I think I just awakened my variable driver just like in the anime.

So i was playing with some random combo galaxy zeus gravity variable, and my mom comes in and says i have to study. It got me mad and then i used guardian kerbeus for the target, and i was so mad I launched extremely carp hard. When i launched my bey just slightly touched kerbeus and it bursted, its disk flew and made a dent in my wall. Galaxy zeus was making the stadium turn 360 degrees with how fast it was spinning, the sound was very high pitch when it was circling around and then the bey went out of the stadium, from how fast it was going. I held it in shock. It was a bizzare experience.
That's normal and what's supposed to happen.
That story was amazing!!! I love how your like " it's normal" but it sounds so cool!!
(Oct. 25, 2017  4:23 AM)MonoDragon Wrote: That's normal and what's supposed to happen.

Ik, my tip was actually already awakened. It's just this time it went crazy.
Learn to control that power and you've got a powerful bey
A fully "awakened" Variable is nearly impossible to control, but if you can find a way to make it work, you might have one of the most aggressive attack drivers in the game, maybe even the series.
(Oct. 26, 2017  12:51 AM)ToxicAtom Wrote: A fully "awakened" Variable is nearly impossible to control, but if you can find a way to make it work, you might have one of the most aggressive attack drivers in the game, maybe even the series.
It also takes a load of confidence to use variable, not thinking of getting a stadium out from that insane speed.
(Oct. 26, 2017  2:31 AM)GreatgodzeusHD Wrote:
(Oct. 26, 2017  12:51 AM)ToxicAtom Wrote: A fully "awakened" Variable is nearly impossible to control, but if you can find a way to make it work, you might have one of the most aggressive attack drivers in the game, maybe even the series.
It also takes a load of confidence to use variable, not thinking of getting a stadium out from that insane speed.
Not to mention predicting the trajectory. If you launch too strong, you risk self-KO by hitting the wrong pocket. If you launch too weak, you burn stamina on the tornado ridge. Everything from launch angles, where the bey lands, and where you launch matters, because a jet shoot is very risky but also very rewarding to pull off. It's generally a hit-or-miss driver most of the time. Moreover, a competent opponent can launch right next to your bey, which consumes some of the stamina and thus successfully countering a jet shoot, and a jet shoot can slightly reduce burst resistance. You have to get everything right to pull this stunt off.
I did manage to win G3 and G4 with it.. Got myself a golden grip...

So it's definitely do-able
An awakened variable is very risky to use competetivley and I would not use it in tournaments but defenetly for fun
Woah how many times did you spin that thang?
(Oct. 26, 2017  11:12 PM)Jay Dragoon Wrote: Woah how many times did you spin that thang?

You can check out this Beyblade geeks video to see how long it took for variable to wear down, but Hasbro's variable takes longer to wear down.

https://www.youtube.com/watch?v=lavWXZesbys
i honestly think variable is too risky despite the power it has no control and can make the bey take alot of recoil due to the huge loss of spin velocity not to mention variable already being made of rubber which already creates enough friction to slow the spin speed
(Oct. 27, 2017  5:33 AM)Zeutron Wrote: i honestly think variable is too risky despite the power it has no control and can make the bey take alot of recoil due to the huge loss of spin velocity not to mention variable already being made of rubber which already creates enough friction to slow the spin speed
What you said is true but then again all really aggressive attack drivers have rubber and poor stamina anyways...

Anyways if I can control is somewhat(Not perfect yet) I'm sure you can do it
the story was amazing though it would have been great to see that in action even more
(Oct. 30, 2017  12:19 AM)EmphaticYogi Wrote: the story was amazing though it would have been great to see that in action even more

I'll try to record some when I'm back in sg and playing at my friend's place.
Smile
(Oct. 27, 2017  5:33 AM)Zeutron Wrote: i honestly think variable is too risky despite the power it has no control and can make the bey take alot of recoil due to the huge loss of spin velocity not to mention variable already being made of rubber which already creates enough friction to slow the spin speed

True, I told me friend to cut the teeth and this happened, when he launched it just went into the pockets straight away.

(Oct. 27, 2017  7:16 AM)Bersilus Wrote:
(Oct. 27, 2017  5:33 AM)Zeutron Wrote: i honestly think variable is too risky despite the power it has no control and can make the bey take alot of recoil due to the huge loss of spin velocity not to mention variable already being made of rubber which already creates enough friction to slow the spin speed
What you said is true but then again all really aggressive attack drivers have rubber and poor stamina anyways...

Anyways if I can control is somewhat(Not perfect yet) I'm sure you can do it

I just tilt my launcher abit then I do a light launch to make the bey stable and not crazy.

Only if the Hasbro beyblade burst stadiums didn't have pockets because with no pockets you'll have more confidence to launch however you want and you can finally do the jet shoot