Ok so time for a new metal wheel! Finally Jade arrived at my stores to await pick-up so I can do some official testing!!! Yay!!! Anywho...so Jade was one of those severely hated on metal wheels because, well, it looks ridiculous without the core. It seems like the most hated on Metal Fury turn out to be the most valuable. *Ironically people hated on Jade because it lacked the core to fill in the metal wheel, but it was the lack of core that makes it as amazing as it is.
So as you probably know from the pictures an videos: Jade has 4 giant stalactites hanging down from its metal wheel with a huge gap in the middle. I have a photo if anyone wants a size reference to the gaps.
So yeah you can just about fit a dime through the gap. Which is really huge for an MFB. Obviously with this huge gap at the bottom of the metal wheel, it will only be usable on a tall track, especially with the fact that jade is completely circular on top.
Becauase this monster has such huge gaps, and unfortunately a not so huge weight, it has a god ton of smash. This is the same smash that is responsible for chucking synchrom defense combos across the room, but ya know of course this thing has got to have a god ton of recoil as well. And being as weightless as it is.....it doesn't handle it that well. Most battles end up in huge ties, or the winner is decided by who gets the wall save.
So I sort of pondered about tracks for a while and came up with E230 in the regular mode. It adds weight to the bottom of the beyblade and shifts the center of balance lower, so that it doesn't hop as much. One of the biggest downfalls with Cosmic was that it could not control the hopping. Jade on the other hand, being round and having ridiculous smash at the same time, can utilize E230 fairly well.
Now I know what you are thinking, "Are you nuts!!! E230 blocks the contact points and prevents metal contact!!!" That however, is untrue. As long as you deep bank with this combination, you will make metal wheel contact (Duo is an exception) because Jade is slightly larger than the disk. Now of course the smaller the metal wheel on BD145, the tougher it is to make contact, but most of out great defense wheels today aren't that small. Synchroms exceed BD145's disk and Duo comes pretty close. My Duo has been broken since, and a new one should be coming in the mail shortly, so I'll be sure to test when it arrives. But in the meantime, this is what I have:
MF-H Jade Cancer E230RF vs MF-L Basalt Aquario BD145CS
Jade: 13/20 (All KO)
Basalt: 7/20 (4 KO, 3 OS)
Jade Win Rate: 65%
3 Ties Redone.
This was generally, Jade's calmest matchup because basalt is a fairly small metal wheel so you need to try a bit harder to get contact. I believe Cosmic's Win Rate against Basalt was the same, mainly due to the fact that this combo has more of a weakness to smaller metal wheels paired with BD145; however, in the long run Jade does much better than Cosmic, especially against Synchroms. It also flings basalt farther. XD
MF-H Jade Cancer E230RF vs Ifraid Saramanda BD145CS
Jade: 11/20 (All KO)
Saramanda: 9/20 ( 2 OS, 7 KO)
Jade Win Rate: 55%
7 Ties Redone
Now here is where the interesting things happen. Getting even 1 KO would be surprising to me coming from such a light metal wheel, but it managed to net 11 in a game of 27 matches. Because Synchroms are larger, Jade has more of a chance to shine and show of it's potential. Basically, the beyblade that got the wall save won. Because it was so based on wall saves, I rotated the stadium after every battle. The E230 really helped it stay in the stadium more often, than a regular 230 or TH170 would and I think gave it a higher win rate, despite the loss of overly extreme aggressiveness and the overly extreme recoil that goes with it. (Even on E230 this thing goes quite berserk)
MF-H Jade Cancer E230RF vs Killerken Dragooon DF105LRF
Jade: 1/20 (All KO)
Killerken: 19/20 ( 7 OS, 12 KO)
Jade Win Rate: 5%
2 Ties Redone.
Here, I wasn't expecting any miracles. Killerken Dragooon is a boss anti-attack beyblade. The E230 did help a bit with staying in the stadium, but Dragooon would just outspin in the end.
