TAKARA-TOMY announces new, third Beyblade generation: Beyblade Burst! ベイブレードバースト

Was just browsing Twitter and came across a user who's posted several short battle clips:

https://twitter.com/kanohaBMF/status/614745973286252544
https://twitter.com/kanohaBMF/status/614746375671058433
https://twitter.com/kanohaBMF/status/614746769247735809
https://twitter.com/kanohaBMF/status/614752519160369152

Some of them include what I think are customized Beyblades, and there's one three-way battle.
Awesome, I'm so glad to see that almost every battle last 10 seconds.
A third generation hmm no offense but I don't know to be excited or notPinching_eyes I haven't been too attachted to beyblade[/b]
The official website has been updated and it shows a few relevant things, such as exactly how the Beyblade parts get tightened together and where the vulnerability for Burst lies :

https://beyblade.takaratomy.co.jp/info/movie/build.webm

The very last step involves two sliding motions, the last one probably being the first to give way and then leave the Beyblade vulnerable to be burst.

[Image: t2_pic03.jpg]

It surprises me that TAKARA-TOMY would otherwise go to that length to explain such a simple assembly method, but here it is if someone needs it ...
https://beyblade.takaratomy.co.jp/info/index2.html


As I thought, the web app will only be released in mid-July along with the actual official Beyblade Burst release date.

Apparently TAKARA-TOMY has borrowed Hasbro's idea of introducing a code for online : the BeyCode will be included in packages and will get you additional Beypoints, as well as probably registering your purchased Beyblade in your profile on the web app.

It seems that Beypoints can also be gained by recording your shooting power and the number of times you launch. This will of course thankfully be limited though, so you cannot abuse of this way to gain Beypoints. How TAKARA-TOMY has ensured this and what the limit is are unknown at the moment however.


The official definition of the BeyCloud is actually the whole Beypoint ranking system TAKARA-TOMY has set up. It does not change from what I previously explained in the BeyLogger product topic, but we now know for sure what it is. So, on top of being a cloud of 'marketing strategies' involving tournaments, anime, casual events, etc. to keep the Bladers' heads in the Beyblade cloud from the day of purchase until the end, this new definition implies that even watching the anime will somehow help you acquire additional Beypoints. To be determined ...
And of course those Beypoints are used to exchange them for rare items such as the legendary Umaterios Beyblade.


Be careful, the following screenshots are still tentative and the final web application could differ :

[Image: ranking_dummy.jpg] [Image: status_dummy.jpg]

Bladers (in Japan only, so far) will be able to see their ranking categorised by store where they played, not just by country.

Here is the translation for the status profile in the second image :

Quote:(name)
Alpha Taro

Total Beypoint
500,000

Beypoint
1,600

(probably strongest, highest, best, etc.) Shoot Power
800

Average Shoot Power
600

Total Shoot number of times
4,500



TAKARA-TOMY is definitely all in for Beyblade Burst, apparently.
https://twitter.com/kanohaBMF/status/614746769247735809

I feel like this video confirms my worst fears about this gimmick. There's no way this battle should have ended this way. I am trying to be optimistic at this point, because I really want to play, but this just doesn't seem like an improvement.
More about Beyblade Burst from Today's Event at the World Hobby Fair https://www.youtube.com/watch?v=D_OjtVIf3E8
(Jun. 28, 2015  2:26 AM)Bey Brad Wrote: https://twitter.com/kanohaBMF/status/614746769247735809

I feel like this video confirms my worst fears about this gimmick. There's no way this battle should have ended this way. I am trying to be optimistic at this point, because I really want to play, but this just doesn't seem like an improvement.

Of course, if you compare with HMS' ability to have last-second knockouts, a lot in Beyblade is underwhelming before and since, but that Beyblade had used the opportunities it had to knock the opponent out already and failed, so whether by outspin or by self-burst, it looks to me like it would have lost the battle anyway.
(Jun. 28, 2015  3:01 AM)Kai-V Wrote:
(Jun. 28, 2015  2:26 AM)Bey Brad Wrote: https://twitter.com/kanohaBMF/status/614746769247735809

I feel like this video confirms my worst fears about this gimmick. There's no way this battle should have ended this way. I am trying to be optimistic at this point, because I really want to play, but this just doesn't seem like an improvement.

