(Jan. 10, 2019 2:11 AM)Adarsh Abhinav Wrote: (Jan. 10, 2019 1:57 AM)MagikHorse Wrote: Yeah, physically it only takes one click to do. I dunno why its moving two clicks for you unless you're either really wrenching the armor off way too hard or your teeth are a poor mold/worn down too much. I recommend clicking it once and then take the armor off that way so you don't wear the mechanism out so much.
Who Wants To Disassemble That Before A Battle. Anyways, That Exact tab in dP is smaller, If rP suffers Even One Click from Armor Knock off, dP will take umm,0?
Why would you be disassembling it specifically before a battle? I only brought up a tip for disassembly, but never specified any time. This honestly feels like you added context to my words that I never put there. Please don't twist my words like that.
rP doesn't take any clicks by knocking off the armor in normal conditions, it just requires at least one click of damage to let the armor pop off. Yours seems to be a massive outlier here that doesn't follow those rules, and I can't possibly begin to say why. Either way a standard Revive Phoenix will take no bursting damage from armor knock-off or disassembly, and you can't get any lower than 0.
The tab on Dead Phoenix looks to be the exact same size as well just by holding a real rP up to my screen, so I have to disagree with you on that size difference thing. There is no apparent change to the mechanics or size, only its location in the layer.
Cincinnati-based Organizer, and owner of every single currently released TT Burst bey part in at least one color. Hard to think of anything I don't have from MFB either...