I've mentioned most of this in the Upcoming Releases thread, but I might as well put it here too.
It is great to see Kerbeus' core being a right spin Bahamut, and despite sharing the gimmick, it's not really redundant since it's a right spin core this time, so this'll have as much use.
Chain is still very questionable. Don't get me wrong, I love the design and colours of it, but it's a bit too recoily on top. I know the reasoning behind it was to make Low mode the more aggressive mode and High mode the more defensive mode, but this'll probably make this a bad ring. Also, the chains actually go inwards by default, and based on the images we saw, the chains go outwards more for better defense, and I'm guessing they extend via centrifugal force. The silver chains are probably solid chains likely meant for counterattacks (or give the defense a weak spot).
My guesses for Fr is "Fortress" or somehow "Far", the latter knowing TT and their occasional odd name choices. We still have no images of the part, which is stupid honestly, especially when we're not too long from releasing this bey.
6 is a fine choice, while I would've preferred 0 or 10, 6 makes perfect sense given how six chain links are flexible so it matches those sides. Also, unintentional, but the tabs of the 6 armour on low mode almost make it feel like more chain links to match the silver links on the Kerbeus core.
Yard' is... quite frankly a very disappointing and weird choice. I guess part of it was me hoping that Kerbeus would finally get a new driver, but as it stands, Kerbeus has the worst percentage of new drivers of any line of beys, being only 40% new, unless you count Bahamut as 33.33%, but I'm debating if Orbit Metal counts as truly new. The biggest issue is that Yard' is too low for a DB bey, what were they even thinking? They should've just given High Yard. It could be worse, but it could be way better.
I'm at least glad to see the return of Kerbeus, and we have at least one guaranteed worthwhile part, which is the core, which is why I'll be picking this set up when it's out. The rest is left up in the air for now.
My Cho-Z Reaper Deathscyther .12.Cr concept render, click below to see!
No I don't plan on doing more yet.
I should probably go back to making fan custom Zero G beyblade concepts again