Hum, I just hope they don't try to go on a casual trend. Like keeping some strategy (not so much) but adding a lot of random, in order to avoid to have an overpower top tier.
I red something like that for Magic the Gathering. In some shop, to allow beginner to have more chance to win, players can throw a dice at the beginning of the turn to cancel an attack or things like that. I feel they want to do things like that with BB. The worst BB can beat the OVERPOWER MONSTER ONE because each chocs between the 2 BB have the same chance to trigger the burst.
I mean, if you have an Attack VS Stam. The Attack will hardly hit the Stam, so they should have added in the mechanism something that take into account that when the BB is attacking, it should not suppose to increase its own chance to explode, no? If no, it means that the aggressive style of Attack BB is like a self kill.
I know you guys prefer to wait to have more details before having this kind of discussion. It's just helping us to wait