Magic at War [a TCG]

Poll: magic at war

cool
50.00%
1
i dont get it
0%
0
epic
0%
0
i dont know more info
50.00%
1
Total: 100% 2 vote(s)
I will update the site and the thread often.
check out the site https://sites.google.com/site/magicatwar/home

There are four elements in the game.
*fire
*water
*earth
*air
Then there are four sub elements.
*blaze
*blizzard
*lava
*lightening
The Weapons-The type of weapon you can use depends what element your warror is.
Weapon
*fire-uses attack weapons
*water-uses both attack and defense weapons
*earth-uses defense weapons
*air-uses both attack and defense weapons
Magic-magic can help you or hurt you.

Magic summoning-all elements can summon but depending the level your minion is it could or could not.[minions -level1 to level5.]

I could use support
Warror life-All warror have 100% HP[HP=health points] each attack has certain power and could give your avatar a cut or the warror gets killed.
If you want some changes done, then change 3 dummies, and Elements. Make some minor changes like, schools of elements, or moves. Dont use Avatar though.
Good idea ,I did not know i copied your game sorry.
basic-there can only be 3 warrors on the feild and one warror can have up to 1 weapon equiped. And and use no magic or you can use only magic (the magic can be summoning to dealing damage)
help wbo i need support
sorry people I have not updated so far