Probably saw it in this thread, read up.
Upon seeing the full render of Diablo, I must admit that I thought the protrusions would be more blocky. However, that would probably be a safety hazard, so I guess it does make sense to round the edges and decrease the distance from the edge of the CW to the edge of the MW.
Upon seeing the full render of Diablo, I must admit that I thought the protrusions would be more blocky. However, that would probably be a safety hazard, so I guess it does make sense to round the edges and decrease the distance from the edge of the CW to the edge of the MW.