(Feb. 24, 2016 11:43 PM)Ultra Wrote: I don't know about the some parts of the anti attack definition. The original Anti Attack wheel on which the whole concept was founded was Basalt and that wasn't aggressive (in terms of protrusions) or low recoil. Also it seems stupid to me that we've created mobile defence just because Burst doesn't fit the now narrow definition Anti Attack now has.
But Basalt is still aggressive enough to KO Stamina and counter attacks, and mobile Defense predates Burst.
Anti-Attack = using Attack types' recoil + somewhat aggressive MWs to counter Attack and KO Stamina. (Diablo is probably the best example of this, though Basalt and Wyvang^2 both work too)
Mobile Defense = using aggressive tips to match the movement of the opposing Attack type so it doesn't hit so hard, using an otherwise traditional low-recoil Defense setup. (Duo Cygnus BD145RF or Revizer Killerken E230RF)