHT make a thread that states all of my theories toward parts/beys... or not, idk)
5. Twin Noctimes, 6, Desrtoy: The tip's free spinning tip allows stability and defence, The metal is heavy and the layer can alter between a ring-out and burst attacking mode.
Well, here we go again with another thread that may/may-not be thought as "Bad" or "Terrible advice" but... here we go anyways...
I reference the words "Pierce type" which I explain ' specialize in attack SO well that I call them "Pierce types" ' and here's why... The attack has so much force, power, effect and/or speed that it can even effect the best of defence. Here are as many examples that I can think of that are like these:
1. All the Xcalius'... Xcaliuses... Xcalius'es... Xcalei?/Xcalibers: These beys can attack with imense force that may or may not also impact themselves. Ex: Buster Xcaliber can attack so hard that it can cause an instant burst on a defense type such as Arc Balkesh or Regulus, 10, Atomic. (Hense why I personally nicknamed him as Bursting Xcallius)
2. Killer Deathsyther: Let's admit, Killer Deathsyther is one of if not THEE best attack type creaed due to the double strike gimmick. The bey will attack once with its first scythe; then, with his second slide-able scythe, he moves the plastic all the way to a certain point and uses the potential energy to create a smash attack hit. As many movment energy scientists say and I quote "It's not the fall that kills you, it's the sudden stop" defines this bey PERFECTLY with its excellent ability.
3. Bloody Longius: There's a reason why his English translation is Brutal Lúinor (And yes, this is my first time using his English name) his movement and four reverse-rotating blades would use the speed to attack as one quick and damaging attack. The middle (13) is extremely thick and (if put together properly) will go to a point where it will be in the exact spot of two parallel blades on the bey, where it has the chance of attacking WITH the blades. The tip (Jolt) Is made of rubber, so this has the speed, trajectory and stability to use all of these things and barely be effected.
(Onto some non-stockcombo combinations)
4. Forneus, 8, Iron: As i mentioned in a previous thread "Iron is a flat part with the tip being metal; This is also one of the parts that does not have an ability revovled around it." (Cut to my next note on Iron) "The tip's flat surcace allows it to stay balanced and attack without suffering any stamina loss" the tip can be extremely ruthless and relentless. 8 is manly used on stamina types mainly because of its weight, shape, design, and Arrow-dynamic performance. The Forneus top part is hard to explain... I'll use the "Poison" fusion wheel as an example; Imagine the 12 blades simultaneously attacking the bey with its immense force, weight, speed, and brutality being used relentlessly as an offencive tactic... This is a good describtion of the Forneus top. (I MIGHT make a thread that states all of my theories toward parts/beys... or not, idk)
5. Twin Noctimes, 6, Desrtoy: The tip's free spinning tip allows stability and defence, The metal is heavy and the layer can alter between a ring-out and burst attacking mode.