Just thought I'd post a little bit of info on the Beypoint system since it's been a while.
Essentially for the past few weeks we've been playing around with it as we had free time. When we'd find something wrong we'd let the person programming it know and ask if he could sort that out.
Recently we just had him add features for the behind the scenes part of the system to help processing large quantities of matches a lot easier. The previous system was far more manually intensive and could get cumbersome.
There are a few more bugs we're getting sorted out but I want to let you guys know that it's still happening and we haven't forgotten our commitment to you guys. We're eager to get the system back up and running but we don't want to miss a major bug which would then create an even bigger setback.
![[Image: Khel_Signature2_1.jpg]](https://i295.photobucket.com/albums/mm129/arjungandhi/Khel_Signature2_1.jpg)
Thanks to Kai-V for the avatar and signature!