(May. 05, 2012 11:57 PM)Kai-V Wrote: (May. 05, 2012 6:41 PM)Raigeko13 Wrote: This is kind of a history question. In the beginning of Metal Fight Beyblade (MS and HWS) were there a lot of people testing and going crazy over the parts and figuring out what worked, or was it sorta slow like right now with zero g?
Basically only Anubis, Brad, and Kei had Metal Fight Beyblades.
Just think about how Leone's and Pegasis' Attack abilities were discovered much later, hah. At the beginning, we struggled to figure out what the best Defense part was, and the metagame was mostly thought in terms of "[ ]-killer".
Then Libra came out and it became quite obvious, hah.
In the beginning, yeah. It was both slow, and a little bit crazy haha. Anubis (Guardian Odin) definitely did the most comprehensive testing in the early going, however. It's actually quite interesting to look back on some of his observations (with the most prevailing one basically being "TOO MUCH KOs"). Some of his insights (and those of many others at the time) may have been proven as false since then, but they're nevertheless interesting:
http://worldbeyblade.org/Thread-MFB-Perf...ial-Report
http://worldbeyblade.org/Thread-Beyblade-Research-Blog
I'd say that it was only Pegasis' Attack power that was discovered much later. There was no such thing as "Defense"–or even Stamina, really–initially, since there were no real defensive parts, and all of the first four Wheels had high recoil. But yes, then Libra and Virgo came out and Stamina/Defense became at the very least, usable.
The tournament scene didn't really get started until BEYBLADE WAR ROOM in May 2009 (I don't believe there was any other MFB tournaments before this), and by that time the Hybrid Wheel System (with parts like C145, RF, etc.) had already been released, so by then, things had settled down a bit; we generally knew what was good for Stamina, Defense, and Attack.