General Yu-Gi-Oh! Thread

What about a good monster?
For countering? Thunder King Rai-Oh's good.
(Feb. 01, 2014  2:33 AM)" L Wrote: For countering? Thunder King Rai-Oh's good.

Sorry, just a good normal monster.
There isn't a best, haha. Each has uses in it's own deck. Smile
(Feb. 01, 2014  2:36 AM)" L Wrote: There isn't a best, haha. Each has uses in it's own deck. Smile

How about Sky Pegasus?
It's 50/50. Overall: I say it's good to use in a burn deck or really any deck.
(Feb. 01, 2014  2:41 AM)" L Wrote: It's 50/50. Overall: I say it's good to use in a burn deck or really any deck.
thanks.
Try not to one-word post in the future, haha.
(Feb. 01, 2014  1:55 AM)" L Wrote: If you are, I suggest you start with the Dragons Collide Deck. It has some really cool ones. Look it up, haha.

Checked it out! Looks awesome! I'm gonna try to get it!Smile thanks for showing it to meGrin
Somewhat of a necro haha

Geez. Good thing I have madolches around still. When Primal Origin comes out the meta will be in a world of hurt.

Anyways, some good sides to use against current (and next) meta:

Against GhostTrick
-Spear Dragon - They always set right? a free 1900 beater against them
-Light of intervention - a continuous trap that stops setting cards.
-Fair Meteor Crush - same as spear dragon but is a spell card

LightSworns
-Banisher of the Radiance 1600 lvl 3 card that just straight up is macro cosmos or d fissure

Bujins:

-DNA surgery: Change every monster to something that is not beast-warrior lelelel
- Light imprisoning mirror: Can also stop lightsworns, negates effects from light monsters

Fire Fist:

-DNA surgery

All around

-Debunk: This is a GREAT card to stop maxx "c", effect veiler, battle fader, and a lot of other hand traps and graveyard effects

Overall, there are WAY better sides then this, but this is what I'll mostly have in my side for locals. I expect a carpstorm when the new sets come out.
I just dueled my brother and gave him some of my best cards, the duel isn't done but he's destroying all my weak monsters with Number 104 masquerade and the card I need to draw (Svartalf Nordic Alfar) to synchro summon Azure Eyes Silver Dragon is at the bottom of my deck.
Big Bump, but the April Banlist for TCG is up (if you didn't see). The new stuff on the list is
Morphing Jar- Banned
Morphing Jar 2- Banned
Coach Soldier Wolfback- Limited
Mermail Abyssgunde- Limited
Rekindling- Limited
Infernity Barrier- Limited
Necroface- Semi Limited
Hieratic Seal of Convocation- Semi Limited
And Magical Stone Excavation and primal seed are now both up to 3 copies. Yeah that's the list. I have some likes and dislikes, but hey what can you do. At least 2 Hieratic of Convocation would still work for me because I just use it in Dragunities because I run a few Hieratics (they just work for me). I personally don't mind it getting Semi Limited because it does work really well and two should be fine. Still hoping one day Dragon Ravine will be unbanned, but for now that's how it is. For anyone who wants to see the full list here is the link.
http://www.yugioh-card.com/en/limited/
Morphing Jar/2 mainly got banned for its use in Mill decks.

I'm running Hieratics on DN so I got to shift stuff a little. But overall, this list means nothing to me.

However, I'm waiting he day we'll be allowed to Gale. I miss my old B-Wings.
Empty jar decks were always fun. Necroface at 2nis a nice change. I remember when you could run 3 . It was Gold sarc, grab Necroface mill. I miss those days. Amd the days of DDT. But with magical stone at 3 it mkght be timed to get on DN or Devpro.
Both Morphing Jars were banned because of the Jackpot 7 OTK, not because Konami was actually worried about random Mill decks.
Hey, thought I'd post this. The image of the Monster Spell mash, hah.

[Image: cards6_zps1f862600.jpg]

I must say, they are looking like CFV cards, hah.
Um... has anyone mentioned Arc-V yet? Because it looks awesome.
My friend and I are going to watch it weekly over skype lol
The new pendulum summoning is probably going to be something like the xyzs when they first came out.

Right now I really do not see the purpose on playing them, but as the meta progresses, it will probably be a staple thing to do.
(Apr. 05, 2014  2:57 AM)Shirayuki Wrote: \Right now I really do not see the purpose on playing them, but as the meta progresses, it will probably be a staple thing to do.

That's because there's only like 6 pendulum monsters revealed at the moment. Everybody thought XYZ were going to be forever irrelevant after their first set was released.
So is there anything new worth putting in a Masked Hero Deck that came out recently (I don't care if it is TCG or OCG considering I mainly play on DN). I hear about Soul Charge which seems like it could work decent, but I wasn't positive and was wondering since I haven't kept up to date with anything (TCG or OCG) for a little while.
If anyones looking for a good deck I suggest the six samurai structure deck (combine 3 for best results) and the cyber dragon deck (combine 3). It's what me and my bro use. Our battles usually last a while..
(May. 15, 2014  3:03 AM)Thunder Dome Wrote: So is there anything new worth putting in a Masked Hero Deck that came out recently (I don't care if it is TCG or OCG considering I mainly play on DN). I hear about Soul Charge which seems like it could work decent, but I wasn't positive and was wondering since I haven't kept up to date with anything (TCG or OCG) for a little while.

I have a friend that uses Soul Charge in his Crystal Beast Deck, which makes more sense in that kind of deck than in any HERO deck I've seen IMO. With Crystal Beasts, since they can be moved to the S/T zone upon destruction, and the point of summoning them is to get out all of your crystal beasts on the field, it makes sense to sacrifice the points to get them out.

HERO decks, IMO, can build off of themselves without Soul Charge.

Course, you are asking a guy who uses a burn deck and a carpy dragon deck with Decoy Dragons, but that's my input.
Yeah I know soul charge wouldn't work well since you can just use the cards from the graveyard in a fusion. That was just one of the newer cards I've heard of. I was wi seeing if there has been big meta changes since the Dragon of Legends pack (or something like tha name) and primal origin.
(May. 19, 2014  12:07 PM)Thunder Dome Wrote: Yeah I know soul charge wouldn't work well since you can just use the cards from the graveyard in a fusion. That was just one of the newer cards I've heard of. I was wi seeing if there has been big meta changes since the Dragon of Legends pack (or something like tha name) and primal origin.

You can wait till shadolls and go ham.
Shandolls, Bujins, and Fire Fists are the only decks I hate.

(Mar. 26, 2014  12:49 AM)Ryûzaki Wrote: Morphing Jar/2 mainly got banned for its use in Mill decks.

I'm running Hieratics on DN so I got to shift stuff a little. But overall, this list means nothing to me.

However, I'm waiting he day we'll be allowed to Gale. I miss my old B-Wings.
Wut?
Me too