Proof of Parts:
So overall, I feel like Jade has a ton of potential and is probably the best hasbro attack wheel overall. It's really track picky, mainly because it has so much recoil and so little weight to handle it. I really hope Zero-G will give us some new tracks to help with the recoil issue. I generally prefer 220, but TH170 is way to light so I'm kinda hoping for a track similar to Archer Gargole's only at a 220 height or somewhere in that vicinity.
Note: The RF used was from hasbro cyber pegasus, but it is worn a bit so that it is soft.
So as you probably know from the pictures an videos: Jade has 4 giant stalactites hanging down from its metal wheel with a huge gap in the middle. I have a photo if anyone wants a size reference to the gaps.
Spoiler (Click to View)
So yeah you can just about fit a dime through the gap. Which is really huge for an MFB. Obviously with this huge gap at the bottom of the metal wheel, it will only be usable on a tall track, especially with the fact that jade is completely circular on top.
Becauase this monster has such huge gaps, and unfortunately a not so huge weight, it has a god ton of smash. This is the same smash that is responsible for chucking synchrom defense combos across the room, but ya know of course this thing has got to have a god ton of recoil as well. And being as weightless as it is.....it doesn't handle it that well. Most battles end up in huge ties, or the winner is decided by who gets the wall save.
So I sort of pondered about tracks for a while and came up with E230 in the regular mode. It adds weight to the bottom of the beyblade and shifts the center of balance lower, so that it doesn't hop as much. One of the biggest downfalls with Cosmic was that it could not control the hopping. Jade on the other hand, being round and having ridiculous smash at the same time, can utilize E230 fairly well.
Now I know what you are thinking, "Are you nuts!!! E230 blocks the contact points and prevents metal contact!!!" That however, is untrue. As long as you deep bank with this combination, you will make metal wheel contact (Duo is an exception) because Jade is slightly larger than the disk. Now of course the smaller the metal wheel on BD145, the tougher it is to make contact, but most of out great defense wheels today aren't that small. Synchroms exceed BD145's disk and Duo comes pretty close. My Duo has been broken since, and a new one should be coming in the mail shortly, so I'll be sure to test when it arrives. But in the meantime, this is what I have:
MF-H Jade Cancer E230RF vs MF-L Basalt Aquario BD145CS
Jade: 13/20 (All KO)
Basalt: 7/20 (4 KO, 3 OS)
Jade Win Rate: 65%
3 Ties Redone.
This was generally, Jade's calmest matchup because basalt is a fairly small metal wheel so you need to try a bit harder to get contact. I believe Cosmic's Win Rate against Basalt was the same, mainly due to the fact that this combo has more of a weakness to smaller metal wheels paired with BD145; however, in the long run Jade does much better than Cosmic, especially against Synchroms. It also flings basalt farther. XD
MF-H Jade Cancer E230RF vs Ifraid Saramanda BD145CS
Jade: 11/20 (All KO)
Saramanda: 9/20 ( 2 OS, 7 KO)
Jade Win Rate: 55%
7 Ties Redone
Now here is where the interesting things happen. Getting even 1 KO would be surprising to me coming from such a light metal wheel, but it managed to net 11 in a game of 27 matches. Because Synchroms are larger, Jade has more of a chance to shine and show of it's potential. Basically, the beyblade that got the wall save won. Because it was so based on wall saves, I rotated the stadium after every battle. The E230 really helped it stay in the stadium more often, than a regular 230 or TH170 would and I think gave it a higher win rate, despite the loss of overly extreme aggressiveness and the overly extreme recoil that goes with it. (Even on E230 this thing goes quite berserk)
MF-H Jade Cancer E230RF vs Killerken Dragooon DF105LRF
Jade: 1/20 (All KO)
Killerken: 19/20 ( 7 OS, 12 KO)
Jade Win Rate: 5%
2 Ties Redone.
Here, I wasn't expecting any miracles. Killerken Dragooon is a boss anti-attack beyblade. The E230 did help a bit with staying in the stadium, but Dragooon would just outspin in the end.
Proof of Parts:
Spoiler (Click to View)
Spoiler (Click to View)
Note: The RF used was from hasbro cyber pegasus, but it is worn a bit so that it is soft.