Of course, if you compare with HMS' ability to have last-second knockouts, a lot in Beyblade is underwhelming before and since, but that Beyblade had used the opportunities it had to knock the opponent out already and failed, so whether by outspin or by self-burst, it looks to me like it would have lost the battle anyway.

Wait, which Beyblade are you talking about? I agree with Brad, from what I could see it looks as if Spriggan would have been outspun had it not been for Kerbeus Bursting. Though Kerbeus failed to KO Spriggan it probably still would have gotten the OS given that the second-to-last hit knocked Spriggan off balance and the last hit made it scrape.
He was about to win by outspin when his Beyblade suddenly burst.
(Jun. 28, 2015  2:29 AM)originalzankye Wrote: More about Beyblade Burst from Today's Event at the World Hobby Fair https://www.youtube.com/watch?v=D_OjtVIf3E8

Thanks for this! At 18:25 (http://www.youtube.com/watch?v=D_OjtVIf3E8&t=18m25s) there's an awesome commercial on the TV in the background for Beyblade Burst that I don't think has been posted online yet?
@[Kai-V] if you've heard of burst or shazam my guess would
Be some implementation of their tech to prove that you are watching the anime (this earning you the beypoints).
(Jun. 28, 2015  3:32 AM)Wombat Wrote: Wait, which Beyblade are you talking about? I agree with Brad, from what I could see it looks as if Spriggan would have been outspun had it not been for Kerbeus Bursting. Though Kerbeus failed to KO Spriggan it probably still would have gotten the OS given that the second-to-last hit knocked Spriggan off balance and the last hit made it scrape.

(Jun. 28, 2015  3:32 AM)Bey Brad Wrote: He was about to win by outspin when his Beyblade suddenly burst.

For some reason I totally did not see the last second of the match, hah ...

Still, I would not see it as : "wow, this is totally random" - the last hit did cause Spriggan to scrape and lose spin, but on the offhand it also proved to be too much recoil for Kerbeus to handle. Someone already commented similarly here, but it does keep your eyes glued to the battle until the very end; you cannot just see one Beyblade wobbling a lot and think the match is over.


@[Time] I think so, either by questions or just : "Stay tuned for today's BeyCode, after the break!" ...
All we can do is assume at this point until r someone in the community gets a couple of the beys.
(Jun. 28, 2015  4:22 AM)Kai-V Wrote: Someone already commented similarly here, but it does keep your eyes glued to the battle until the very end; you cannot just see one Beyblade wobbling a lot and think the match is over.

I have not thought of it that way before. So many times during tournaments have I nearly walked away from the stadium knowing how the battle was going to go. Definitely a win for the spectators, and a little less boring for all involved.

(Jun. 28, 2015  6:02 AM)BeyGa Wrote: So... Here's an uboxing of Valky Grin' https://www.youtube.com/watch?v=wx1Yo8q1S7k
OMG straight cords right out of the packaging!!!
(Jun. 28, 2015  2:26 AM)Bey Brad Wrote: https://twitter.com/kanohaBMF/status/614746769247735809

I feel like this video confirms my worst fears about this gimmick. There's no way this battle should have ended this way. I am trying to be optimistic at this point, because I really want to play, but this just doesn't seem like an improvement.

Really? I think this is actually pretty cool.
Before the Kerbius explodes I thought Sprrigan will lose, but the sudden explosion is like WTF? and lol.
The fact that people can get points just for buying the tops concerns me. For me it really flaws the ranking system since I could change my position just by buying a few tops or launching fast.
(Jun. 28, 2015  1:06 PM)Leone19 Wrote: The fact that people can get points just for buying the tops concerns me. For me it really flaws the ranking system since I could change my position just by buying a few tops or launching fast.

If buying tops increases points there may be a difference between points and ranking, and seeing how these tentative images are showing different stats that isn't a far off theory. Remember that points are used to redeem for limited edition tops, so buying more beyblades to get points is a good incentive on that end.
(Jun. 28, 2015  1:44 PM)Giraton Wrote:
(Jun. 28, 2015  1:06 PM)Leone19 Wrote: The fact that people can get points just for buying the tops concerns me. For me it really flaws the ranking system since I could change my position just by buying a few tops or launching fast.

