(May. 11, 2019 4:29 AM)Rouzuke Wrote: *snip*
So because they release a few bad parts they're focusing on both money and a balanced meta at once? Excuse me, but how does putting bad parts in come off as a balance thing? It's only a balance thing if they're making you use those parts, but they can't really do that can they? It's new parts and hard to get parts that truly serve the goal of money, and the randomness of random boosters gives it an extra edge the same way opening a loot crate in a video game does, and we all know how addictive those can be. Random boosters love to push those new parts, and this last one was full to the brim with rubber ' drivers that push hard for those seeking powerful parts, with enough variety to be enticing.
On top of that, a lot of those "bad parts" are also new designs or ideas they're adding to the game, and by golly I admire them for trying to create new parts instead of just giving people only the strong stuff. Giving people only strong parts hurts profits, as it becomes so much less necessary to get anything new when everything they sell is good. They'd flood their own market with quality and decrease their own demand in the process, which is one reason why bad or unusual parts must exist for them to work.
If they're afraid of a good competitive part being released too much, then why do they keep releasing Atomic and Eternal all the time anyways? It doesn't make sense to me why they would keep rereleasing those two but not Bearing if they were really afraid of giving out too many good parts, so that argument leads nowhere. It's not the cost of the bearing itself keeping it out either since Quest has a bearing in it too, and yet it was released here no problem so that's also out, and they've clearly found a way to solve the fragility problem with their protective plastic piece.
Honestly, yes, I would love to see Bearing released more, just like Atomic and Eternal do. If it's a good part, I don't see why they should make people jump through absurd hoops to get it, which is a potential reason why Outer got a rerelease (and no, this doesn't apply to Octa. Octa was never and likely will never be good, and I think people just tried to make it work because "OMG just make the heaviest bey possible! EZ wins!"). It's one reason why I'm glad it wasn't just released in some limited edition thing like Xtreme' originally was. Even if it's less perfect than the original gold Bearing is Bearing, and I would like to see its accessibility rise over exclusively being in multi-bey sets or a single exclusive recolor.
Cincinnati-based Organizer, and owner of every single currently released TT Burst bey part in at least one color. Hard to think of anything I don't have from MFB either...