If buying tops increases points there may be a difference between points and ranking, and seeing how these tentative images are showing different stats that isn't a far off theory. Remember that points are used to redeem for limited edition tops, so buying more beyblades to get points is a good incentive on that end.

I guess that could also be true. It's hard to tell since the term of Beypoints/points isn't too distinctive.
In addition to the assembly explanation I posted on the previous page, this video clearly seems to show that the Wing Disk is a lot harder to loosen in that last sliding motion, compared to Spread. Or, alternatively, perhaps Valkyrie is the part causing this tightening, as well.
The Disks seem to only be sandwiched between the Driver and the Layer, and the spring in the Layer Driver appears to be strong enough to push the Disk up. The lock mechanism seems to be teeth pictured below and appears to be the same on both Beyblades. It also explains the clicking noise:
[Image: teWvEhe.jpg]

But I was half-wrong the first time.

Also, if weight variations are similar to Plastics, winning might just boil down to finding the right kind of weight distribution to make the burst easier, but already Valkyrie seems to have a big underlayer and three screws, while Spriggan has a small one, and only two screws.
Okay, I've been a little out of the loop lately, but seeing physical unboxing videos has definitely given me a better idea of what to expect from Burst. The more I look at them, the less aesthetically appealing they are to me, particularly because of the tacky hard shell covering the wheel. Being a Metal Fight blader specifically, the fact that they consist of only three parts does, as others have said, strike me as a downgrade from the previous series, simply because, typically, the less customization variables something has, the less complex it will be. What concerns me most are the springs on the inside of the "layer." If they're fragile in the slightest, that could ruin it for me.
(Jun. 28, 2015  8:28 PM)The Supreme One Wrote: Okay, I've been a little out of the loop lately, but seeing physical unboxing videos has definitely given me a better idea of what to expect from Burst. The more I look at them, the less aesthetically appealing they are to me, particularly because of the tacky hard shell covering the wheel. Being a Metal Fight blader specifically, the fact that they consist of only three parts does, as others have said, strike me as a downgrade from the previous series, simply because, typically, the less customization variables something has, the less complex it will be. What concerns me most are the springs on the inside of the "layer." If they're fragile in the slightest, that could ruin it for me.

The downgrade makes sense. From a design standpoint, you don't want to burn down your series by stacking all of your ideas into a single release. Financially, molds are expensive, and you don't want to throw that much cash into something that might not catch on. The gimmick aside, I'd also consider Burst an upgrade in certain areas of design: Combining the Attack Ring and Weight Disk was probably the biggest mistake of MFB, and it seems to have been rectified with Burst (we'll know for sure when we have the weights). The Layer, then, seems closer in function to the Plastics AR, but with a design seemingly less prone to breakage (Burst mechanism excluded).

But I agree with you, aesthetically, they're terrible. I find they look like those cheep pocket mazes with cardboard backdrops.

As for springs in the Layer, I apologize if this confusion stems from my previous post, but the spring is in the Driver. I should have reread my post more thoroughly.
(Jun. 28, 2015  8:28 PM)The Supreme One Wrote: Okay, I've been a little out of the loop lately, but seeing physical unboxing videos has definitely given me a better idea of what to expect from Burst. The more I look at them, the less aesthetically appealing they are to me, particularly because of the tacky hard shell covering the wheel. Being a Metal Fight blader specifically, the fact that they consist of only three parts does, as others have said, strike me as a downgrade from the previous series, simply because, typically, the less customization variables something has, the less complex it will be. What concerns me most are the springs on the inside of the "layer." If they're fragile in the slightest, that could ruin it for me.

How many times must it be brought up that of course they are simple, they are the first in a new generation?

For comparison:

[Image: latest?cb=20110913233654]
[Image: latest?cb=20111011023625]

Based on those videos, Spriggan seems to really, really suck. As expected. I actually like the crystally look — and I think they look way better without the stickers — but I hate the rattling sound that they make.